Player Matchup

Ix Chel
Ix Chel
Silver I
AOT Stepdad
Ix Chel
Silver I
Level 108
God Stats
5W - 7L
1,444 SR
Queue Stats
225W - 223L
1,203 MMR
Party 1
Artio
Artio
Gold V
IronicSeraph
Artio
Gold V
Level 144
God Stats
7W - 4L
1,647 SR
Queue Stats
43W - 38L
1,207 MMR
Party 1
Arachne
Arachne
Gold I
tacorific34
Arachne
Gold I
Level 131
God Stats
7W - 1L
1,755 SR
Queue Stats
185W - 161L
1,627 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,616 SR
1,346 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,395 SR
1,067 MMR
Discordia
Discordia
Silver III
 
Discordia
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold V
KiLLaKeLLz87568
Lancelot
Gold V
Level 48
God Stats
10W - 22L
1,371 SR
Queue Stats
108W - 140L
1,411 MMR
Solo
Apollo
Apollo
Bronze III
King__Mobin
Apollo
Bronze III
Level 82
God Stats
2W - 5L
1,314 SR
Queue Stats
158W - 259L
290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AOT Stepdad
Ix Chel
16
5 / 0 / 5
9,275
928
6,906
5,343
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 8
8,002
800
3,588
8,858
8,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
tacorific34
Arachne
14
5 / 4 / 4
8,998
900
12,017
11,683
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KumbhakarnaCerberusAchillesNu WaNe Zha

VS

Bans
AnhurBacchusBaron SamediKuzenboHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 3 / 3
8,037
804
6,201
6,439
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
13
3 / 3 / 1
8,285
829
8,511
9,489
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
13
0 / 5 / 3
7,701
770
2,805
8,664
2,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
5
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
3
1.17
W
Ix Chel
AOT Stepdad
Ix Chel
5
0
5
7.5
W
1
1
8
5
L
Lancelot
3
3
1
1.17
L
Apollo
0
5
3
0.3
W
Arachne
tacorific34
Arachne
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,511
Damage
17,517
25,884
Taken
24,592
16,191
Mitigated
11,646
9,761
Healing
1,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,201
226
0
0
6,439
1,771
40
2,366
3,889
21,258
573
W
Ix Chel
AOT Stepdad
Ix Chel
6,906
531
1,854
2,275
5,343
1,956
632
1,860
3,426
27,310
0
W
3,588
146
360
1,812
8,858
8,636
0
1,713
7,004
10,069
2,570
L
Lancelot
8,511
1,965
0
958
9,489
7,268
464
3,296
5,785
0
25,763
L
Apollo
2,805
1,185
0
250
8,664
2,607
0
3,249
5,005
0
26,383
W
Arachne
tacorific34
Arachne
12,017
9,094
0
3,460
11,683
5,599
0
2,374
8,794
0
37,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
24,023
120
Minions Killed
126
0
Camps Cleared
0
606,836
Distance Traveled
578,654
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,037
804
37
4
0
195,825
3
W
Ix Chel
9,275
928
58
6
0
209,455
0
W
Artio
8,002
800
24
2
0
198,184
0
L
Lancelot
8,285
829
44
4
0
203,470
0
L
Apollo
7,701
770
45
5
0
179,359
0
W
Arachne
8,998
900
38
4
0
199,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role