Player Matchup

Ares
Ares
 
Ares
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
G15D02
Chiron
Level 128
God Stats
1W - 3L
1,165 SR
Queue Stats
49W - 61L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Legendlit39826
Danzaburou
Level 96
God Stats
3W - 2L
1,266 SR
Queue Stats
153W - 131L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
Yugi Moto
Ah Puch
Level 121
God Stats
6W - 0L
1,965 SR
Queue Stats
142W - 148L
1,482 Elo+
Solo
Olorun
Olorun
santiagofg96
Olorun
Level 158
God Stats
2W - 1L
1,417 SR
Queue Stats
215W - 222L
1,551 Elo+
Solo
Team Averages
Level 127
1,463 SR
1,500 Elo+

VS

Team Averages
Level 143
1,495 SR
1,479 Elo+
Ah Puch
Ah Puch
AxBUTCHxA
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,441 Elo+
Party 1
Cerberus
Cerberus
AxMAESTROxA
Cerberus
Level 158
God Stats
2W - 2L
1,572 SR
Queue Stats
441W - 485L
1,479 Elo+
Party 1
Cupid
Cupid
DanteNeos
Cupid
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 260L
1,511 Elo+
Solo
Agni
Agni
Julioarg9413
Agni
Level 194
God Stats
10W - 6L
1,574 SR
Queue Stats
761W - 825L
1,446 Elo+
Solo
Hachiman
Hachiman
Korrupt-G59
Hachiman
Level 144
God Stats
1W - 3L
1,331 SR
Queue Stats
826W - 850L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 3 / 9
8,366
837
4,394
12,089
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
G15D02
Chiron
15
2 / 2 / 8
8,295
830
6,255
7,555
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Legendlit39826
Danzaburou
13
3 / 4 / 5
8,180
818
5,779
8,789
3,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Yugi Moto
Ah Puch
17
5 / 1 / 7
9,170
917
16,472
8,057
4,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
14
2 / 1 / 10
8,178
818
6,815
7,151
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AxBUTCHxA
Ah Puch
13
1 / 3 / 5
7,309
731
6,419
7,392
2,485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
AxMAESTROxA
Cerberus
12
0 / 4 / 5
6,917
692
4,024
12,129
8,505
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cupid
DanteNeos
Cupid
16
4 / 1 / 4
8,374
837
10,135
9,046
3,339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 3
8,157
816
7,946
6,497
2,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Korrupt-G59
Hachiman
14
2 / 3 / 4
7,367
737
4,231
7,319
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
14
Kills
11
11
Deaths
14
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
9
2.17
L
Ah Puch
AxBUTCHxA
Ah Puch
1
3
5
1.17
L
Cerberus
AxMAESTROxA
Cerberus
0
4
5
0.63
L
Cupid
DanteNeos
Cupid
4
1
4
6
W
Chiron
G15D02
Chiron
2
2
8
3
L
4
3
3
1.83
L
Hachiman
Korrupt-G59
Hachiman
2
3
4
1.33
W
Danzaburou
Legendlit39826
Danzaburou
3
4
5
1.38
W
Ah Puch
Yugi Moto
Ah Puch
5
1
7
8.5
W
Olorun
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,715
Damage
32,755
43,641
Taken
42,383
25,842
Mitigated
20,717
16,957
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,394
104
697
1,789
12,089
11,008
0
3,351
8,738
5,866
0
L
Ah Puch
AxBUTCHxA
Ah Puch
6,419
0
342
1,178
7,392
2,485
0
4,369
3,023
14,511
0
L
Cerberus
AxMAESTROxA
Cerberus
4,024
30
446
1,146
12,129
8,505
0
7,623
4,506
7,566
0
L
Cupid
DanteNeos
Cupid
10,135
4,124
3,334
5,040
9,046
3,339
0
5,667
3,379
0
26,892
W
Chiron
G15D02
Chiron
6,255
2,279
1,854
1,468
7,555
3,666
38
3,619
3,936
0
24,130
L
7,946
251
684
806
6,497
2,297
0
4,297
2,200
17,340
825
L
Hachiman
Korrupt-G59
Hachiman
4,231
2,700
885
910
7,319
4,091
0
5,143
2,176
0
14,550
W
Danzaburou
Legendlit39826
Danzaburou
5,779
1,321
0
1,192
8,789
3,712
0
4,654
4,135
0
12,444
W
Ah Puch
Yugi Moto
Ah Puch
16,472
272
680
1,932
8,057
4,694
0
2,016
6,041
33,164
1,020
W
Olorun
6,815
3,472
3,643
3,702
7,151
2,762
1,502
4,205
2,946
13,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,189
Gold Earned
38,124
122
Minions Killed
144
0
Camps Cleared
0
925,926
Distance Traveled
871,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,366
837
7
1
0
187,805
0
L
Ah Puch
7,309
731
21
2
0
189,552
0
L
Cerberus
6,917
692
6
1
0
163,337
0
L
Cupid
8,374
837
63
6
0
175,559
0
W
Chiron
8,295
830
34
3
0
171,217
0
L
Agni
8,157
816
35
4
0
176,890
0
L
Hachiman
7,367
737
19
2
0
166,502
0
W
Danzaburou
8,180
818
12
1
0
182,048
0
W
Ah Puch
9,170
917
46
5
0
197,783
0
W
Olorun
8,178
818
23
2
0
187,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role