Player Matchup

Cerberus
Cerberus
Diamond V
Mapuche99
Cerberus
Diamond V
Level 108
God Stats
5W - 3L
1,702 SR
Queue Stats
529W - 519L
2,029 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Skyyzzzle
Hou Yi
Platinum I
Level 89
God Stats
19W - 19L
1,594 SR
Queue Stats
192W - 189L
1,916 MMR
Party 1
Persephone
Persephone
Platinum V
XxCSCBxX
Persephone
Platinum V
Level 103
God Stats
13W - 16L
1,540 SR
Queue Stats
254W - 251L
1,710 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 100
1,612 SR
1,885 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,633 SR
1,911 MMR
Artio
Artio
Platinum V
Armyvetmack
Artio
Platinum V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 58L
1,689 MMR
Solo
Neith
Neith
Platinum IV
EL_ITALO_RD
Neith
Platinum IV
Level 155
God Stats
4W - 3L
1,641 SR
Queue Stats
373W - 377L
1,722 MMR
Solo
Yu Huang
Yu Huang
Diamond II
SplitFireSword
Yu Huang
Diamond II
Level 180
God Stats
8W - 3L
1,759 SR
Queue Stats
86W - 66L
2,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mapuche99
Cerberus
18
1 / 2 / 5
10,864
724
8,784
20,452
24,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Skyyzzzle
Hou Yi
17
6 / 5 / 1
11,229
749
8,604
13,796
4,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
XxCSCBxX
Persephone
18
1 / 5 / 6
11,598
773
11,930
11,649
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
CthulhuKuzenboAchillesFafnirNe Zha

VS

Bans
GebKumbhakarnaPoseidonXing TianDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
11,327
755
7,815
18,603
21,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 0 / 4
13,131
875
16,228
9,705
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
18
4 / 6 / 7
12,694
846
16,172
12,430
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
8
Kills
12
12
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
W
6
0
4
8
L
Cerberus
Mapuche99
Cerberus
1
2
5
1.75
L
Hou Yi
Skyyzzzle
Hou Yi
6
5
1
1.3
W
Yu Huang
4
6
7
1.25
L
Persephone
XxCSCBxX
Persephone
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,318
Damage
40,215
45,897
Taken
40,738
32,751
Mitigated
29,636
9,894
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,815
574
134
3,539
18,603
21,328
252
7,955
10,398
17,915
388
W
16,228
5,847
0
6,445
9,705
3,872
2,359
6,571
3,134
0
61,651
L
Cerberus
Mapuche99
Cerberus
8,784
443
0
6,724
20,452
24,433
0
6,717
12,775
38,566
0
L
Hou Yi
Skyyzzzle
Hou Yi
8,604
4,721
0
535
13,796
4,769
1,161
8,310
4,571
0
18,548
W
Yu Huang
16,172
658
0
546
12,430
4,436
749
5,893
6,447
58,736
2,258
L
Persephone
XxCSCBxX
Persephone
11,930
193
0
2,635
11,649
3,549
400
5,636
5,244
50,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
37,152
173
Minions Killed
203
0
Camps Cleared
0
750,928
Distance Traveled
801,412
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,327
755
14
1
0
303,899
0
W
Neith
13,131
875
96
6
0
259,020
0
L
Cerberus
10,864
724
49
3
0
272,087
1
L
Hou Yi
11,229
749
32
2
0
240,458
0
W
Yu Huang
12,694
846
93
6
0
238,493
2
L
Persephone
11,598
773
92
6
0
238,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role