Player Matchup

Zhong Kui
Zhong Kui
Smiten1
Zhong Kui
Level 118
God Stats
7W - 12L
1,382 SR
Queue Stats
634W - 664L
1,557 Elo+
Party 1
Izanami
Izanami
Wilfongya41
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,530 Elo+
Party 1
Tiamat
Tiamat
grantith12
Tiamat
Level 133
God Stats
1W - 3L
1,022 SR
Queue Stats
126W - 109L
1,522 Elo+
Solo
Sylvanus
Sylvanus
jR1shoT
Sylvanus
Level 182
God Stats
2W - 1L
1,518 SR
Queue Stats
80W - 92L
1,474 Elo+
Party 3
Ymir
Ymir
mooseflex
Ymir
Level 147
God Stats
3W - 1L
1,726 SR
Queue Stats
118W - 114L
1,531 Elo+
Party 3
Team Averages
Level 142
1,429 SR
1,523 Elo+

VS

Team Averages
Level 126
1,411 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
AutumnFurball92
Ah Muzen Cab
Level 109
God Stats
6W - 12L
1,378 SR
Queue Stats
259W - 237L
1,533 Elo+
Party 4
Raijin
Raijin
FeedThenLeavee
Raijin
Level 68
God Stats
1W - 5L
1,296 SR
Queue Stats
383W - 353L
1,522 Elo+
Party 2
Chiron
Chiron
MonsterMeanBean
Chiron
Level 154
God Stats
4W - 4L
1,597 SR
Queue Stats
399W - 371L
1,522 Elo+
Party 2
Agni
Agni
Ognion
Agni
Level 137
God Stats
1W - 6L
1,247 SR
Queue Stats
197W - 201L
1,552 Elo+
Party 4
Guan Yu
Guan Yu
jeebs10
Guan Yu
Level 163
God Stats
6W - 5L
1,537 SR
Queue Stats
447W - 503L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Smiten1
Zhong Kui
18
2 / 1 / 15
10,941
842
16,208
13,593
12,065
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Wilfongya41
Izanami
17
5 / 1 / 13
10,467
805
14,732
11,843
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
grantith12
Tiamat
16
3 / 2 / 15
9,799
754
18,513
11,076
6,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
jR1shoT
Sylvanus
18
5 / 1 / 13
11,378
875
14,106
18,312
18,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
17
6 / 4 / 12
10,981
845
12,602
20,820
29,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AutumnFurball92
Ah Muzen Cab
17
3 / 3 / 6
9,596
738
11,915
14,036
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 3 / 8
8,717
671
16,154
19,151
8,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 6 / 5
9,059
697
14,260
14,711
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
Ognion
Agni
16
2 / 4 / 4
8,940
688
17,539
12,719
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
jeebs10
Guan Yu
14
2 / 6 / 2
8,449
650
4,239
19,851
26,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
21
Kills
9
9
Deaths
22
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AutumnFurball92
Ah Muzen Cab
3
3
6
2
L
0
3
8
1.33
L
2
6
5
0.75
L
Agni
Ognion
Agni
2
4
4
1
W
Zhong Kui
Smiten1
Zhong Kui
2
1
15
9.5
W
Izanami
Wilfongya41
Izanami
5
1
13
11.5
W
Tiamat
grantith12
Tiamat
3
2
15
5.25
W
Sylvanus
jR1shoT
Sylvanus
5
1
13
11.5
L
Guan Yu
jeebs10
Guan Yu
2
6
2
0.5
W
Ymir
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,161
Damage
64,107
75,644
Taken
80,468
71,908
Mitigated
50,620
39,765
Healing
34,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AutumnFurball92
Ah Muzen Cab
11,915
2,198
462
1,170
14,036
5,178
0
11,275
2,761
0
31,242
L
16,154
1,540
759
5,936
19,151
8,974
0
14,881
4,270
27,240
0
L
14,260
2,132
2,158
2,049
14,711
5,371
369
11,353
3,354
0
32,098
L
Agni
Ognion
Agni
17,539
618
1,690
3,421
12,719
4,636
0
10,293
2,426
25,952
1,111
W
Zhong Kui
Smiten1
Zhong Kui
16,208
1,354
2,437
4,821
13,593
12,065
744
6,219
6,555
38,248
1,360
W
Izanami
Wilfongya41
Izanami
14,732
9,093
725
2,417
11,843
5,068
1,856
5,877
5,319
0
38,406
W
Tiamat
grantith12
Tiamat
18,513
1,040
980
2,154
11,076
6,452
587
4,533
6,331
31,883
0
W
Sylvanus
jR1shoT
Sylvanus
14,106
2,320
13,155
10,143
18,312
18,894
122
5,462
12,254
17,042
0
L
Guan Yu
jeebs10
Guan Yu
4,239
350
10,109
6,816
19,851
26,461
0
11,949
7,902
0
7,060
W
Ymir
12,602
2,157
851
2,082
20,820
29,429
0
7,994
12,189
15,507
2,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,566
Gold Earned
44,761
175
Minions Killed
158
0
Camps Cleared
0
1,227,700
Distance Traveled
1,215,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,596
738
42
3
0
248,385
0
L
Raijin
8,717
671
43
3
0
227,651
0
L
Chiron
9,059
697
43
3
0
241,385
0
L
Agni
8,940
688
21
2
0
266,795
0
W
Zhong Kui
10,941
842
63
5
0
279,913
0
W
Izanami
10,467
805
59
5
0
245,788
0
W
Tiamat
9,799
754
28
2
0
244,952
0
W
Sylvanus
11,378
875
8
1
0
252,213
0
L
Guan Yu
8,449
650
9
1
0
231,094
0
W
Ymir
10,981
845
17
1
0
204,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role