Player Matchup

Ra
Ra
BarMonDoeBraZe
Ra
Level 125
God Stats
2W - 3L
1,477 SR
Queue Stats
219W - 228L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gundeta 94
Tsukuyomi
Level 159
God Stats
2W - 5L
1,490 SR
Queue Stats
579W - 605L
1,517 Elo+
Solo
Hou Yi
Hou Yi
TribridSnow
Hou Yi
Level 108
God Stats
6W - 8L
1,455 SR
Queue Stats
177W - 186L
1,523 Elo+
Solo
Jormungandr
Jormungandr
electricafe
Jormungandr
Level 112
God Stats
4W - 5L
1,463 SR
Queue Stats
369W - 396L
1,513 Elo+
Solo
Anubis
Anubis
wetbigtoe
Anubis
Level 123
God Stats
12W - 19L
1,456 SR
Queue Stats
802W - 843L
1,529 Elo+
Solo
Team Averages
Level 125
1,468 SR
1,519 Elo+

VS

Team Averages
Level 155
1,457 SR
1,475 Elo+
Skadi
Skadi
BOWSERQC
Skadi
Level 159
God Stats
2W - 1L
1,532 SR
Queue Stats
302W - 300L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dega Zalvar
Ah Muzen Cab
Level 154
God Stats
2W - 8L
1,240 SR
Queue Stats
289W - 311L
1,522 Elo+
Solo
Sylvanus
Sylvanus
LeZohan94
Sylvanus
Level 146
God Stats
2W - 1L
1,463 SR
Queue Stats
121W - 112L
1,433 Elo+
Solo
Bacchus
Bacchus
YukiYunYun
Bacchus
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 65L
1,498 Elo+
Party 1
Persephone
Persephone
b4dd4b00m
Persephone
Level 143
God Stats
30W - 30L
1,550 SR
Queue Stats
674W - 735L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
8,840
680
6,208
15,856
11,010
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Gundeta 94
Tsukuyomi
16
6 / 5 / 0
9,718
748
14,613
15,574
7,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hou Yi
16
1 / 4 / 6
8,672
667
16,292
13,071
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
electricafe
Jormungandr
16
1 / 5 / 7
9,058
697
9,713
17,031
12,570
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
wetbigtoe
Anubis
5
0 / 0 / 0
6,253
481
0
0
0
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BOWSERQC
Skadi
18
10 / 2 / 8
11,666
897
15,396
12,560
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Dega Zalvar
Ah Muzen Cab
17
2 / 2 / 11
10,140
780
12,004
9,261
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
LeZohan94
Sylvanus
16
2 / 4 / 12
10,415
801
5,829
19,099
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
YukiYunYun
Bacchus
15
2 / 2 / 15
10,414
801
9,846
16,674
23,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Persephone
b4dd4b00m
Persephone
18
2 / 1 / 10
10,484
806
13,763
8,289
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
10
Kills
18
18
Deaths
11
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Skadi
BOWSERQC
Skadi
10
2
8
7
L
2
4
4
1
W
Ah Muzen Cab
Dega Zalvar
Ah Muzen Cab
2
2
11
3.75
L
Tsukuyomi
Gundeta 94
Tsukuyomi
6
5
0
1.2
W
Sylvanus
LeZohan94
Sylvanus
2
4
12
2
L
Hou Yi
1
4
6
1
W
Bacchus
YukiYunYun
Bacchus
2
2
15
4.75
W
Persephone
b4dd4b00m
Persephone
2
1
10
7
L
Jormungandr
electricafe
Jormungandr
1
5
7
0.9
L
Anubis
wetbigtoe
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,826
Damage
56,838
61,532
Taken
65,883
36,703
Mitigated
53,931
24,894
Healing
29,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BOWSERQC
Skadi
15,396
5,914
1,626
979
12,560
5,679
3,175
2,300
10,190
0
28,108
L
6,208
646
9,277
8,030
15,856
11,010
0
8,208
7,648
18,085
0
W
Ah Muzen Cab
Dega Zalvar
Ah Muzen Cab
12,004
3,019
790
1,260
9,261
4,299
2,769
1,998
7,263
0
29,433
L
Tsukuyomi
Gundeta 94
Tsukuyomi
14,613
2,566
1,163
3,008
15,574
7,296
0
7,656
7,918
0
25,918
W
Sylvanus
LeZohan94
Sylvanus
5,829
710
7,243
5,648
19,099
17,235
350
4,561
14,378
11,410
327
L
Hou Yi
16,292
4,420
523
480
13,071
5,827
272
7,026
6,045
0
34,155
W
Bacchus
YukiYunYun
Bacchus
9,846
684
3,848
3,455
16,674
23,236
183
4,162
12,424
13,565
1,172
W
Persephone
b4dd4b00m
Persephone
13,763
103
2,263
2,644
8,289
3,482
373
1,818
6,354
42,343
54
L
Jormungandr
electricafe
Jormungandr
9,713
691
1,001
1,412
17,031
12,570
157
5,621
11,410
23,926
1,256
L
Anubis
wetbigtoe
Anubis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
53,119
160
Minions Killed
154
0
Camps Cleared
0
930,287
Distance Traveled
1,156,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,666
897
39
3
0
227,353
0
L
Ra
8,840
680
20
2
0
255,518
0
W
Ah Muzen Cab
10,140
780
38
3
0
218,654
0
L
Tsukuyomi
9,718
748
37
3
0
230,350
0
W
Sylvanus
10,415
801
8
1
0
208,615
0
L
Hou Yi
8,672
667
50
4
0
211,323
0
W
Bacchus
10,414
801
7
1
0
216,706
0
W
Persephone
10,484
806
62
5
0
285,050
0
L
Jormungandr
9,058
697
53
4
0
224,479
0
L
Anubis
6,253
481
0
0
0
8,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role