Player Matchup

Chronos
Chronos
HarambeOTF
Chronos
Level 141
God Stats
3W - 0L
1,677 SR
Queue Stats
67W - 71L
1,447 Elo+
Party 2
Thor
Thor
I_Am_Dak
Thor
Level 144
God Stats
3W - 3L
1,383 SR
Queue Stats
85W - 100L
1,423 Elo+
Party 2
Ymir
Ymir
MadnessYeah26
Ymir
Level 149
God Stats
2W - 1L
1,165 SR
Queue Stats
45W - 60L
1,390 Elo+
Party 2
Bellona
Bellona
PsychoYeen69
Bellona
Level 108
God Stats
5W - 3L
1,562 SR
Queue Stats
75W - 94L
1,381 Elo+
Solo
Anubis
Anubis
sotelo123_sotelo
Anubis
Level 97
God Stats
1W - 0L
1,504 SR
Queue Stats
97W - 77L
1,535 Elo+
Solo
Team Averages
Level 128
1,458 SR
1,435 Elo+

VS

Team Averages
Level 96
1,447 SR
1,409 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Locke2911
Athena
Level 143
God Stats
9W - 11L
1,541 SR
Queue Stats
87W - 84L
1,454 Elo+
Solo
Neith
Neith
Ragvid
Neith
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,357 Elo+
Party 1
Hera
Hera
SantexReapx
Hera
Level 121
God Stats
10W - 14L
1,398 SR
Queue Stats
440W - 432L
1,464 Elo+
Solo
Fenrir
Fenrir
maxwell12314
Fenrir
Level 33
God Stats
1W - 2L
1,296 SR
Queue Stats
7W - 21L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HarambeOTF
Chronos
8
0 / 2 / 0
4,456
637
1,586
4,875
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
6
0 / 0 / 0
3,869
553
905
5,057
1,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 1 / 1
4,668
667
2,939
4,705
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
PsychoYeen69
Bellona
7
0 / 1 / 0
4,065
581
1,980
5,187
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 1
5,112
730
2,498
3,656
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 0 / 0
4,540
649
1,968
3,156
1,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Locke2911
Athena
7
0 / 0 / 2
4,248
607
1,627
4,548
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Neith
Ragvid
Neith
4
1 / 0 / 0
3,609
516
2,259
463
95
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 1
4,407
630
1,815
3,701
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
8
2 / 2 / 2
4,301
614
3,088
6,545
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
6
6
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
0
0
2
W
Chronos
HarambeOTF
Chronos
0
2
0
0
W
Thor
0
0
0
0
L
Athena
Locke2911
Athena
0
0
2
1
W
3
1
1
3.5
W
Bellona
PsychoYeen69
Bellona
0
1
0
0
L
Neith
Ragvid
Neith
1
0
0
1
L
1
2
1
0.75
L
Fenrir
2
2
2
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,908
Damage
10,757
23,480
Taken
18,413
8,407
Mitigated
7,574
8,692
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,968
41
0
1,758
3,156
1,152
0
1,309
1,847
20,441
0
W
Chronos
HarambeOTF
Chronos
1,586
593
0
1,624
4,875
1,368
0
1,968
2,907
20,323
2,124
W
Thor
905
302
0
1,477
5,057
1,707
0
575
4,482
0
12,601
L
Athena
Locke2911
Athena
1,627
909
0
2,021
4,548
3,570
0
198
4,350
16,130
0
W
2,939
744
0
1,762
4,705
1,623
0
436
4,209
22,366
0
W
Bellona
PsychoYeen69
Bellona
1,980
1,366
0
2,796
5,187
2,347
0
1,026
4,161
0
21,031
L
Neith
Ragvid
Neith
2,259
888
0
76
463
95
0
0
463
0
11,330
L
1,815
391
0
927
3,701
807
0
2,647
1,054
20,848
273
L
Fenrir
3,088
599
0
1,941
6,545
1,950
0
2,640
3,905
0
21,693
W
2,498
0
0
1,033
3,656
1,362
42
1,150
2,317
36,589
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,170
Gold Earned
21,105
222
Minions Killed
152
0
Camps Cleared
0
668,472
Distance Traveled
606,286
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,540
649
33
5
0
120,742
0
W
Chronos
4,456
637
52
7
0
118,157
0
W
Thor
3,869
553
18
3
0
143,364
0
L
Athena
4,248
607
22
3
0
137,763
0
W
Ymir
4,668
667
39
6
0
159,406
2
W
Bellona
4,065
581
34
5
0
126,626
0
L
Neith
3,609
516
14
2
0
63,274
0
L
Hera
4,407
630
48
7
0
133,689
0
L
Fenrir
4,301
614
35
5
0
150,818
4
W
Anubis
5,112
730
79
11
0
120,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role