Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DxGamer789
Discordia
Level 84
God Stats
266W - 269L
1,477 SR
Queue Stats
689W - 755L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Megopaie
Kukulkan
Level 44
God Stats
35W - 47L
1,431 SR
Queue Stats
107W - 150L
1,450 Elo+
Solo
Medusa
Medusa
shelbhoe
Medusa
Level 47
God Stats
6W - 3L
1,696 SR
Queue Stats
121W - 118L
1,439 Elo+
Solo
Loki
Loki
sotareaper
Loki
Level 103
God Stats
5W - 6L
1,477 SR
Queue Stats
135W - 144L
1,428 Elo+
Solo
Team Averages
Level 82
1,516 SR
1,453 Elo+

VS

Team Averages
Level 109
1,602 SR
1,492 Elo+
Artemis
Artemis
AmazingCircle48
Artemis
Level 55
God Stats
8W - 1L
1,774 SR
Queue Stats
180W - 80L
1,495 Elo+
Solo
Khepri
Khepri
De_Scott29
Khepri
Level 152
God Stats
25W - 28L
1,464 SR
Queue Stats
909W - 951L
1,511 Elo+
Solo
Cabrakan
Cabrakan
TheTundraWookie
Cabrakan
Level 81
God Stats
15W - 9L
1,613 SR
Queue Stats
170W - 180L
1,478 Elo+
Solo
Kukulkan
Kukulkan
arctic_panther84
Kukulkan
Level 145
God Stats
5W - 2L
1,569 SR
Queue Stats
13W - 7L
1,569 Elo+
Solo
Cu Chulainn
Cu Chulainn
thekuadrakill
Cu Chulainn
Level 110
God Stats
2W - 1L
1,588 SR
Queue Stats
63W - 75L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 5 / 1
6,688
955
3,447
7,802
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
DxGamer789
Discordia
11
0 / 1 / 0
6,406
915
3,344
2,598
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Megopaie
Kukulkan
12
1 / 5 / 0
6,978
997
6,426
8,949
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
shelbhoe
Medusa
12
0 / 3 / 1
6,911
987
3,585
10,420
3,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 1 / 0
6,765
966
4,189
6,921
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 10
8,093
1,156
7,724
3,728
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
De_Scott29
Khepri
13
1 / 1 / 10
7,424
1,061
2,972
5,123
2,833
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
13
5 / 0 / 8
9,095
1,299
6,501
6,937
8,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 0 / 10
8,228
1,175
7,791
2,739
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
thekuadrakill
Cu Chulainn
13
2 / 0 / 8
7,546
1,078
9,057
6,774
7,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
15
15
Deaths
1
2
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
1
0.1
W
5
0
10
10
W
Khepri
De_Scott29
Khepri
1
1
10
6
L
Discordia
DxGamer789
Discordia
0
1
0
0
L
Kukulkan
Megopaie
Kukulkan
1
5
0
0.2
W
Cabrakan
5
0
8
9
W
2
0
10
7
L
Medusa
shelbhoe
Medusa
0
3
1
0.17
L
0
1
0
0
W
Cu Chulainn
thekuadrakill
Cu Chulainn
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,991
Damage
34,045
36,690
Taken
25,301
13,531
Mitigated
21,718
2,424
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,447
32
0
1,053
7,802
3,849
0
4,106
3,696
11,166
368
W
7,724
4,628
0
1,711
3,728
1,402
0
2,012
1,716
0
17,286
W
Khepri
De_Scott29
Khepri
2,972
200
175
396
5,123
2,833
0
3,385
1,738
7,164
1,197
L
Discordia
DxGamer789
Discordia
3,344
0
0
446
2,598
790
0
1,565
1,033
8,762
0
L
Kukulkan
Megopaie
Kukulkan
6,426
769
0
0
8,949
2,988
0
3,918
5,031
15,521
0
W
Cabrakan
6,501
893
0
536
6,937
8,764
0
3,600
3,337
12,774
0
W
7,791
89
0
0
2,739
1,043
0
1,523
1,216
30,052
0
L
Medusa
shelbhoe
Medusa
3,585
1,423
76
683
10,420
3,661
0
3,575
6,845
0
18,476
L
4,189
435
0
166
6,921
2,243
0
3,890
3,031
0
15,853
W
Cu Chulainn
thekuadrakill
Cu Chulainn
9,057
1,974
0
813
6,774
7,676
0
2,693
4,081
0
17,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
40,386
106
Minions Killed
119
4
Camps Cleared
6
567,520
Distance Traveled
692,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,688
955
10
1
1
116,504
0
W
Artemis
8,093
1,156
15
2
0
137,289
0
W
Khepri
7,424
1,061
18
3
1
126,211
0
L
Discordia
6,406
915
22
3
0
88,923
0
L
Kukulkan
6,978
997
20
3
1
116,368
0
W
Cabrakan
9,095
1,299
20
3
0
125,802
0
W
Kukulkan
8,228
1,175
50
7
4
145,080
0
L
Medusa
6,911
987
39
6
0
109,761
0
L
Loki
6,765
966
15
2
2
135,964
0
W
Cu Chulainn
7,546
1,078
16
2
1
157,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role