Player Matchup

Guan Yu
Guan Yu
Coco Sanchis
Guan Yu
Level 148
God Stats
2W - 1L
1,567 SR
Queue Stats
180W - 207L
1,401 Elo+
Party 1
Sol
Sol
Fluffycutecat
Sol
Level 127
God Stats
2W - 1L
1,524 SR
Queue Stats
50W - 47L
1,535 Elo+
Party 4
Chernobog
Chernobog
IMike 82
Chernobog
Level 159
God Stats
3W - 0L
1,846 SR
Queue Stats
286W - 310L
1,362 Elo+
Party 1
Poseidon
Poseidon
RandreaM9614
Poseidon
Level 109
God Stats
3W - 3L
1,313 SR
Queue Stats
427W - 425L
1,533 Elo+
Party 4
Jormungandr
Jormungandr
billy-ball
Jormungandr
Level 157
God Stats
7W - 2L
1,709 SR
Queue Stats
396W - 417L
1,469 Elo+
Solo
Team Averages
Level 140
1,592 SR
1,460 Elo+

VS

Team Averages
Level 124
1,443 SR
1,351 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
AggroKing
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,485 Elo+
Party 3
Nox
Nox
Elmasduro1309
Nox
Level 124
God Stats
17W - 29L
1,404 SR
Queue Stats
1,704W - 1,698L
1,470 Elo+
Solo
Jormungandr
Jormungandr
EvasiveLawyer91
Jormungandr
Level 124
God Stats
0W - 1L
1,311 SR
Queue Stats
5W - 19L
1,218 Elo+
Party 2
Ishtar
Ishtar
Quilven01
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Coco Sanchis
Guan Yu
13
2 / 2 / 18
7,840
871
3,679
9,650
8,725
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
13 / 2 / 10
10,112
1,124
21,634
9,366
4,279
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
IMike 82
Chernobog
15
3 / 0 / 19
8,586
954
8,781
6,265
2,678
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Poseidon
RandreaM9614
Poseidon
13
6 / 2 / 12
8,791
977
7,448
6,494
2,443
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
billy-ball
Jormungandr
15
2 / 1 / 19
8,567
952
6,352
10,423
11,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 4 / 3
7,715
857
6,669
8,593
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Horus
AggroKing
Horus
10
0 / 5 / 2
6,307
701
3,640
13,577
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 5 / 2
6,808
756
5,879
8,479
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
EvasiveLawyer91
Jormungandr
11
1 / 7 / 3
6,613
735
6,477
13,958
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Quilven01
Ishtar
12
0 / 5 / 0
6,469
719
4,232
7,401
3,042
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
16
26
Kills
6
7
Deaths
26
78
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
3
0.63
L
Horus
AggroKing
Horus
0
5
2
0.2
W
Guan Yu
Coco Sanchis
Guan Yu
2
2
18
5.5
L
4
5
2
1
L
Jormungandr
EvasiveLawyer91
Jormungandr
1
7
3
0.36
W
13
2
10
9
W
Chernobog
IMike 82
Chernobog
3
0
19
12.5
L
Ishtar
Quilven01
Ishtar
0
5
0
0
W
Poseidon
RandreaM9614
Poseidon
6
2
12
6
W
Jormungandr
billy-ball
Jormungandr
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,894
Damage
26,897
42,198
Taken
52,008
29,876
Mitigated
32,122
24,572
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,669
752
941
1,493
8,593
3,168
0
5,770
2,786
0
18,416
L
Horus
AggroKing
Horus
3,640
1,436
1,840
3,516
13,577
13,424
0
7,851
5,509
0
7,047
W
Guan Yu
Coco Sanchis
Guan Yu
3,679
119
7,417
4,757
9,650
8,725
305
2,977
6,540
0
6,217
L
5,879
234
288
1,136
8,479
3,332
0
5,792
2,605
10,367
0
L
Jormungandr
EvasiveLawyer91
Jormungandr
6,477
957
584
1,379
13,958
9,156
0
10,172
3,585
13,476
0
W
21,634
8,530
1,356
3,712
9,366
4,279
4,406
2,079
7,140
38,585
0
W
Chernobog
IMike 82
Chernobog
8,781
3,484
903
1,808
6,265
2,678
729
1,706
4,447
0
16,193
L
Ishtar
Quilven01
Ishtar
4,232
1,494
266
311
7,401
3,042
0
5,049
2,312
0
9,879
W
Poseidon
RandreaM9614
Poseidon
7,448
1,417
1,076
624
6,494
2,443
2,089
2,916
3,441
23,194
0
W
Jormungandr
billy-ball
Jormungandr
6,352
967
970
1,949
10,423
11,751
410
2,036
8,274
16,499
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
33,912
100
Minions Killed
66
0
Camps Cleared
0
878,472
Distance Traveled
707,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,715
857
26
3
0
138,115
0
L
Horus
6,307
701
5
1
0
161,297
0
W
Guan Yu
7,840
871
9
1
0
184,310
0
L
Nox
6,808
756
10
1
0
128,925
0
L
Jormungandr
6,613
735
10
1
0
144,211
0
W
Sol
10,112
1,124
29
3
0
158,535
0
W
Chernobog
8,586
954
20
2
0
189,574
0
L
Ishtar
6,469
719
15
2
0
134,997
0
W
Poseidon
8,791
977
26
3
0
170,351
0
W
Jormungandr
8,567
952
16
2
0
175,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role