Player Matchup

Artemis
Artemis
Bestower
Artemis
Level 152
God Stats
193W - 137L
1,592 SR
Queue Stats
319W - 305L
1,509 Elo+
Solo
Anubis
Anubis
Pibeloco51
Anubis
Level 157
God Stats
15W - 13L
1,605 SR
Queue Stats
315W - 287L
1,514 Elo+
Solo
Nu Wa
Nu Wa
SP_AG3
Nu Wa
Level 156
God Stats
6W - 5L
1,660 SR
Queue Stats
42W - 35L
1,495 Elo+
Solo
Cabrakan
Cabrakan
WolfSoup
Cabrakan
Level 200
God Stats
10W - 5L
1,627 SR
Queue Stats
525W - 481L
1,504 Elo+
Solo
Arachne
Arachne
leanin2wheels636
Arachne
Level 96
God Stats
121W - 92L
1,631 SR
Queue Stats
472W - 480L
1,528 Elo+
Solo
Team Averages
Level 152
1,623 SR
1,510 Elo+

VS

Team Averages
Level 143
1,649 SR
1,547 Elo+
Hades
Hades
AvG TACOMAN
Hades
Level 158
God Stats
3W - 2L
1,768 SR
Queue Stats
178W - 172L
1,539 Elo+
Solo
Ratatoskr
Ratatoskr
ChefBlaze44
Ratatoskr
Level 102
God Stats
3W - 0L
1,846 SR
Queue Stats
156W - 132L
1,525 Elo+
Party 1
Bacchus
Bacchus
Elmurky0
Bacchus
Level 135
God Stats
7W - 6L
1,468 SR
Queue Stats
113W - 120L
1,519 Elo+
Solo
Tyr
Tyr
FrogLips
Tyr
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,564 Elo+
Party 1
Rama
Rama
YouEnjoyThisL
Rama
Level 158
God Stats
5W - 4L
1,663 SR
Queue Stats
179W - 143L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bestower
Artemis
8
4 / 4 / 0
5,346
594
4,476
6,396
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Pibeloco51
Anubis
9
0 / 5 / 0
4,775
531
3,619
6,431
2,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
SP_AG3
Nu Wa
9
0 / 2 / 0
5,017
557
3,783
4,451
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
WolfSoup
Cabrakan
5
0 / 2 / 4
4,121
458
1,550
3,756
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 3 / 2
4,519
502
1,395
7,035
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,207
690
3,957
6,432
3,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
ChefBlaze44
Ratatoskr
8
3 / 3 / 2
5,380
598
2,722
7,293
2,626
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Elmurky0
Bacchus
10
1 / 0 / 5
5,297
589
3,616
4,821
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 0 / 1
6,167
685
5,083
6,758
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 3
6,355
706
5,297
4,924
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
16
16
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Artemis
Bestower
Artemis
4
4
0
1
W
Ratatoskr
ChefBlaze44
Ratatoskr
3
3
2
1.33
W
Bacchus
Elmurky0
Bacchus
1
0
5
3.5
W
6
0
1
6.5
L
Anubis
Pibeloco51
Anubis
0
5
0
0
L
Nu Wa
SP_AG3
Nu Wa
0
2
0
0
L
Cabrakan
WolfSoup
Cabrakan
0
2
4
1
W
3
1
3
4.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,823
Damage
20,675
28,069
Taken
30,228
10,410
Mitigated
11,305
6,417
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,957
347
0
5,553
6,432
3,130
0
2,737
3,372
36,555
3,735
L
Artemis
Bestower
Artemis
4,476
2,577
0
1,090
6,396
1,979
0
797
5,599
0
27,071
W
Ratatoskr
ChefBlaze44
Ratatoskr
2,722
399
0
2,488
7,293
2,626
0
1,018
6,239
0
24,566
W
Bacchus
Elmurky0
Bacchus
3,616
241
0
1,348
4,821
2,583
0
678
4,110
31,728
1,958
W
5,083
878
0
2,558
6,758
1,763
0
3,446
3,276
0
35,158
L
Anubis
Pibeloco51
Anubis
3,619
188
0
913
6,431
2,238
0
489
5,942
31,408
0
L
Nu Wa
SP_AG3
Nu Wa
3,783
1,483
0
1,532
4,451
1,100
0
2,994
1,457
27,837
0
L
Cabrakan
WolfSoup
Cabrakan
1,550
369
0
1,513
3,756
2,857
0
507
3,249
5,965
0
W
5,297
4,237
0
2,360
4,924
1,203
0
627
4,279
0
43,677
L
1,395
1,094
0
1,369
7,035
2,236
0
2,594
4,441
0
27,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,778
Gold Earned
29,406
216
Minions Killed
343
0
Camps Cleared
0
698,081
Distance Traveled
910,674
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,207
690
92
10
0
144,013
0
L
Artemis
5,346
594
39
4
0
147,584
1
W
Ratatoskr
5,380
598
31
3
0
211,796
0
W
Bacchus
5,297
589
68
8
0
196,579
0
W
Tyr
6,167
685
59
7
0
188,727
0
L
Anubis
4,775
531
60
7
0
146,518
0
L
Nu Wa
5,017
557
59
7
0
154,359
0
L
Cabrakan
4,121
458
9
1
0
81,014
0
W
Rama
6,355
706
93
10
0
169,559
1
L
Arachne
4,519
502
49
5
0
168,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role