Player Matchup

Cabrakan
Cabrakan
Diamond I
I Boosting I
Cabrakan
Diamond I
Level 105
God Stats
3W - 1L
1,631 SR
Queue Stats
135W - 67L
2,398 MMR
Party 1
Charybdis
Charybdis
Diamond V
Lucids bnn
Charybdis
Diamond V
Level 127
God Stats
2W - 0L
1,382 SR
Queue Stats
128W - 105L
2,139 MMR
Party 1
Aphrodite
Aphrodite
Masters
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Aphrodite
Masters
Level 89
God Stats
8W - 1L
1,860 SR
Queue Stats
179W - 103L
2,395 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,624 SR
2,311 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 198
1,570 SR
2,085 MMR
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Reré
Fenrir
Masters
Level 289
God Stats
8W - 15L
1,490 SR
Queue Stats
450W - 405L
2,270 MMR
Solo
Chronos
Chronos
Diamond I
SplitFireSword
Chronos
Diamond I
Level 180
God Stats
1W - 2L
1,720 SR
Queue Stats
86W - 66L
2,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
I Boosting I
Cabrakan
15
2 / 4 / 9
9,756
887
10,957
19,332
20,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Lucids bnn
Charybdis
15
2 / 1 / 8
9,746
886
10,855
7,502
2,548
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
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Aphrodite
17
9 / 2 / 4
11,069
1,006
12,565
10,444
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
AchillesKuzenboAresFafnirHou Yi

VS

Bans
ThothOdinGilgameshOsirisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 6
8,120
738
7,046
12,261
10,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
Reré
Fenrir
16
5 / 4 / 1
9,769
888
6,888
13,381
8,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 7 / 4
8,436
767
11,335
13,591
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
6
7
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
6
1.5
W
Cabrakan
I Boosting I
Cabrakan
2
4
9
1.63
W
Charybdis
Lucids bnn
Charybdis
2
1
8
6
L
Fenrir
Reré
Fenrir
5
4
1
1.38
L
1
7
4
0.43
W
Aphrodite
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Aphrodite
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,377
Damage
25,269
37,278
Taken
39,233
28,085
Mitigated
24,101
18,567
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,046
467
0
4,182
12,261
10,302
0
5,483
6,354
19,153
967
W
Cabrakan
I Boosting I
Cabrakan
10,957
1,846
120
4,660
19,332
20,561
823
7,628
11,416
21,846
1,374
W
Charybdis
Lucids bnn
Charybdis
10,855
5,056
0
1,252
7,502
2,548
2,188
2,880
4,587
0
46,976
L
Fenrir
Reré
Fenrir
6,888
1,285
0
2,881
13,381
8,738
0
7,143
5,887
0
23,545
L
11,335
4,185
0
2,660
13,591
5,061
0
9,482
3,951
36,414
0
W
Aphrodite
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Aphrodite
12,565
890
5,544
6,991
10,444
4,976
330
7,252
3,170
34,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
26,325
147
Minions Killed
118
0
Camps Cleared
0
597,661
Distance Traveled
607,939
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,120
738
2
0
0
205,061
0
W
Cabrakan
9,756
887
19
2
0
199,120
0
W
Charybdis
9,746
886
73
7
0
202,764
0
L
Fenrir
9,769
888
43
4
0
207,192
5
L
Chronos
8,436
767
73
7
0
195,686
1
W
Aphrodite
11,069
1,006
55
5
0
195,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role