Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GIPSY_PORO
Anubis
Level 126
God Stats
47W - 46L
1,506 SR
Queue Stats
380W - 363L
1,433 Elo+
Solo
Xbalanque
Xbalanque
LeBraqueurDu66
Xbalanque
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 88L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
Shredzys
Cthulhu
Level 127
God Stats
1W - 0L
1,523 SR
Queue Stats
102W - 131L
1,386 Elo+
Party 2
Agni
Agni
xibecaxl
Agni
Level 60
God Stats
18W - 34L
1,370 SR
Queue Stats
86W - 130L
1,450 Elo+
Solo
Team Averages
Level 111
1,480 SR
1,437 Elo+

VS

Team Averages
Level 91
1,544 SR
1,586 Elo+
Danzaburou
Danzaburou
Belonus
Danzaburou
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 1
Geb
Geb
PHYT138
Geb
Level 101
God Stats
1W - 1L
1,815 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 1
Lancelot
Lancelot
Tarus17
Lancelot
Level 66
God Stats
4W - 7L
1,370 SR
Queue Stats
74W - 84L
1,491 Elo+
Party 3
Kukulkan
Kukulkan
darkwarrior853
Kukulkan
Level 65
God Stats
4W - 1L
1,554 SR
Queue Stats
106W - 107L
1,514 Elo+
Party 3
Bellona
Bellona
dpace-baka
Bellona
Level 79
God Stats
12W - 13L
1,479 SR
Queue Stats
28W - 26L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 4 / 6
8,874
493
9,107
14,966
6,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Anubis
GIPSY_PORO
Anubis
16
5 / 1 / 4
10,670
593
14,850
11,682
7,014
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
LeBraqueurDu66
Xbalanque
16
4 / 1 / 7
9,777
543
7,379
9,327
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Shredzys
Cthulhu
14
5 / 0 / 8
10,251
570
10,285
14,196
13,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
17
5 / 1 / 4
11,125
618
10,623
6,126
3,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Belonus
Danzaburou
13
1 / 5 / 0
8,063
448
4,237
10,817
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
11
0 / 4 / 2
7,628
424
8,211
13,902
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Tarus17
Lancelot
13
2 / 6 / 2
7,841
436
3,725
17,867
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
15
1 / 4 / 1
8,389
466
3,344
9,020
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
dpace-baka
Bellona
16
2 / 3 / 1
8,941
497
11,062
19,963
13,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
22
Kills
6
7
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
4
6
1.5
L
Danzaburou
Belonus
Danzaburou
1
5
0
0.2
W
Anubis
GIPSY_PORO
Anubis
5
1
4
7
W
Xbalanque
LeBraqueurDu66
Xbalanque
4
1
7
7.5
L
Geb
0
4
2
0.25
W
Cthulhu
Shredzys
Cthulhu
5
0
8
9
L
Lancelot
Tarus17
Lancelot
2
6
2
0.5
L
Kukulkan
1
4
1
0.38
L
Bellona
dpace-baka
Bellona
2
3
1
0.83
W
Agni
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,244
Damage
30,579
56,297
Taken
71,569
33,739
Mitigated
39,406
19,220
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,107
2,813
0
4,182
14,966
6,184
1,206
1,494
13,356
0
53,563
L
Danzaburou
Belonus
Danzaburou
4,237
1,069
0
1,802
10,817
3,278
1,519
6,089
4,728
0
48,566
W
Anubis
GIPSY_PORO
Anubis
14,850
409
0
6,269
11,682
7,014
1,087
835
9,946
81,472
1,411
W
Xbalanque
LeBraqueurDu66
Xbalanque
7,379
4,125
0
3,684
9,327
3,735
1,105
3,140
6,187
0
76,688
L
Geb
8,211
247
0
1,602
13,902
12,423
0
6,242
7,660
29,318
1,699
W
Cthulhu
Shredzys
Cthulhu
10,285
752
308
4,144
14,196
13,775
294
4,440
9,681
40,168
1,350
L
Lancelot
Tarus17
Lancelot
3,725
415
0
5,310
17,867
6,634
0
7,769
10,098
0
48,625
L
Kukulkan
3,344
277
0
475
9,020
3,571
0
4,113
4,907
57,489
0
L
Bellona
dpace-baka
Bellona
11,062
4,424
0
4,625
19,963
13,500
0
10,935
9,028
0
74,489
W
Agni
10,623
491
0
633
6,126
3,031
473
1,845
4,236
83,718
3,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
40,862
512
Minions Killed
456
0
Camps Cleared
0
1,715,786
Distance Traveled
1,805,007
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,874
493
86
5
0
342,447
0
L
Danzaburou
8,063
448
93
5
0
329,098
6
W
Anubis
10,670
593
119
7
0
287,309
0
W
Xbalanque
9,777
543
105
6
0
314,936
7
L
Geb
7,628
424
38
2
0
347,067
3
W
Cthulhu
10,251
570
49
3
0
381,758
5
L
Lancelot
7,841
436
79
4
0
393,339
0
L
Kukulkan
8,389
466
118
7
0
351,786
3
L
Bellona
8,941
497
128
7
0
383,717
1
W
Agni
11,125
618
153
9
0
389,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role