Player Matchup

Baron Samedi
Baron Samedi
GOD1YxBE4ST
Baron Samedi
Level 120
God Stats
24W - 25L
1,506 SR
Queue Stats
182W - 170L
1,469 Elo+
Solo
Persephone
Persephone
LandonW06
Persephone
Level 108
God Stats
3W - 1L
1,603 SR
Queue Stats
63W - 52L
1,514 Elo+
Party 1
Erlang Shen
Erlang Shen
TONYTlME
Erlang Shen
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Arachne
Arachne
Trezzyy
Arachne
Level 102
God Stats
6W - 6L
1,656 SR
Queue Stats
61W - 49L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
whereskaden
Danzaburou
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 28L
1,491 Elo+
Party 1
Team Averages
Level 100
1,553 SR
1,455 Elo+

VS

Team Averages
Level 128
1,651 SR
1,465 Elo+
Arachne
Arachne
Its_Ixbalanque
Arachne
Level 122
God Stats
3W - 1L
1,694 SR
Queue Stats
194W - 193L
1,440 Elo+
Solo
Ymir
Ymir
L0licorn
Ymir
Level 90
God Stats
3W - 0L
1,770 SR
Queue Stats
11W - 8L
1,406 Elo+
Solo
Poseidon
Poseidon
SleepyMamba
Poseidon
Level 123
God Stats
1W - 1L
1,405 SR
Queue Stats
35W - 32L
1,466 Elo+
Solo
Cabrakan
Cabrakan
Unsucsess
Cabrakan
Level 128
God Stats
3W - 0L
1,814 SR
Queue Stats
33W - 17L
1,550 Elo+
Solo
Izanami
Izanami
freebandz352
Izanami
Level 175
God Stats
39W - 28L
1,573 SR
Queue Stats
873W - 850L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GOD1YxBE4ST
Baron Samedi
4
0 / 0 / 0
3,655
406
1,168
621
206
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Persephone
LandonW06
Persephone
8
0 / 3 / 1
5,071
563
4,021
3,996
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TONYTlME
Erlang Shen
5
1 / 1 / 0
4,173
464
1,425
3,053
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Trezzyy
Arachne
9
3 / 0 / 1
5,519
613
3,238
4,584
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
whereskaden
Danzaburou
8
1 / 2 / 1
4,538
504
1,820
4,333
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,017
669
2,373
3,845
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ymir
8
1 / 1 / 1
5,247
583
904
4,667
2,835
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
SleepyMamba
Poseidon
10
2 / 1 / 1
5,700
633
2,280
3,596
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
Unsucsess
Cabrakan
10
1 / 0 / 1
5,181
576
2,215
6,078
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
freebandz352
Izanami
9
1 / 1 / 1
4,921
547
1,993
3,780
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
6
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GOD1YxBE4ST
Baron Samedi
0
0
0
0
W
1
2
1
0.75
W
Ymir
1
1
1
1.5
L
Persephone
LandonW06
Persephone
0
3
1
0.17
W
Poseidon
SleepyMamba
Poseidon
2
1
1
2.5
L
Erlang Shen
TONYTlME
Erlang Shen
1
1
0
1
L
Arachne
Trezzyy
Arachne
3
0
1
3.5
W
Cabrakan
Unsucsess
Cabrakan
1
0
1
1.5
W
Izanami
freebandz352
Izanami
1
1
1
1.5
L
Danzaburou
whereskaden
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,672
Damage
9,765
16,587
Taken
21,966
5,537
Mitigated
10,135
4,199
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GOD1YxBE4ST
Baron Samedi
1,168
27
260
388
621
206
0
103
518
4,436
173
W
2,373
1,799
0
1,296
3,845
1,223
0
0
3,845
0
34,135
W
Ymir
904
199
0
1,502
4,667
2,835
54
527
4,140
8,147
535
L
Persephone
LandonW06
Persephone
4,021
222
0
727
3,996
1,100
0
2,810
843
25,569
807
W
Poseidon
SleepyMamba
Poseidon
2,280
232
0
299
3,596
1,040
0
2,419
1,177
26,792
934
L
Erlang Shen
TONYTlME
Erlang Shen
1,425
924
0
1,028
3,053
1,685
0
0
3,053
0
12,912
L
Arachne
Trezzyy
Arachne
3,238
2,637
0
1,129
4,584
1,426
0
1,006
3,526
0
28,232
W
Cabrakan
Unsucsess
Cabrakan
2,215
377
0
4,284
6,078
4,077
0
1,573
4,505
38,877
565
W
Izanami
freebandz352
Izanami
1,993
1,353
0
1,492
3,780
960
623
591
3,189
0
34,213
L
Danzaburou
whereskaden
Danzaburou
1,820
817
0
667
4,333
1,120
0
985
3,348
0
22,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,956
Gold Earned
27,066
172
Minions Killed
309
0
Camps Cleared
0
652,041
Distance Traveled
832,820
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,655
406
10
1
0
69,992
0
W
Arachne
6,017
669
83
9
0
147,988
2
W
Ymir
5,247
583
15
2
0
171,883
4
L
Persephone
5,071
563
42
5
0
164,886
0
W
Poseidon
5,700
633
72
8
0
185,950
2
L
Erlang Shen
4,173
464
30
3
0
67,264
0
L
Arachne
5,519
613
51
6
0
193,986
0
W
Cabrakan
5,181
576
77
9
0
173,597
0
W
Izanami
4,921
547
62
7
0
153,402
3
L
Danzaburou
4,538
504
39
4
0
155,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role