Player Matchup

Merlin
Merlin
 
Merlin
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
LeninAkatsuki
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,741 Elo+
Party 4
Ymir
Ymir
TheGrumo
Ymir
Level 109
God Stats
6W - 5L
1,463 SR
Queue Stats
285W - 274L
1,523 Elo+
Party 4
Hercules
Hercules
santiago2001
Hercules
Level 143
God Stats
4W - 2L
1,374 SR
Queue Stats
145W - 130L
1,501 Elo+
Solo
Team Averages
Level 119
1,467 SR
1,553 Elo+

VS

Team Averages
Level 147
1,584 SR
1,598 Elo+
Baron Samedi
Baron Samedi
FelipeMC11
Baron Samedi
Level 114
God Stats
1W - 2L
1,531 SR
Queue Stats
85W - 110L
1,473 Elo+
Solo
Arachne
Arachne
TANOLUCAS
Arachne
Level 128
God Stats
5W - 5L
1,668 SR
Queue Stats
116W - 119L
1,524 Elo+
Party 1
Fafnir
Fafnir
elpedropapu
Fafnir
Level 147
God Stats
20W - 12L
1,584 SR
Queue Stats
281W - 292L
1,504 Elo+
Party 1
Hachiman
Hachiman
xBeni
Hachiman
Level 198
God Stats
1W - 1L
1,704 SR
Queue Stats
228W - 74L
1,696 Elo+
Party 2
Ullr
Ullr
xMyZen
Ullr
Level 149
God Stats
1W - 3L
1,435 SR
Queue Stats
94W - 33L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 0 / 3
9,667
691
5,387
4,103
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
 
Susano
13
4 / 0 / 5
7,931
567
6,025
7,017
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 4
8,297
593
9,879
12,655
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
3 / 1 / 4
7,854
561
5,886
9,435
6,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
santiago2001
Hercules
14
0 / 3 / 2
8,241
589
5,997
16,241
11,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FelipeMC11
Baron Samedi
8
0 / 5 / 0
5,688
406
1,200
6,591
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TANOLUCAS
Arachne
14
3 / 1 / 1
7,160
511
4,089
8,213
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fafnir
10
0 / 1 / 2
6,488
463
3,882
13,852
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
xBeni
Hachiman
12
1 / 6 / 2
7,243
517
10,675
13,133
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
xMyZen
Ullr
14
2 / 1 / 1
7,605
543
11,425
11,010
4,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
6
6
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
3
6.5
W
Susano
 
Susano
4
0
5
6.5
L
Baron Samedi
FelipeMC11
Baron Samedi
0
5
0
0
W
2
2
4
2
L
Arachne
TANOLUCAS
Arachne
3
1
1
3.5
W
Ymir
3
1
4
5
L
Fafnir
0
1
2
1
W
Hercules
santiago2001
Hercules
0
3
2
0.33
L
Hachiman
xBeni
Hachiman
1
6
2
0.33
L
Ullr
xMyZen
Ullr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,174
Damage
31,271
49,451
Taken
52,799
26,662
Mitigated
25,278
21,697
Healing
19,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,387
401
0
603
4,103
1,542
491
1,418
2,685
85,240
0
W
Susano
 
Susano
6,025
2,028
0
5,264
7,017
2,300
0
942
6,075
0
48,607
L
Baron Samedi
FelipeMC11
Baron Samedi
1,200
0
0
817
6,591
2,210
0
2,003
4,370
24,954
0
W
9,879
3,163
0
6,493
12,655
5,105
628
1,331
11,324
0
71,855
L
Arachne
TANOLUCAS
Arachne
4,089
2,687
0
5,496
8,213
2,644
0
1,075
7,068
0
42,273
W
Ymir
5,886
1,579
0
2,513
9,435
6,631
0
1,391
8,044
21,913
3,376
L
Fafnir
3,882
1,018
0
4,283
13,852
12,142
0
3,549
10,079
24,304
0
W
Hercules
santiago2001
Hercules
5,997
1,111
0
6,824
16,241
11,084
0
0
16,241
0
58,255
L
Hachiman
xBeni
Hachiman
10,675
6,835
0
4,384
13,133
4,110
0
2,742
10,366
0
62,804
L
Ullr
xMyZen
Ullr
11,425
3,139
0
4,209
11,010
4,172
0
1,004
9,966
0
60,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,990
Gold Earned
34,184
544
Minions Killed
393
0
Camps Cleared
0
1,469,015
Distance Traveled
1,294,729
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,667
691
162
12
0
290,247
0
W
Susano
7,931
567
96
7
0
346,757
2
L
Baron Samedi
5,688
406
61
4
0
181,211
1
W
Neith
8,297
593
132
9
0
278,957
0
L
Arachne
7,160
511
82
6
0
321,842
0
W
Ymir
7,854
561
32
2
0
281,479
2
L
Fafnir
6,488
463
36
3
0
272,522
6
W
Hercules
8,241
589
122
9
0
271,575
1
L
Hachiman
7,243
517
107
8
0
228,195
1
L
Ullr
7,605
543
107
8
0
290,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role