Player Matchup

Hera
Hera
Apollo Creede
Hera
Level 160
God Stats
2W - 1L
1,496 SR
Queue Stats
356W - 386L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Lartize
Baron Samedi
Level 257
God Stats
5W - 6L
1,439 SR
Queue Stats
924W - 855L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
MoneyComesFirst
Ah Puch
Level 127
God Stats
20W - 9L
1,765 SR
Queue Stats
944W - 846L
1,524 Elo+
Party 1
Susano
Susano
geranimo17
Susano
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
482W - 481L
1,584 Elo+
Solo
Bacchus
Bacchus
lOberyn
Bacchus
Level 158
God Stats
17W - 6L
1,744 SR
Queue Stats
547W - 520L
1,521 Elo+
Solo
Team Averages
Level 172
1,589 SR
1,517 Elo+

VS

Team Averages
Level 147
1,519 SR
1,534 Elo+
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Enk0r3
Poseidon
Level 151
God Stats
0W - 2L
1,447 SR
Queue Stats
52W - 51L
1,522 Elo+
Party 2
Vamana
Vamana
Flawléss
Vamana
Level 158
God Stats
1W - 1L
1,737 SR
Queue Stats
116W - 96L
1,527 Elo+
Party 2
Olorun
Olorun
KuroEvo
Olorun
Level 179
God Stats
0W - 1L
1,286 SR
Queue Stats
120W - 108L
1,589 Elo+
Party 2
Kali
Kali
darksiners
Kali
Level 118
God Stats
2W - 2L
1,623 SR
Queue Stats
222W - 194L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,597
860
6,791
4,722
2,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Lartize
Baron Samedi
14
1 / 1 / 9
8,790
879
4,577
7,669
8,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
3 / 1 / 6
8,395
840
8,524
3,885
1,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
geranimo17
Susano
14
4 / 3 / 7
8,732
873
4,128
5,950
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
lOberyn
Bacchus
16
6 / 1 / 7
9,818
982
6,847
9,031
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 4 / 2
6,961
696
3,133
7,217
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Enk0r3
Poseidon
11
0 / 4 / 2
6,327
633
2,204
4,905
1,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Flawléss
Vamana
15
1 / 2 / 4
7,508
751
3,146
6,981
6,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
KuroEvo
Olorun
11
1 / 1 / 1
6,472
647
1,621
5,436
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
2 / 4 / 0
6,974
697
3,499
8,019
3,048
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
15
Kills
5
8
Deaths
15
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
4
2
0.5
W
1
2
8
2.5
L
Poseidon
Enk0r3
Poseidon
0
4
2
0.25
L
Vamana
Flawléss
Vamana
1
2
4
1.5
L
Olorun
KuroEvo
Olorun
1
1
1
1.5
W
Baron Samedi
Lartize
Baron Samedi
1
1
9
5.5
W
3
1
6
6
L
2
4
0
0.5
W
Susano
geranimo17
Susano
4
3
7
2.5
W
Bacchus
lOberyn
Bacchus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,867
Damage
13,603
31,257
Taken
32,558
26,144
Mitigated
15,930
11,439
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,133
545
294
1,093
7,217
2,472
0
5,741
1,476
9,589
0
W
6,791
1,607
295
995
4,722
2,510
2,021
844
3,842
26,774
832
L
Poseidon
Enk0r3
Poseidon
2,204
287
0
35
4,905
1,609
0
4,604
301
9,252
0
L
Vamana
Flawléss
Vamana
3,146
515
0
425
6,981
6,746
0
5,745
1,236
0
19,130
L
Olorun
KuroEvo
Olorun
1,621
495
3,740
3,079
5,436
2,055
0
4,474
962
8,624
0
W
Baron Samedi
Lartize
Baron Samedi
4,577
231
2,421
2,735
7,669
8,333
621
1,342
6,171
15,205
612
W
8,524
74
0
721
3,885
1,742
741
220
3,622
15,884
1,083
L
3,499
1,097
0
2,073
8,019
3,048
0
5,887
2,132
0
8,873
W
Susano
geranimo17
Susano
4,128
746
304
282
5,950
3,333
315
2,182
3,726
0
8,473
W
Bacchus
lOberyn
Bacchus
6,847
437
616
3,070
9,031
10,226
612
2,370
6,512
12,481
991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,332
Gold Earned
34,242
125
Minions Killed
113
0
Camps Cleared
0
877,915
Distance Traveled
897,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,961
696
19
2
0
190,108
0
W
Hera
8,597
860
53
5
0
177,969
0
L
Poseidon
6,327
633
29
3
0
176,912
0
L
Vamana
7,508
751
38
4
0
190,596
0
L
Olorun
6,472
647
20
2
0
149,865
0
W
Baron Samedi
8,790
879
18
2
0
182,003
0
W
Ah Puch
8,395
840
21
2
0
148,781
0
L
Kali
6,974
697
7
1
0
190,486
0
W
Susano
8,732
873
12
1
0
161,413
0
W
Bacchus
9,818
982
21
2
0
207,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role