Player Matchup

Zeus
Zeus
SimpleMemes8808
Zeus
Level 68
God Stats
4W - 4L
1,296 SR
Queue Stats
317W - 325L
1,521 Elo+
Party 2
Chang'e
Chang'e
SourBeeziel
Chang'e
Level 120
God Stats
1W - 1L
1,311 SR
Queue Stats
400W - 393L
1,501 Elo+
Party 2
Bellona
Bellona
d2monke
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,603 Elo+
Party 1
Anubis
Anubis
dwinling
Anubis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Ares
Ares
namechanged8345
Ares
Level 64
God Stats
2W - 1L
1,473 SR
Queue Stats
230W - 242L
1,444 Elo+
Party 2
Team Averages
Level 88
1,416 SR
1,514 Elo+

VS

Team Averages
Level 95
1,568 SR
1,483 Elo+
Chang'e
Chang'e
AltearOP96
Chang'e
Level 24
God Stats
1W - 1L
1,775 SR
Queue Stats
81W - 113L
1,415 Elo+
Solo
Fenrir
Fenrir
FrostX_Ze0
Fenrir
Level 156
God Stats
1W - 3L
1,309 SR
Queue Stats
154W - 149L
1,544 Elo+
Solo
Sol
Sol
ITSSTRIIXX
Sol
Level 85
God Stats
1W - 1L
1,801 SR
Queue Stats
65W - 63L
1,486 Elo+
Party 3
Susano
Susano
Itbudder
Susano
Level 127
God Stats
0W - 1L
1,596 SR
Queue Stats
74W - 71L
1,490 Elo+
Party 3
Odin
Odin
Mothra_Is_Real
Odin
Level 84
God Stats
1W - 3L
1,358 SR
Queue Stats
278W - 287L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,818
1,164
1,961
2,595
647
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
SourBeeziel
Chang'e
12
2 / 0 / 4
6,357
1,271
2,010
3,417
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
d2monke
Bellona
13
3 / 1 / 6
6,688
1,338
6,359
4,806
5,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
dwinling
Anubis
12
2 / 2 / 6
6,715
1,343
3,667
3,473
1,275
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 3
5,736
1,147
867
3,684
3,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AltearOP96
Chang'e
1
0 / 0 / 0
1,500
300
0
0
0
Fenrir
FrostX_Ze0
Fenrir
10
1 / 1 / 2
5,495
1,099
578
2,728
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 5
5,655
1,131
4,220
3,962
1,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Itbudder
Susano
11
3 / 3 / 2
6,265
1,253
3,831
4,636
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 4
5,952
1,190
3,820
6,998
5,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
9
Kills
6
6
Deaths
10
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AltearOP96
Chang'e
0
0
0
0
L
Fenrir
FrostX_Ze0
Fenrir
1
1
2
2
L
0
2
5
1.25
L
Susano
Itbudder
Susano
3
3
2
1.33
L
2
4
4
1
W
1
2
3
1.25
W
Chang'e
SourBeeziel
Chang'e
2
0
4
4
W
Bellona
d2monke
Bellona
3
1
6
6
W
Anubis
dwinling
Anubis
2
2
6
2.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,864
Damage
12,449
17,975
Taken
18,324
11,462
Mitigated
9,815
6,825
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AltearOP96
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
FrostX_Ze0
Fenrir
578
234
220
437
2,728
1,224
0
872
1,856
0
1,936
L
4,220
726
55
1,334
3,962
1,782
0
1,552
2,410
13,338
736
L
Susano
Itbudder
Susano
3,831
262
0
188
4,636
1,401
0
2,150
2,486
0
8,550
L
3,820
244
0
798
6,998
5,408
0
3,918
3,080
2,094
7,262
W
1,961
65
259
102
2,595
647
445
295
2,300
9,638
389
W
Chang'e
SourBeeziel
Chang'e
2,010
76
2,473
1,589
3,417
1,107
554
990
2,427
5,792
0
W
Bellona
d2monke
Bellona
6,359
565
466
922
4,806
5,174
0
1,045
3,761
0
12,617
W
Anubis
dwinling
Anubis
3,667
79
437
388
3,473
1,275
540
1,547
1,926
10,594
0
W
867
0
60
129
3,684
3,259
501
1,154
2,530
2,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,314
Gold Earned
24,867
57
Minions Killed
43
0
Camps Cleared
0
507,098
Distance Traveled
391,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
1,500
300
0
0
0
0
0
L
Fenrir
5,495
1,099
5
1
0
73,691
0
L
Sol
5,655
1,131
23
5
0
89,750
0
L
Susano
6,265
1,253
7
1
0
116,986
0
L
Odin
5,952
1,190
8
2
0
111,053
0
W
Zeus
5,818
1,164
17
3
0
93,726
0
W
Chang'e
6,357
1,271
10
2
0
106,483
0
W
Bellona
6,688
1,338
14
3
0
111,859
0
W
Anubis
6,715
1,343
16
3
0
99,931
0
W
Ares
5,736
1,147
0
0
0
95,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role