Player Matchup

Nu Wa
Nu Wa
AshKashsToes
Nu Wa
Level 104
God Stats
62W - 37L
1,658 SR
Queue Stats
475W - 451L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
FazeSanbas
Sun Wukong
Level 53
God Stats
7W - 9L
1,420 SR
Queue Stats
14W - 16L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
GhostOfAMartyr
Gilgamesh
Level 129
God Stats
8W - 4L
1,877 SR
Queue Stats
79W - 58L
1,637 Elo+
Solo
Kali
Kali
brxll
Kali
Level 106
God Stats
1W - 2L
1,188 SR
Queue Stats
207W - 177L
1,530 Elo+
Solo
Sol
Sol
josegzr
Sol
Level 129
God Stats
2W - 0L
1,821 SR
Queue Stats
124W - 117L
1,564 Elo+
Solo
Team Averages
Level 104
1,593 SR
1,521 Elo+

VS

Team Averages
Level 114
1,603 SR
1,489 Elo+
Heimdallr
Heimdallr
Zanderbodean-
Heimdallr
Level 147
God Stats
5W - 9L
1,519 SR
Queue Stats
299W - 269L
1,519 Elo+
Solo
Tiamat
Tiamat
arkthebestxxprey
Tiamat
Level 118
God Stats
5W - 7L
1,486 SR
Queue Stats
581W - 560L
1,438 Elo+
Party 1
Atlas
Atlas
jonsnow540
Atlas
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 172L
1,443 Elo+
Party 1
Hou Yi
Hou Yi
ooohyeahhh
Hou Yi
Level 120
God Stats
10W - 4L
1,795 SR
Queue Stats
484W - 445L
1,519 Elo+
Solo
Amaterasu
Amaterasu
retszu
Amaterasu
Level 105
God Stats
6W - 4L
1,717 SR
Queue Stats
278W - 268L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
10,408
612
15,575
6,311
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
FazeSanbas
Sun Wukong
14
1 / 4 / 5
8,646
509
4,120
9,615
4,707
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
GhostOfAMartyr
Gilgamesh
15
5 / 3 / 0
10,195
600
14,334
19,062
11,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
brxll
Kali
17
6 / 3 / 3
10,178
599
11,448
19,820
7,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
18
9 / 1 / 2
11,119
654
11,760
9,346
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Zanderbodean-
Heimdallr
13
2 / 8 / 3
8,216
483
9,386
15,736
5,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 4
7,696
453
6,838
10,564
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Atlas
13
1 / 8 / 1
7,621
448
6,212
15,344
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
ooohyeahhh
Hou Yi
15
6 / 2 / 3
8,572
504
9,049
16,053
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
retszu
Amaterasu
11
0 / 4 / 5
7,367
433
8,057
16,990
15,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
27
Kills
11
12
Deaths
27
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Sun Wukong
FazeSanbas
Sun Wukong
1
4
5
0.88
W
Gilgamesh
GhostOfAMartyr
Gilgamesh
5
3
0
1.67
L
Heimdallr
Zanderbodean-
Heimdallr
2
8
3
0.44
L
2
5
4
0.8
W
Kali
brxll
Kali
6
3
3
2.5
L
Atlas
1
8
1
0.19
W
Sol
9
1
2
10
L
Hou Yi
ooohyeahhh
Hou Yi
6
2
3
3.75
L
Amaterasu
retszu
Amaterasu
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,237
Damage
39,542
64,154
Taken
74,687
29,221
Mitigated
40,414
23,625
Healing
18,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,575
3,650
0
590
6,311
1,959
1,868
2,447
3,861
75,014
1,541
W
Sun Wukong
FazeSanbas
Sun Wukong
4,120
1,143
10
501
9,615
4,707
377
2,399
7,216
0
27,442
W
Gilgamesh
GhostOfAMartyr
Gilgamesh
14,334
6,759
0
3,741
19,062
11,749
1,121
1,288
17,774
0
78,395
L
Heimdallr
Zanderbodean-
Heimdallr
9,386
4,611
0
3,365
15,736
5,753
0
7,111
8,625
0
58,965
L
6,838
640
0
1,640
10,564
6,937
0
5,089
5,475
42,237
0
W
Kali
brxll
Kali
11,448
5,543
0
11,862
19,820
7,914
0
2,901
16,919
0
94,894
L
Atlas
6,212
2,254
0
1,606
15,344
5,926
0
10,668
4,676
42,139
11,458
W
Sol
11,760
3,064
0
6,921
9,346
2,892
1,456
3,736
5,610
77,478
8,264
L
Hou Yi
ooohyeahhh
Hou Yi
9,049
4,895
0
6,616
16,053
6,310
0
2,391
13,662
0
65,982
L
Amaterasu
retszu
Amaterasu
8,057
4,093
0
5,499
16,990
15,488
0
1,292
15,698
0
43,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,546
Gold Earned
39,472
574
Minions Killed
471
0
Camps Cleared
0
1,834,331
Distance Traveled
1,478,038
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,408
612
130
8
0
345,003
4
W
Sun Wukong
8,646
509
40
2
0
336,023
0
W
Gilgamesh
10,195
600
119
7
0
333,110
0
L
Heimdallr
8,216
483
100
6
0
282,803
2
L
Tiamat
7,696
453
91
5
0
323,463
0
W
Kali
10,178
599
135
8
0
483,430
0
L
Atlas
7,621
448
92
5
0
306,534
0
W
Sol
11,119
654
150
9
0
336,765
4
L
Hou Yi
8,572
504
101
6
0
342,407
2
L
Amaterasu
7,367
433
87
5
0
222,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role