Player Matchup

Nox
Nox
Gold I
ChaoticGamer988
Nox
Gold I
Level 141
God Stats
1W - 5L
1,323 SR
Queue Stats
389W - 412L
1,578 MMR
Solo
Fafnir
Fafnir
Platinum III
Dwreck772
Fafnir
Platinum III
Level 148
God Stats
16W - 18L
1,581 SR
Queue Stats
420W - 494L
1,624 MMR
Solo
Mercury
Mercury
Gold III
H3ng4r
Mercury
Gold III
Level 46
God Stats
1W - 4L
1,286 SR
Queue Stats
41W - 36L
1,609 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,397 SR
1,604 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,527 SR
1,573 MMR
Vulcan
Vulcan
Silver II
Slugggish
Vulcan
Silver II
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 16L
1,591 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
iMikeLike
Sun Wukong
Gold V
Level 60
God Stats
5W - 0L
1,903 SR
Queue Stats
10W - 6L
1,680 MMR
Party 1
Danzaburou
Danzaburou
Silver II
retrolegnd
Danzaburou
Silver II
Level 121
God Stats
4W - 2L
1,180 SR
Queue Stats
35W - 35L
1,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,143
780
6,320
8,912
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Dwreck772
Fafnir
15
2 / 3 / 3
9,499
731
6,815
19,722
28,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
H3ng4r
Mercury
16
2 / 4 / 3
10,160
782
4,704
11,951
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SerqetBacchusKuzenboAchillesKumbhakarna

VS

Bans
SobekNe ZhaMulanXbalanqueSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Slugggish
Vulcan
18
6 / 3 / 4
11,430
879
13,364
8,685
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
iMikeLike
Sun Wukong
17
4 / 1 / 6
10,891
838
10,000
11,807
13,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
retrolegnd
Danzaburou
17
1 / 1 / 9
10,654
820
9,928
7,713
2,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
11
11
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Fafnir
Dwreck772
Fafnir
2
3
3
1.17
L
Mercury
H3ng4r
Mercury
2
4
3
0.88
W
Vulcan
Slugggish
Vulcan
6
3
4
2.67
W
Sun Wukong
iMikeLike
Sun Wukong
4
1
6
7
W
Danzaburou
retrolegnd
Danzaburou
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,839
Damage
33,292
40,585
Taken
28,205
38,184
Mitigated
19,419
9,209
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,320
497
0
1,560
8,912
3,858
252
3,895
4,997
40,869
529
L
Fafnir
Dwreck772
Fafnir
6,815
1,498
0
6,948
19,722
28,977
0
6,608
13,108
15,635
0
L
Mercury
H3ng4r
Mercury
4,704
1,067
0
701
11,951
5,349
0
2,763
9,188
0
41,862
W
Vulcan
Slugggish
Vulcan
13,364
114
86
592
8,685
3,200
668
3,650
5,017
46,820
535
W
Sun Wukong
iMikeLike
Sun Wukong
10,000
1,702
0
3,187
11,807
13,310
82
4,105
7,667
0
22,527
W
Danzaburou
retrolegnd
Danzaburou
9,928
4,300
0
886
7,713
2,909
2,694
5,249
2,446
0
43,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
32,975
163
Minions Killed
173
0
Camps Cleared
0
775,694
Distance Traveled
715,467
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,143
780
90
7
0
233,865
0
L
Fafnir
9,499
731
18
1
0
245,301
2
L
Mercury
10,160
782
55
4
0
296,528
0
W
Vulcan
11,430
879
71
5
0
254,181
0
W
Sun Wukong
10,891
838
40
3
0
230,494
0
W
Danzaburou
10,654
820
62
5
0
230,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role