Player Matchup

Thanatos
Thanatos
GTAVZ6X4C7
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,264 Elo+
Solo
Lancelot
Lancelot
ares_will09
Lancelot
Level 108
God Stats
16W - 15L
1,541 SR
Queue Stats
198W - 187L
1,477 Elo+
Solo
Hou Yi
Hou Yi
chenlezhi
Hou Yi
Level 273
God Stats
224W - 276L
1,356 SR
Queue Stats
1,593W - 1,559L
1,426 Elo+
Solo
Ares
Ares
keyboardmosh
Ares
Level 45
God Stats
2W - 3L
1,565 SR
Queue Stats
87W - 86L
1,451 Elo+
Solo
Ganesha
Ganesha
mrxpennylover
Ganesha
Level 62
God Stats
1W - 5L
1,236 SR
Queue Stats
1W - 5L
1,164 Elo+
Solo
Team Averages
Level 107
1,440 SR
1,356 Elo+

VS

Team Averages
Level 118
1,480 SR
1,460 Elo+
Cthulhu
Cthulhu
Gula025
Cthulhu
Level 122
God Stats
3W - 1L
1,553 SR
Queue Stats
95W - 97L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
L3GNAA
Tsukuyomi
Level 121
God Stats
6W - 7L
1,417 SR
Queue Stats
52W - 58L
1,399 Elo+
Solo
Izanami
Izanami
Protector07
Izanami
Level 155
God Stats
5W - 7L
1,375 SR
Queue Stats
146W - 130L
1,559 Elo+
Solo
Merlin
Merlin
Q60 Drico
Merlin
Level 107
God Stats
2W - 2L
1,526 SR
Queue Stats
77W - 81L
1,451 Elo+
Solo
Cernunnos
Cernunnos
elizardolisboa
Cernunnos
Level 84
God Stats
36W - 26L
1,528 SR
Queue Stats
82W - 75L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GTAVZ6X4C7
Thanatos
10
1 / 4 / 1
5,823
388
3,937
9,345
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
ares_will09
Lancelot
14
1 / 3 / 1
7,429
495
3,607
10,749
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
chenlezhi
Hou Yi
7
0 / 3 / 1
5,436
362
2,370
5,460
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 3 / 0
6,498
433
1,691
10,644
4,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
4
0 / 1 / 0
5,160
344
287
4,023
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gula025
Cthulhu
13
4 / 2 / 5
7,917
528
5,383
9,434
5,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
L3GNAA
Tsukuyomi
15
5 / 0 / 4
9,266
618
7,895
9,221
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Protector07
Izanami
15
1 / 1 / 1
9,878
659
1,792
6,812
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
Q60 Drico
Merlin
15
4 / 1 / 6
9,628
642
7,942
5,530
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
elizardolisboa
Cernunnos
13
0 / 0 / 3
8,109
541
1,962
2,813
860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
14
14
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GTAVZ6X4C7
Thanatos
1
4
1
0.38
W
Cthulhu
Gula025
Cthulhu
4
2
5
3.25
W
Tsukuyomi
L3GNAA
Tsukuyomi
5
0
4
7
W
Izanami
Protector07
Izanami
1
1
1
1.5
W
Merlin
Q60 Drico
Merlin
4
1
6
7
L
Lancelot
ares_will09
Lancelot
1
3
1
0.5
L
Hou Yi
chenlezhi
Hou Yi
0
3
1
0.17
W
Cernunnos
elizardolisboa
Cernunnos
0
0
3
1.5
L
2
3
0
0.67
L
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,892
Damage
24,974
40,221
Taken
33,810
14,888
Mitigated
14,191
6,972
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GTAVZ6X4C7
Thanatos
3,937
170
0
2,756
9,345
2,949
0
3,752
5,593
0
20,481
W
Cthulhu
Gula025
Cthulhu
5,383
358
85
1,068
9,434
5,912
714
1,603
7,831
17,521
0
W
Tsukuyomi
L3GNAA
Tsukuyomi
7,895
920
0
5,281
9,221
3,410
0
611
8,610
0
54,530
W
Izanami
Protector07
Izanami
1,792
920
0
3,222
6,812
2,224
6,082
197
6,615
0
71,932
W
Merlin
Q60 Drico
Merlin
7,942
75
0
410
5,530
1,785
1,443
188
5,342
61,968
1,659
L
Lancelot
ares_will09
Lancelot
3,607
968
0
1,299
10,749
4,542
0
3,125
7,624
0
56,033
L
Hou Yi
chenlezhi
Hou Yi
2,370
415
0
220
5,460
1,144
0
1,768
3,692
0
15,429
W
Cernunnos
elizardolisboa
Cernunnos
1,962
819
0
1,555
2,813
860
2,279
149
2,664
0
45,796
L
1,691
62
0
757
10,644
4,649
0
4,348
6,296
15,386
32
L
Ganesha
287
0
58
1,882
4,023
1,604
0
250
3,773
6,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,346
Gold Earned
44,798
184
Minions Killed
457
0
Camps Cleared
0
953,965
Distance Traveled
1,444,043
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,823
388
33
2
0
243,073
0
W
Cthulhu
7,917
528
24
2
0
324,646
3
W
Tsukuyomi
9,266
618
96
6
0
322,536
1
W
Izanami
9,878
659
150
10
0
217,562
0
W
Merlin
9,628
642
114
8
0
272,417
0
L
Lancelot
7,429
495
97
6
0
317,572
0
L
Hou Yi
5,436
362
21
1
0
116,233
0
W
Cernunnos
8,109
541
73
5
0
306,882
6
L
Ares
6,498
433
29
2
0
189,438
0
L
Ganesha
5,160
344
4
0
0
87,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role