Player Matchup

Nu Wa
Nu Wa
Imcμminq
Nu Wa
Level 82
God Stats
2W - 2L
1,598 SR
Queue Stats
76W - 45L
1,658 Elo+
Party 2
Tyr
Tyr
ThePretzelPub
Tyr
Level 126
God Stats
19W - 17L
1,602 SR
Queue Stats
235W - 153L
1,638 Elo+
Party 2
Nemesis
Nemesis
kodiak085
Nemesis
Level 142
God Stats
6W - 0L
1,896 SR
Queue Stats
225W - 222L
1,506 Elo+
Solo
Team Averages
Level 117
1,699 SR
1,601 Elo+

VS

Team Averages
Level 147
1,585 SR
1,466 Elo+
Amaterasu
Amaterasu
BOTS B GONE
Amaterasu
Level 125
God Stats
0W - 1L
1,857 SR
Queue Stats
7W - 16L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
Finecky
Hou Yi
Level 207
God Stats
11W - 22L
1,388 SR
Queue Stats
301W - 366L
1,416 Elo+
Party 1
Terra
Terra
Moddera Uchiha
Terra
Level 108
God Stats
41W - 44L
1,509 SR
Queue Stats
88W - 86L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Imcμminq
Nu Wa
16
0 / 2 / 4
9,279
773
11,560
5,337
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 5
8,964
747
6,311
9,585
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
kodiak085
Nemesis
17
6 / 1 / 1
10,212
851
10,777
9,223
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BOTS B GONE
Amaterasu
16
3 / 2 / 1
9,522
794
6,415
13,025
12,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Finecky
Hou Yi
14
0 / 4 / 3
8,317
693
6,029
8,640
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 3
8,472
706
5,864
11,451
10,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
4
4
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BOTS B GONE
Amaterasu
3
2
1
1.75
L
Hou Yi
Finecky
Hou Yi
0
4
3
0.38
W
Nu Wa
Imcμminq
Nu Wa
0
2
4
1
L
1
1
3
2.5
W
1
1
5
3.5
W
Nemesis
kodiak085
Nemesis
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,648
Damage
18,308
24,145
Taken
33,116
20,261
Mitigated
25,735
5,001
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BOTS B GONE
Amaterasu
6,415
2,051
0
3,881
13,025
12,153
0
4,086
7,927
126
45,718
L
Hou Yi
Finecky
Hou Yi
6,029
2,672
0
866
8,640
3,025
0
2,822
5,165
0
29,884
W
Nu Wa
Imcμminq
Nu Wa
11,560
2,680
0
263
5,337
2,133
8
1,969
3,344
51,546
0
L
5,864
562
1,408
4,850
11,451
10,557
0
3,600
6,573
22,074
0
W
6,311
298
0
1,733
9,585
9,560
301
2,092
7,493
0
18,053
W
Nemesis
kodiak085
Nemesis
10,777
2,060
0
3,005
9,223
8,568
0
1,832
7,391
0
29,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,455
Gold Earned
26,311
170
Minions Killed
173
0
Camps Cleared
0
697,061
Distance Traveled
635,492
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,522
794
89
7
0
220,047
0
L
Hou Yi
8,317
693
57
5
0
183,081
0
W
Nu Wa
9,279
773
105
9
0
196,570
0
L
Terra
8,472
706
27
2
0
232,364
7
W
Tyr
8,964
747
33
3
0
245,698
0
W
Nemesis
10,212
851
32
3
0
254,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role