Player Matchup

Gilgamesh
Gilgamesh
GONCHI1909
Gilgamesh
Level 142
God Stats
1W - 0L
1,879 SR
Queue Stats
7W - 8L
1,502 Elo+
Party 1
Anubis
Anubis
M3ntalVib3z
Anubis
Level 101
God Stats
2W - 1L
1,494 SR
Queue Stats
325W - 327L
1,531 Elo+
Solo
Poseidon
Poseidon
Sirius774
Poseidon
Level 120
God Stats
3W - 1L
1,499 SR
Queue Stats
124W - 152L
1,402 Elo+
Party 1
Bellona
Bellona
antraxtor
Bellona
Level 159
God Stats
1W - 0L
1,457 SR
Queue Stats
16W - 19L
1,498 Elo+
Party 1
Bacchus
Bacchus
snukum5
Bacchus
Level 143
God Stats
27W - 21L
1,656 SR
Queue Stats
678W - 676L
1,457 Elo+
Solo
Team Averages
Level 133
1,597 SR
1,478 Elo+

VS

Team Averages
Level 137
1,541 SR
1,475 Elo+
Medusa
Medusa
Dream-Phoenixx
Medusa
Level 144
God Stats
1W - 2L
1,548 SR
Queue Stats
165W - 174L
1,522 Elo+
Party 3
Loki
Loki
FummyFrai
Loki
Level 106
God Stats
1W - 3L
1,365 SR
Queue Stats
434W - 466L
1,390 Elo+
Solo
Hou Yi
Hou Yi
Lucian999
Hou Yi
Level 139
God Stats
6W - 5L
1,563 SR
Queue Stats
278W - 268L
1,491 Elo+
Party 2
Scylla
Scylla
Nova Rune
Scylla
Level 168
God Stats
3W - 1L
1,884 SR
Queue Stats
206W - 194L
1,455 Elo+
Party 2
Tyr
Tyr
vKazuto
Tyr
Level 127
God Stats
2W - 4L
1,346 SR
Queue Stats
120W - 133L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GONCHI1909
Gilgamesh
19
8 / 4 / 14
12,426
956
12,323
21,047
26,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
20
13 / 5 / 8
12,535
964
21,458
15,185
8,105
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Poseidon
Sirius774
Poseidon
18
4 / 5 / 10
11,343
873
9,239
9,902
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
antraxtor
Bellona
15
2 / 4 / 14
10,254
789
6,606
14,296
20,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
snukum5
Bacchus
18
5 / 3 / 16
11,520
886
11,587
17,094
29,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 11
9,916
763
11,250
12,076
4,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
17
2 / 8 / 9
9,844
757
9,912
12,036
5,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Lucian999
Hou Yi
16
8 / 7 / 3
10,059
774
12,393
11,411
4,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Scylla
Nova Rune
Scylla
16
2 / 6 / 10
9,309
716
9,000
11,030
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
16
5 / 5 / 10
9,914
763
14,662
19,468
21,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
63
32
Kills
20
21
Deaths
32
62
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
L
Loki
2
8
9
0.81
W
Gilgamesh
GONCHI1909
Gilgamesh
8
4
14
3.75
L
Hou Yi
Lucian999
Hou Yi
8
7
3
1.36
W
Anubis
13
5
8
3.4
L
Scylla
Nova Rune
Scylla
2
6
10
1.17
W
Poseidon
Sirius774
Poseidon
4
5
10
1.8
W
Bellona
antraxtor
Bellona
2
4
14
2.25
W
Bacchus
snukum5
Bacchus
5
3
16
4.33
L
Tyr
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,213
Damage
57,217
77,524
Taken
66,021
88,725
Mitigated
39,462
23,442
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,250
5,051
605
1,310
12,076
4,338
0
7,729
4,267
0
27,250
L
Loki
9,912
1,890
57
1,090
12,036
5,350
0
8,427
3,463
30
24,555
W
Gilgamesh
GONCHI1909
Gilgamesh
12,323
2,833
3,258
2,733
21,047
26,426
955
2,400
18,647
0
20,455
L
Hou Yi
Lucian999
Hou Yi
12,393
4,732
521
348
11,411
4,289
0
5,889
5,280
0
24,265
W
Anubis
21,458
1,620
1,018
5,711
15,185
8,105
2,273
1,441
13,744
47,688
0
L
Scylla
Nova Rune
Scylla
9,000
1,044
205
2,081
11,030
3,532
0
5,868
5,084
15,277
0
W
Poseidon
Sirius774
Poseidon
9,239
265
1,049
1,512
9,902
4,081
978
1,266
8,636
32,617
0
W
Bellona
antraxtor
Bellona
6,606
1,304
691
2,076
14,296
20,958
751
2,018
12,278
0
13,079
W
Bacchus
snukum5
Bacchus
11,587
806
2,008
3,386
17,094
29,155
873
1,905
15,189
18,824
2,835
L
Tyr
14,662
1,140
741
3,174
19,468
21,953
0
11,794
7,520
0
19,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,078
Gold Earned
49,042
147
Minions Killed
121
0
Camps Cleared
0
1,221,972
Distance Traveled
1,063,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,916
763
33
3
0
204,806
0
L
Loki
9,844
757
25
2
0
237,114
0
W
Gilgamesh
12,426
956
20
2
0
255,494
0
L
Hou Yi
10,059
774
35
3
0
189,615
0
W
Anubis
12,535
964
56
4
0
210,140
0
L
Scylla
9,309
716
19
1
0
203,134
0
W
Poseidon
11,343
873
54
4
0
242,940
0
W
Bellona
10,254
789
7
1
0
236,284
0
W
Bacchus
11,520
886
10
1
0
277,114
0
L
Tyr
9,914
763
9
1
0
229,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role