Player Matchup

Cthulhu
Cthulhu
Mr T Baggums
Cthulhu
Level 120
God Stats
3W - 2L
1,742 SR
Queue Stats
33W - 34L
1,683 Elo+
Party 1
Set
Set
NajMarquee
Set
Level 102
God Stats
41W - 49L
1,417 SR
Queue Stats
98W - 120L
1,403 Elo+
Solo
Poseidon
Poseidon
squanchie45
Poseidon
Level 96
God Stats
2W - 4L
1,316 SR
Queue Stats
91W - 91L
1,440 Elo+
Party 1
Team Averages
Level 106
1,492 SR
1,509 Elo+

VS

Team Averages
Level 91
1,546 SR
1,400 Elo+
Fenrir
Fenrir
ClapMaster69506
Fenrir
Level 104
God Stats
6W - 5L
1,559 SR
Queue Stats
221W - 238L
1,439 Elo+
Party 2
Maui
Maui
McGr1ddles
Maui
Level 103
God Stats
71W - 61L
1,524 SR
Queue Stats
360W - 400L
1,415 Elo+
Party 2
Ah Puch
Ah Puch
ines_tornudo
Ah Puch
Level 66
God Stats
3W - 2L
1,556 SR
Queue Stats
346W - 385L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mr T Baggums
Cthulhu
16
0 / 1 / 5
9,801
754
11,753
18,686
13,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 4
9,996
769
5,728
11,620
10,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
squanchie45
Poseidon
16
4 / 9 / 1
10,571
813
5,820
11,623
3,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
11,717
901
10,983
12,626
7,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 2 / 10
10,117
778
5,260
11,442
9,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ah Puch
ines_tornudo
Ah Puch
18
8 / 2 / 4
11,594
892
16,725
7,983
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
15
15
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
1
2
10
3
L
Cthulhu
Mr T Baggums
Cthulhu
0
1
5
2.5
L
2
5
4
0.8
W
Ah Puch
ines_tornudo
Ah Puch
8
2
4
5
L
Poseidon
squanchie45
Poseidon
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,301
Damage
32,968
41,929
Taken
32,051
27,787
Mitigated
20,645
6,534
Healing
2,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,983
1,053
0
906
12,626
7,678
931
4,756
7,382
0
45,756
W
5,260
678
0
0
11,442
9,953
0
7,409
3,460
15,701
291
L
Cthulhu
Mr T Baggums
Cthulhu
11,753
766
41
4,404
18,686
13,443
0
8,463
9,668
32,251
418
L
5,728
2,492
0
1,116
11,620
10,746
0
5,976
5,252
0
28,222
W
Ah Puch
ines_tornudo
Ah Puch
16,725
102
0
1,684
7,983
3,014
520
3,744
3,983
43,313
0
L
Poseidon
squanchie45
Poseidon
5,820
1,391
0
973
11,623
3,598
0
7,120
4,268
24,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,368
Gold Earned
33,428
153
Minions Killed
152
0
Camps Cleared
0
668,419
Distance Traveled
703,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,717
901
73
6
0
257,508
0
W
Maui
10,117
778
22
2
0
246,112
0
L
Cthulhu
9,801
754
64
5
0
255,924
0
L
Set
9,996
769
43
3
0
215,337
0
W
Ah Puch
11,594
892
57
4
0
200,199
0
L
Poseidon
10,571
813
46
4
0
197,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role