Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SimpleMemes8808
Ah Puch
Level 68
God Stats
5W - 7L
1,370 SR
Queue Stats
317W - 326L
1,524 Elo+
Party 1
Neith
Neith
SourBeeziel
Neith
Level 120
God Stats
9W - 9L
1,447 SR
Queue Stats
400W - 393L
1,503 Elo+
Party 1
Nemesis
Nemesis
banannanah
Nemesis
Level 122
God Stats
6W - 7L
1,357 SR
Queue Stats
1,131W - 1,145L
1,599 Elo+
Solo
Cthulhu
Cthulhu
namechanged8345
Cthulhu
Level 64
God Stats
6W - 5L
1,467 SR
Queue Stats
230W - 242L
1,442 Elo+
Party 1
Team Averages
Level 100
1,428 SR
1,514 Elo+

VS

Team Averages
Level 110
1,513 SR
1,491 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Mugiwaraz2020
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,385 Elo+
Solo
Hades
Hades
TxHunniBadger
Hades
Level 60
God Stats
3W - 1L
1,615 SR
Queue Stats
59W - 60L
1,564 Elo+
Solo
Sobek
Sobek
cucho54
Sobek
Level 137
God Stats
4W - 6L
1,435 SR
Queue Stats
581W - 599L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 1 / 7
6,752
1,125
4,056
5,512
4,382
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 5
6,295
1,049
4,030
4,261
1,395
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 8
6,066
1,011
5,614
4,243
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
banannanah
Nemesis
10
2 / 3 / 8
6,238
1,040
5,354
7,081
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 0 / 4
6,742
1,124
7,237
3,953
3,495
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
3 / 2 / 2
6,511
1,085
4,990
5,477
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 3
5,395
899
1,618
7,711
5,742
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 3 / 4
5,782
964
5,723
7,005
3,827
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
cucho54
Sobek
13
3 / 2 / 4
6,732
1,122
5,241
9,847
10,175
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
10
Kills
7
7
Deaths
10
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
7
5.5
L
Xbalanque
 
Xbalanque
3
2
2
2
L
0
3
3
0.5
W
2
2
5
2.25
W
0
1
8
4
L
1
3
4
1
W
Nemesis
banannanah
Nemesis
2
3
8
2
L
Sobek
cucho54
Sobek
3
2
4
2.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,291
Damage
17,572
25,050
Taken
30,040
16,182
Mitigated
21,759
10,761
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,056
1,326
1,199
2,443
5,512
4,382
161
2,522
2,990
0
10,321
L
Xbalanque
 
Xbalanque
4,990
1,158
630
2,115
5,477
2,015
0
2,177
3,111
0
13,593
L
1,618
365
357
831
7,711
5,742
0
3,059
4,317
3,651
0
W
4,030
0
446
889
4,261
1,395
0
2,402
1,859
9,766
0
W
5,614
1,391
180
853
4,243
1,422
960
2,578
1,665
0
13,762
L
5,723
0
982
2,031
7,005
3,827
0
2,696
4,004
9,817
380
W
Nemesis
banannanah
Nemesis
5,354
1,076
136
2,292
7,081
5,488
372
2,995
4,086
0
7,589
L
Sobek
cucho54
Sobek
5,241
384
400
2,605
9,847
10,175
0
3,335
6,250
13,291
0
W
7,237
410
890
1,433
3,953
3,495
118
1,989
1,964
12,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,093
Gold Earned
24,420
64
Minions Killed
54
0
Camps Cleared
0
644,959
Distance Traveled
445,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,752
1,125
21
4
0
131,316
0
L
Xbalanque
6,511
1,085
17
3
0
126,568
0
L
Maui
5,395
899
7
1
0
95,001
0
W
Ah Puch
6,295
1,049
8
1
0
114,752
0
W
Neith
6,066
1,011
20
3
0
125,012
0
L
Hades
5,782
964
18
3
0
119,227
0
W
Nemesis
6,238
1,040
2
0
0
141,000
0
L
Sobek
6,732
1,122
12
2
0
104,708
0
W
Cthulhu
6,742
1,124
13
2
0
132,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role