Player Matchup

Erlang Shen
Erlang Shen
GamerLG500
Erlang Shen
Level 105
God Stats
1W - 1L
1,164 SR
Queue Stats
123W - 133L
1,491 Elo+
Party 4
Danzaburou
Danzaburou
KlSSYOU
Danzaburou
Level 30
God Stats
7W - 5L
1,478 SR
Queue Stats
15W - 26L
1,348 Elo+
Party 3
Ne Zha
Ne Zha
Legitliquid
Ne Zha
Level 149
God Stats
35W - 29L
1,524 SR
Queue Stats
162W - 136L
1,487 Elo+
Solo
Tiamat
Tiamat
Paris8829
Tiamat
Level 103
God Stats
44W - 48L
1,570 SR
Queue Stats
129W - 150L
1,519 Elo+
Party 4
Ymir
Ymir
WolfitoWG
Ymir
Level 43
God Stats
5W - 3L
1,386 SR
Queue Stats
47W - 63L
1,403 Elo+
Party 3
Team Averages
Level 86
1,425 SR
1,450 Elo+

VS

Team Averages
Level 107
1,565 SR
1,477 Elo+
Jormungandr
Jormungandr
MDLNSHS---17
Jormungandr
Level 145
God Stats
4W - 2L
1,583 SR
Queue Stats
107W - 104L
1,523 Elo+
Party 2
Nox
Nox
Nearrivers56
Nox
Level 100
God Stats
15W - 11L
1,642 SR
Queue Stats
334W - 320L
1,506 Elo+
Solo
Chronos
Chronos
matucoxd025
Chronos
Level 123
God Stats
4W - 2L
1,616 SR
Queue Stats
62W - 66L
1,453 Elo+
Party 2
Athena
Athena
waterlung
Athena
Level 121
God Stats
8W - 8L
1,531 SR
Queue Stats
195W - 208L
1,472 Elo+
Party 1
Neith
Neith
xHostileHalliex
Neith
Level 48
God Stats
35W - 55L
1,452 SR
Queue Stats
96W - 122L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GamerLG500
Erlang Shen
14
0 / 4 / 0
7,950
530
4,742
12,412
8,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
KlSSYOU
Danzaburou
14
10 / 1 / 2
9,748
650
10,664
6,120
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ne Zha
15
2 / 5 / 4
8,264
551
5,589
17,658
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tiamat
Paris8829
Tiamat
15
2 / 3 / 1
8,414
561
6,831
10,809
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
13
1 / 1 / 10
8,004
534
5,504
12,847
9,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MDLNSHS---17
Jormungandr
15
5 / 0 / 5
9,493
633
10,082
11,222
13,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 4 / 1
7,804
520
7,320
9,300
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
matucoxd025
Chronos
14
3 / 4 / 4
8,523
568
8,933
8,703
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Athena
waterlung
Athena
10
1 / 5 / 0
6,545
436
2,951
14,189
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
6,359
424
2,340
6,467
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
15
Kills
14
14
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
GamerLG500
Erlang Shen
0
4
0
0
W
Danzaburou
KlSSYOU
Danzaburou
10
1
2
11
W
Ne Zha
2
5
4
0.8
L
Jormungandr
MDLNSHS---17
Jormungandr
5
0
5
7.5
L
5
4
1
1.38
W
Tiamat
Paris8829
Tiamat
2
3
1
0.83
W
Ymir
1
1
10
6
L
Chronos
matucoxd025
Chronos
3
4
4
1.25
L
Athena
waterlung
Athena
1
5
0
0.2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,330
Damage
31,626
59,846
Taken
49,881
31,173
Mitigated
33,257
22,630
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
GamerLG500
Erlang Shen
4,742
3,083
0
5,612
12,412
8,248
43
5,401
6,564
0
44,219
W
Danzaburou
KlSSYOU
Danzaburou
10,664
5,938
0
2,428
6,120
1,866
5,052
2,511
3,515
0
71,303
W
Ne Zha
5,589
1,515
0
8,454
17,658
6,129
8
8,241
8,904
0
65,682
L
Jormungandr
MDLNSHS---17
Jormungandr
10,082
2,311
0
1,310
11,222
13,969
258
1,242
9,826
65,104
527
L
7,320
515
0
2,157
9,300
3,412
0
826
8,373
45,593
0
W
Tiamat
Paris8829
Tiamat
6,831
270
0
3,450
10,809
5,744
0
7,591
2,866
48,264
1,471
W
Ymir
5,504
965
0
2,686
12,847
9,186
979
4,235
8,567
24,312
0
L
Chronos
matucoxd025
Chronos
8,933
2,934
0
687
8,703
3,063
0
4,302
4,024
53,729
2,667
L
Athena
waterlung
Athena
2,951
271
0
1,192
14,189
10,750
0
3,242
10,573
21,039
0
L
2,340
639
0
654
6,467
2,063
0
1,440
4,836
0
31,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
38,724
415
Minions Killed
366
0
Camps Cleared
0
1,404,918
Distance Traveled
1,444,232
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,950
530
89
6
0
268,648
0
W
Danzaburou
9,748
650
112
7
0
262,049
0
W
Ne Zha
8,264
551
89
6
0
306,964
1
L
Jormungandr
9,493
633
115
8
0
300,994
3
L
Nox
7,804
520
62
4
0
333,391
0
W
Tiamat
8,414
561
96
6
0
287,757
2
W
Ymir
8,004
534
29
2
0
279,500
0
L
Chronos
8,523
568
110
7
0
276,071
0
L
Athena
6,545
436
28
2
0
266,043
2
L
Neith
6,359
424
51
3
0
267,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role