Player Matchup

Mulan
Mulan
El_brah23
Mulan
Level 41
God Stats
73W - 70L
1,470 SR
Queue Stats
188W - 183L
1,385 Elo+
Solo
Hun Batz
Hun Batz
Kniles
Hun Batz
Level 142
God Stats
0W - 1L
1,579 SR
Queue Stats
63W - 76L
1,427 Elo+
Solo
Neith
Neith
Primedsw
Neith
Level 7
God Stats
0W - 3L
1,319 SR
Queue Stats
20W - 26L
1,395 Elo+
Solo
Raijin
Raijin
Vexalite
Raijin
Level 45
God Stats
9W - 14L
1,504 SR
Queue Stats
68W - 76L
1,501 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zyntacs
Kumbhakarna
Level 83
God Stats
1W - 1L
1,857 SR
Queue Stats
212W - 205L
1,506 Elo+
Party 1
Team Averages
Level 64
1,546 SR
1,443 Elo+

VS

Team Averages
Level 52
1,527 SR
1,471 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EasyLokiBot
Loki
Level 8
God Stats
31W - 32L
1,435 SR
Queue Stats
31W - 33L
1,408 Elo+
Solo
Ymir
Ymir
Nat1baby
Ymir
Level 14
God Stats
9W - 11L
1,439 SR
Queue Stats
20W - 29L
1,439 Elo+
Solo
King Arthur
King Arthur
Vale-_-0330
King Arthur
Level 20
God Stats
3W - 0L
1,836 SR
Queue Stats
47W - 34L
1,561 Elo+
Solo
Tiamat
Tiamat
prettyface1327
Tiamat
Level 79
God Stats
8W - 9L
1,427 SR
Queue Stats
97W - 109L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
El_brah23
Mulan
11
0 / 2 / 1
5,654
1,131
3,197
5,807
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Kniles
Hun Batz
10
0 / 3 / 1
5,108
1,022
3,191
5,242
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Primedsw
Neith
7
0 / 1 / 0
4,713
943
0
700
152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
Vexalite
Raijin
10
3 / 3 / 1
5,846
1,169
5,886
4,907
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Zyntacs
Kumbhakarna
10
1 / 0 / 2
5,604
1,121
3,592
7,335
4,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 3
6,486
1,297
6,637
6,255
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 4
5,530
1,106
1,556
2,378
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
4 / 1 / 3
6,450
1,290
5,116
7,601
4,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
Vale-_-0330
King Arthur
10
1 / 1 / 4
5,632
1,126
2,601
3,548
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 6
5,707
1,141
4,297
3,400
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
9
9
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
3
4.5
W
0
0
4
2
L
Mulan
El_brah23
Mulan
0
2
1
0.25
L
Hun Batz
Kniles
Hun Batz
0
3
1
0.17
W
Ymir
4
1
3
5.5
L
Neith
Primedsw
Neith
0
1
0
0
W
King Arthur
Vale-_-0330
King Arthur
1
1
4
3
L
Raijin
Vexalite
Raijin
3
3
1
1.17
L
Kumbhakarna
Zyntacs
Kumbhakarna
1
0
2
2
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,866
Damage
20,207
23,991
Taken
23,182
11,691
Mitigated
10,611
1,906
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,637
1,693
0
2,667
6,255
1,982
591
2,240
3,713
0
23,047
W
1,556
397
0
1,368
2,378
591
0
574
1,742
0
11,047
L
Mulan
El_brah23
Mulan
3,197
296
0
728
5,807
2,758
0
1,839
3,722
0
18,502
L
Hun Batz
Kniles
Hun Batz
3,191
231
0
0
5,242
2,164
0
1,338
3,788
0
9,673
W
Ymir
5,116
980
1,010
2,017
7,601
4,339
0
3,155
3,949
11,604
611
L
Neith
Primedsw
Neith
0
0
0
0
700
152
0
233
409
0
0
W
King Arthur
Vale-_-0330
King Arthur
2,601
110
0
190
3,548
1,964
0
782
2,630
0
8,645
L
Raijin
Vexalite
Raijin
5,886
588
0
380
4,907
1,620
0
1,684
3,043
11,094
0
L
Kumbhakarna
Zyntacs
Kumbhakarna
3,592
993
0
798
7,335
4,997
0
2,679
4,362
7,006
0
W
4,297
243
0
1,138
3,400
1,735
0
1,604
1,670
12,644
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,925
Gold Earned
29,805
81
Minions Killed
126
0
Camps Cleared
0
472,383
Distance Traveled
580,469
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,486
1,297
36
7
0
128,203
3
W
Loki
5,530
1,106
20
4
0
88,203
0
L
Mulan
5,654
1,131
41
8
0
116,309
0
L
Hun Batz
5,108
1,022
15
3
0
124,549
0
W
Ymir
6,450
1,290
25
5
0
114,597
3
L
Neith
4,713
943
0
0
0
13,647
0
W
King Arthur
5,632
1,126
16
3
0
120,648
0
L
Raijin
5,846
1,169
20
4
0
97,020
0
L
Kumbhakarna
5,604
1,121
5
1
0
120,858
0
W
Tiamat
5,707
1,141
29
6
0
128,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role