Player Matchup

Jormungandr
Jormungandr
Gold IV
BillyRoyaltn
Jormungandr
Gold IV
Level 267
God Stats
37W - 39L
1,534 SR
Queue Stats
646W - 652L
1,559 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
HeedlessOdin49
Kumbhakarna
Gold II
Level 127
God Stats
16W - 12L
1,619 SR
Queue Stats
531W - 505L
1,484 MMR
Solo
Xbalanque
Xbalanque
Gold II
IrackRomero
Xbalanque
Gold II
Level 140
God Stats
20W - 15L
1,579 SR
Queue Stats
61W - 57L
1,563 MMR
Solo
Pele
Pele
Bronze III
ProUltimateJr
Pele
Bronze III
Level 158
God Stats
1W - 0L
1,876 SR
Queue Stats
7W - 4L
1,454 MMR
Party 1
Ra
Ra
Bronze III
Roberto507
Ra
Bronze III
Level 157
God Stats
1W - 1L
1,628 SR
Queue Stats
6W - 2L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 170
1,647 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,576 SR
1,519 MMR
Awilix
Awilix
Gold II
Hades15
Awilix
Gold II
Level 173
God Stats
148W - 133L
1,585 SR
Queue Stats
324W - 328L
1,562 MMR
Solo
Fenrir
Fenrir
Silver I
SendDown
Fenrir
Silver I
Level 80
God Stats
1W - 3L
1,785 SR
Queue Stats
11W - 12L
1,513 MMR
Solo
Janus
Janus
Gold II
XYzHaCKeR
Janus
Gold II
Level 154
God Stats
4W - 4L
1,571 SR
Queue Stats
38W - 28L
1,548 MMR
Solo
Izanami
Izanami
Gold III
alexander_9005
Izanami
Gold III
Level 193
God Stats
0W - 2L
1,299 SR
Queue Stats
300W - 323L
1,513 MMR
Solo
Sobek
Sobek
Gold V
temp-94217776170
Sobek
Gold V
Level 156
God Stats
13W - 9L
1,640 SR
Queue Stats
260W - 283L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BillyRoyaltn
Jormungandr
17
1 / 4 / 11
11,570
609
10,606
19,586
13,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
HeedlessOdin49
Kumbhakarna
14
1 / 0 / 13
9,993
526
4,991
18,314
14,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Xbalanque
IrackRomero
Xbalanque
19
3 / 1 / 13
12,503
658
15,612
7,005
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
14 / 0 / 8
12,618
664
18,033
17,743
8,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 0 / 8
12,710
669
12,998
7,645
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ArachneThorAthenaKing Arthur

VS

Bans
SylvanusSusanoAresLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hades15
Awilix
16
1 / 8 / 0
9,631
507
6,397
18,666
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fenrir
SendDown
Fenrir
14
2 / 4 / 1
9,325
491
10,498
21,215
15,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Janus
XYzHaCKeR
Janus
17
1 / 2 / 0
10,144
534
10,273
9,414
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 4 / 1
10,174
535
3,374
11,658
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 8 / 0
7,469
393
5,669
22,840
15,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
7
26
Kills
5
5
Deaths
26
53
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BillyRoyaltn
Jormungandr
1
4
11
1.63
L
Awilix
Hades15
Awilix
1
8
0
0.13
W
Kumbhakarna
HeedlessOdin49
Kumbhakarna
1
0
13
7.5
W
Xbalanque
IrackRomero
Xbalanque
3
1
13
9.5
W
14
0
8
18
W
7
0
8
11
L
Fenrir
SendDown
Fenrir
2
4
1
0.63
L
Janus
XYzHaCKeR
Janus
1
2
0
0.5
L
0
4
1
0.13
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,240
Damage
36,211
70,293
Taken
83,793
42,850
Mitigated
44,732
35,208
Healing
20,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BillyRoyaltn
Jormungandr
10,606
2,671
0
7,399
19,586
13,891
380
2,627
16,881
84,629
2,986
L
Awilix
Hades15
Awilix
6,397
1,557
0
5,573
18,666
6,170
0
6,833
11,833
0
85,838
W
Kumbhakarna
HeedlessOdin49
Kumbhakarna
4,991
376
3,408
5,056
18,314
14,444
529
6,109
11,953
20,288
1,690
W
Xbalanque
IrackRomero
Xbalanque
15,612
8,805
0
3,341
7,005
2,528
3,611
1,901
5,074
0
112,336
W
18,033
4,679
0
8,378
17,743
8,325
1,089
4,757
12,758
0
129,176
W
12,998
1,955
4,313
3,313
7,645
3,662
1,416
3,550
3,903
115,723
345
L
Fenrir
SendDown
Fenrir
10,498
2,951
135
5,784
21,215
15,917
0
8,595
12,534
0
48,273
L
Janus
XYzHaCKeR
Janus
10,273
38
0
1,340
9,414
3,103
0
1,165
8,249
87,795
0
L
3,374
1,512
0
2,788
11,658
3,740
853
2,388
9,270
0
83,096
L
5,669
211
18
4,811
22,840
15,802
0
9,552
13,142
27,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,394
Gold Earned
46,743
686
Minions Killed
580
0
Camps Cleared
0
2,083,931
Distance Traveled
1,820,821
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,570
609
138
7
0
351,081
7
L
Awilix
9,631
507
138
7
0
388,282
7
W
Kumbhakarna
9,993
526
28
1
0
439,636
7
W
Xbalanque
12,503
658
182
10
0
379,919
3
W
Pele
12,618
664
142
7
0
474,294
1
W
Ra
12,710
669
196
10
0
439,001
6
L
Fenrir
9,325
491
81
4
0
356,301
3
L
Janus
10,144
534
168
9
0
423,760
2
L
Izanami
10,174
535
165
9
0
323,868
2
L
Sobek
7,469
393
28
1
0
328,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role