Player Matchup

Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Donits
Nemesis
Gold IV
Level 153
God Stats
12W - 13L
1,553 SR
Queue Stats
234W - 252L
1,377 MMR
Solo
Hel
Hel
Gold V
l10k Gaona
Hel
Gold V
Level 92
God Stats
4W - 2L
1,604 SR
Queue Stats
426W - 454L
1,387 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
r0nyy
Zhong Kui
Gold IV
Level 139
God Stats
6W - 3L
1,634 SR
Queue Stats
32W - 32L
1,424 MMR
Solo
Xbalanque
Xbalanque
Silver I
xAdcScrub
Xbalanque
Silver I
Level 197
God Stats
6W - 2L
1,575 SR
Queue Stats
118W - 130L
1,325 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,573 SR
1,403 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,511 SR
1,389 MMR
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
Sodiesarin1
Ravana
Gold III
Level 143
God Stats
43W - 44L
1,511 SR
Queue Stats
473W - 468L
1,426 MMR
Solo
Neith
Neith
Silver I
SwitchStopMe8k
Neith
Silver I
Level 156
God Stats
8W - 11L
1,411 SR
Queue Stats
61W - 73L
1,361 MMR
Solo
Ah Puch
Ah Puch
Gold V
TBDBITLX
Ah Puch
Gold V
Level 176
God Stats
2W - 2L
1,631 SR
Queue Stats
361W - 392L
1,319 MMR
Solo
Bastet
Bastet
Bronze III
teleclaro
Bastet
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 1 / 1
11,377
711
2,937
9,446
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Donits
Nemesis
16
2 / 1 / 2
9,164
573
3,147
15,145
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

15
0 / 4 / 6
9,264
579
3,268
12,938
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
r0nyy
Zhong Kui
17
2 / 1 / 2
9,907
619
4,406
8,942
6,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
xAdcScrub
Xbalanque
17
6 / 1 / 0
9,963
623
11,305
7,444
2,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaThanatosArachneThor

VS

Bans
SurtrHorusAwilixCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 4 / 5
6,919
432
6,173
11,720
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
11
2 / 0 / 2
7,228
452
2,976
1,797
637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
2 / 3 / 2
6,772
423
7,509
8,367
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
TBDBITLX
Ah Puch
17
3 / 3 / 1
9,257
579
7,300
9,859
4,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
teleclaro
Bastet
6
0 / 2 / 0
5,517
345
1,372
3,175
733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
12
Kills
7
8
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
1
2.5
L
Geb
 
Geb
0
4
5
0.63
W
Nemesis
Donits
Nemesis
2
1
2
3
L
Ravana
2
0
2
3
L
2
3
2
1
L
Ah Puch
TBDBITLX
Ah Puch
3
3
1
1.17
W
0
4
6
0.75
W
Zhong Kui
r0nyy
Zhong Kui
2
1
2
3
L
Bastet
teleclaro
Bastet
0
2
0
0
W
Xbalanque
xAdcScrub
Xbalanque
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
25,330
53,915
Taken
34,918
29,084
Mitigated
16,830
24,353
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,937
876
0
4,056
9,446
5,971
2,008
1,925
7,521
0
87,384
L
Geb
 
Geb
6,173
1,002
0
2,155
11,720
7,903
0
1,808
9,912
17,001
0
W
Nemesis
Donits
Nemesis
3,147
741
0
4,271
15,145
6,531
910
3,164
11,981
0
77,479
L
Ravana
2,976
353
0
554
1,797
637
0
79
1,718
0
40,661
L
7,509
2,117
0
2,451
8,367
2,672
37
1,482
6,885
0
45,334
L
Ah Puch
TBDBITLX
Ah Puch
7,300
0
0
3,331
9,859
4,885
0
4,305
5,335
78,311
823
W
3,268
614
2,289
6,701
12,938
7,762
948
4,126
8,812
40,600
0
W
Zhong Kui
r0nyy
Zhong Kui
4,406
438
0
3,777
8,942
6,335
0
3,376
5,566
67,920
2,438
L
Bastet
teleclaro
Bastet
1,372
343
0
807
3,175
733
0
0
3,175
0
13,340
W
Xbalanque
xAdcScrub
Xbalanque
11,305
6,358
0
3,259
7,444
2,485
2,481
1,321
6,123
0
73,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,675
Gold Earned
35,693
598
Minions Killed
322
0
Camps Cleared
0
1,606,475
Distance Traveled
1,133,112
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,377
711
158
10
0
312,230
2
L
Geb
6,919
432
14
1
0
271,258
0
W
Nemesis
9,164
573
110
7
0
380,046
0
L
Ravana
7,228
452
82
5
0
241,890
4
L
Neith
6,772
423
57
4
0
202,301
0
L
Ah Puch
9,257
579
150
9
0
309,007
6
W
Hel
9,264
579
60
4
0
279,352
7
W
Zhong Kui
9,907
619
146
9
0
339,204
3
L
Bastet
5,517
345
19
1
0
108,656
0
W
Xbalanque
9,963
623
124
8
0
295,643
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role