Player Matchup

Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
RegitooMarques
Discordia
Level 130
God Stats
12W - 18L
1,512 SR
Queue Stats
219W - 269L
1,382 Elo+
Party 1
Osiris
Osiris
luandrfeelgood
Osiris
Level 159
God Stats
3W - 6L
1,370 SR
Queue Stats
32W - 35L
1,452 Elo+
Party 1
Da Ji
Da Ji
sleven7_7
Da Ji
Level 67
God Stats
1W - 2L
1,231 SR
Queue Stats
213W - 232L
1,476 Elo+
Solo
Team Averages
Level 122
1,423 SR
1,462 Elo+

VS

Team Averages
Level 112
1,497 SR
1,448 Elo+
Bastet
Bastet
Bengin13
Bastet
Level 74
God Stats
0W - 1L
1,381 SR
Queue Stats
92W - 110L
1,429 Elo+
Solo
Hera
Hera
Elcejas9649
Hera
Level 124
God Stats
1W - 1L
1,746 SR
Queue Stats
210W - 191L
1,486 Elo+
Solo
Skadi
Skadi
GeekedOutNinja
Skadi
Level 148
God Stats
2W - 2L
1,505 SR
Queue Stats
91W - 98L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
HawaiianRoyalty
Jormungandr
Level 98
God Stats
2W - 5L
1,407 SR
Queue Stats
166W - 169L
1,369 Elo+
Party 2
Tyr
Tyr
gekco4020
Tyr
Level 114
God Stats
2W - 5L
1,446 SR
Queue Stats
239W - 294L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
8 / 1 / 1
7,932
567
9,098
8,318
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
 
Artio
10
1 / 1 / 6
5,675
405
3,043
9,757
7,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
RegitooMarques
Discordia
13
2 / 2 / 0
7,042
503
5,271
5,555
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 1
7,195
514
2,579
7,939
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
sleven7_7
Da Ji
14
6 / 4 / 3
7,891
564
7,300
10,028
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bengin13
Bastet
11
2 / 4 / 1
6,825
488
4,281
10,205
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 3 / 0
8,319
594
5,777
6,287
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
5,008
358
2,263
5,109
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
HawaiianRoyalty
Jormungandr
10
0 / 5 / 2
6,780
484
5,660
11,401
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 2 / 2
7,424
530
3,996
8,195
7,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
17
Kills
8
8
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
1
1
8.5
W
Artio
 
Artio
1
1
6
4
L
Bastet
Bengin13
Bastet
2
4
1
0.63
L
5
3
0
1.67
L
0
4
0
0
L
Jormungandr
HawaiianRoyalty
Jormungandr
0
5
2
0.2
W
Discordia
RegitooMarques
Discordia
2
2
0
1
L
1
2
2
1
W
0
0
1
0.5
W
Da Ji
sleven7_7
Da Ji
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
21,977
41,597
Taken
41,197
21,002
Mitigated
19,057
13,536
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,098
6,626
1,042
5,242
8,318
2,690
342
1,770
6,258
0
52,858
W
Artio
 
Artio
3,043
302
540
3,188
9,757
7,226
0
3,493
5,894
17,976
0
L
Bastet
Bengin13
Bastet
4,281
1,700
0
2,697
10,205
3,480
0
1,037
9,168
0
44,859
L
5,777
1,260
0
755
6,287
2,023
670
4,243
2,044
52,141
1,524
L
2,263
751
0
676
5,109
1,308
0
871
4,238
0
17,935
L
Jormungandr
HawaiianRoyalty
Jormungandr
5,660
1,394
0
250
11,401
4,896
448
1,063
10,338
31,824
1,316
W
Discordia
RegitooMarques
Discordia
5,271
112
0
0
5,555
1,704
0
2,781
2,774
52,485
0
L
3,996
83
0
1,119
8,195
7,350
0
1,100
7,095
0
45,631
W
2,579
578
0
2,339
7,939
5,149
0
0
7,939
0
53,800
W
Da Ji
sleven7_7
Da Ji
7,300
1,889
0
1,185
10,028
4,233
0
2,270
7,656
0
60,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
34,356
412
Minions Killed
320
0
Camps Cleared
0
1,410,680
Distance Traveled
1,166,484
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,932
567
93
7
0
250,539
3
W
Artio
5,675
405
27
2
0
315,330
5
L
Bastet
6,825
488
70
5
0
280,250
0
L
Hera
8,319
594
85
6
0
270,165
5
L
Skadi
5,008
358
31
2
0
111,569
0
L
Jormungandr
6,780
484
59
4
0
239,503
4
W
Discordia
7,042
503
88
6
0
269,809
1
L
Tyr
7,424
530
75
5
0
264,997
0
W
Osiris
7,195
514
108
8
0
271,971
8
W
Da Ji
7,891
564
96
7
0
303,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role