Player Matchup

Jing Wei
Jing Wei
Fossilwaffle
Jing Wei
Level 29
God Stats
4W - 1L
1,714 SR
Queue Stats
17W - 26L
1,411 Elo+
Party 3
Athena
Athena
MissDiabolical
Athena
Level 99
God Stats
3W - 2L
1,587 SR
Queue Stats
71W - 71L
1,515 Elo+
Party 1
Ra
Ra
Naarwal
Ra
Level 220
God Stats
2W - 3L
1,281 SR
Queue Stats
390W - 389L
1,540 Elo+
Party 1
Nemesis
Nemesis
Syqcho
Nemesis
Level 42
God Stats
19W - 16L
1,575 SR
Queue Stats
40W - 54L
1,438 Elo+
Party 3
King Arthur
King Arthur
TTWimeZz
King Arthur
Level 190
God Stats
4W - 4L
1,598 SR
Queue Stats
224W - 235L
1,526 Elo+
Party 1
Team Averages
Level 116
1,551 SR
1,486 Elo+

VS

Team Averages
Level 137
1,575 SR
1,509 Elo+
Xing Tian
Xing Tian
Delightss
Xing Tian
Level 109
God Stats
3W - 2L
1,708 SR
Queue Stats
127W - 124L
1,551 Elo+
Party 2
Ratatoskr
Ratatoskr
KillThemAll4448
Ratatoskr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,403 Elo+
Solo
Sol
Sol
Revibal
Sol
Level 179
God Stats
198W - 170L
1,562 SR
Queue Stats
358W - 321L
1,567 Elo+
Party 2
Shiva
Shiva
cooly0928
Shiva
Level 218
God Stats
1W - 2L
1,573 SR
Queue Stats
167W - 170L
1,518 Elo+
Solo
Zeus
Zeus
shorty16169
Zeus
Level 146
God Stats
24W - 25L
1,533 SR
Queue Stats
454W - 451L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fossilwaffle
Jing Wei
14
2 / 2 / 5
8,363
523
10,110
12,924
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 2 / 5
8,206
513
5,555
15,236
9,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 0 / 1
11,742
734
8,765
6,951
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Syqcho
Nemesis
14
2 / 1 / 5
8,100
506
11,419
12,502
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TTWimeZz
King Arthur
15
1 / 0 / 3
8,452
528
12,582
14,941
16,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Delightss
Xing Tian
12
0 / 2 / 3
7,463
466
10,299
18,930
14,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ratatoskr
KillThemAll4448
Ratatoskr
10
2 / 5 / 1
6,868
429
3,897
10,044
3,212
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sol
14
3 / 3 / 1
8,161
510
12,738
9,632
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
cooly0928
Shiva
14
0 / 2 / 0
8,529
533
10,216
20,271
19,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
0 / 3 / 0
8,527
533
2,041
7,010
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
5
5
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Delightss
Xing Tian
0
2
3
0.75
W
Jing Wei
Fossilwaffle
Jing Wei
2
2
5
2.25
L
Ratatoskr
KillThemAll4448
Ratatoskr
2
5
1
0.5
W
2
2
5
2.25
W
7
0
1
7.5
L
Sol
3
3
1
1.17
W
Nemesis
Syqcho
Nemesis
2
1
5
4.5
W
King Arthur
TTWimeZz
King Arthur
1
0
3
2.5
L
Shiva
cooly0928
Shiva
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
39,191
62,554
Taken
65,887
38,171
Mitigated
41,480
17,980
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Delightss
Xing Tian
10,299
841
0
3,674
18,930
14,493
249
4,731
14,151
26,423
3,374
W
Jing Wei
Fossilwaffle
Jing Wei
10,110
7,971
0
4,928
12,924
4,261
390
7,475
5,001
0
69,024
L
Ratatoskr
KillThemAll4448
Ratatoskr
3,897
1,332
0
360
10,044
3,212
0
3,265
6,558
0
35,095
W
5,555
1,930
2,701
3,277
15,236
9,983
220
8,588
6,080
26,577
119
W
8,765
873
456
3,558
6,951
3,000
493
2,372
4,579
115,109
2,397
L
Sol
12,738
2,864
0
3,050
9,632
2,945
774
1,617
7,969
65,059
0
W
Nemesis
Syqcho
Nemesis
11,419
7,112
0
1,250
12,502
4,636
451
4,130
8,244
0
58,696
W
King Arthur
TTWimeZz
King Arthur
12,582
1,048
0
1,810
14,941
16,291
32
449
14,461
6,954
58,381
L
Shiva
cooly0928
Shiva
10,216
748
117
6,445
20,271
19,050
0
2,526
16,834
0
75,114
L
2,041
0
0
260
7,010
1,780
0
3,082
3,623
73,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,863
Gold Earned
39,548
527
Minions Killed
480
0
Camps Cleared
0
1,751,137
Distance Traveled
1,602,043
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,463
466
33
2
0
331,137
6
W
Jing Wei
8,363
523
99
6
0
330,491
0
L
Ratatoskr
6,868
429
59
4
0
317,312
0
W
Athena
8,206
513
37
2
0
308,597
1
W
Ra
11,742
734
218
14
0
370,021
3
L
Sol
8,161
510
120
8
0
322,528
3
W
Nemesis
8,100
506
81
5
0
409,411
0
W
King Arthur
8,452
528
92
6
0
332,617
0
L
Shiva
8,529
533
117
7
0
311,470
0
L
Zeus
8,527
533
151
9
0
319,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role