Player Matchup

Baba Yaga
Baba Yaga
Platinum I
 
Baba Yaga
Platinum I
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Diamond II
FCMjimmy5
Shiva
Diamond II
Level 156
God Stats
64W - 34L
1,717 SR
Queue Stats
357W - 318L
2,270 MMR
Party 1
Medusa
Medusa
Diamond III
RighteousSaiyan
Medusa
Diamond III
Level 167
God Stats
17W - 11L
1,645 SR
Queue Stats
398W - 273L
2,063 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 176
1,621 SR
1,944 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,666 SR
1,791 MMR
Ix Chel
Ix Chel
Platinum III
Chief5957
Ix Chel
Platinum III
Level 169
God Stats
4W - 3L
1,646 SR
Queue Stats
147W - 127L
1,928 MMR
Party 2
Charybdis
Charybdis
Diamond V
Funky Vulture
Charybdis
Diamond V
Level 69
God Stats
3W - 1L
1,853 SR
Queue Stats
68W - 53L
2,060 MMR
Party 2
Fenrir
Fenrir
Bronze IV
J0N Streetz
Fenrir
Bronze IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
3 / 0 / 8
10,293
936
8,087
4,141
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
FCMjimmy5
Shiva
16
4 / 2 / 6
10,364
942
8,905
16,019
16,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
6 / 0 / 7
11,050
1,005
12,187
7,048
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
FafnirCerberusCthulhuSerqetKumbhakarna

VS

Bans
Ne ZhaXing TianKuzenboOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chief5957
Ix Chel
15
0 / 4 / 1
8,676
789
6,090
11,464
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Funky Vulture
Charybdis
14
0 / 4 / 1
8,032
730
3,032
8,930
2,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
14
2 / 5 / 0
8,435
767
5,744
13,117
10,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
0
8
7
L
Ix Chel
Chief5957
Ix Chel
0
4
1
0.13
W
Shiva
FCMjimmy5
Shiva
4
2
6
3.5
L
Charybdis
Funky Vulture
Charybdis
0
4
1
0.13
L
Fenrir
2
5
0
0.4
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,179
Damage
14,866
27,208
Taken
33,511
20,705
Mitigated
16,390
8,491
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
8,087
115
0
1,778
4,141
1,880
1,447
1,361
2,616
43,722
572
L
Ix Chel
Chief5957
Ix Chel
6,090
178
893
1,829
11,464
3,587
0
2,681
8,770
38,112
0
W
Shiva
FCMjimmy5
Shiva
8,905
828
884
4,435
16,019
16,070
255
2,034
13,609
337
33,831
L
Charybdis
Funky Vulture
Charybdis
3,032
1,485
0
1,102
8,930
2,518
0
2,584
6,307
0
19,432
L
Fenrir
5,744
1,341
0
1,437
13,117
10,285
0
3,135
9,876
0
18,384
W
12,187
3,889
0
1,394
7,048
2,755
1,789
1,912
4,860
0
46,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
25,143
190
Minions Killed
144
0
Camps Cleared
0
753,213
Distance Traveled
609,354
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,293
936
70
6
0
245,277
0
L
Ix Chel
8,676
789
80
7
0
222,368
1
W
Shiva
10,364
942
43
4
0
248,792
4
L
Charybdis
8,032
730
40
4
0
170,439
0
L
Fenrir
8,435
767
24
2
0
216,547
6
W
Medusa
11,050
1,005
77
7
0
259,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role