Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Sherlock_Holme42
Ah Muzen Cab
Level 45
God Stats
20W - 32L
1,324 SR
Queue Stats
77W - 103L
1,291 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WhiteBoiChris1
Kumbhakarna
Level 75
God Stats
17W - 10L
1,520 SR
Queue Stats
112W - 122L
1,393 Elo+
Solo
Bakasura
Bakasura
super_mug5
Bakasura
Level 37
God Stats
26W - 27L
1,438 SR
Queue Stats
54W - 84L
1,277 Elo+
Party 1
Team Averages
Level 52
1,427 SR
1,321 Elo+

VS

Team Averages
Level 83
1,440 SR
1,244 Elo+
Merlin
Merlin
BunnyWitDaGunny
Merlin
Level 82
God Stats
7W - 16L
1,500 SR
Queue Stats
46W - 58L
1,133 Elo+
Solo
Medusa
Medusa
Sir_Pepper_Roni
Medusa
Level 129
God Stats
9W - 11L
1,445 SR
Queue Stats
62W - 70L
1,371 Elo+
Solo
Cabrakan
Cabrakan
Valentinbrouch
Cabrakan
Level 38
God Stats
3W - 5L
1,376 SR
Queue Stats
46W - 67L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sherlock_Holme42
Ah Muzen Cab
14
0 / 5 / 5
8,988
691
7,646
11,520
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kumbhakarna
WhiteBoiChris1
Kumbhakarna
17
2 / 1 / 5
10,380
798
9,589
16,785
16,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
super_mug5
Bakasura
17
5 / 2 / 2
11,126
856
10,368
10,347
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,687
745
8,145
9,358
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 1 / 1
9,503
731
8,889
7,945
2,776
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
15
3 / 2 / 4
9,460
728
12,476
14,033
13,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
7
Kills
8
8
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Ah Muzen Cab
Sherlock_Holme42
Ah Muzen Cab
0
5
5
0.5
L
4
1
1
4.5
L
Cabrakan
3
2
4
2.5
W
Kumbhakarna
WhiteBoiChris1
Kumbhakarna
2
1
5
4.5
W
Bakasura
super_mug5
Bakasura
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,603
Damage
29,510
38,652
Taken
31,336
25,390
Mitigated
19,403
6,857
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,145
863
0
709
9,358
3,419
0
3,296
6,022
29,383
0
W
Ah Muzen Cab
Sherlock_Holme42
Ah Muzen Cab
7,646
3,809
0
964
11,520
3,727
602
7,428
4,092
0
24,473
L
8,889
5,119
314
504
7,945
2,776
0
3,414
4,221
0
30,297
L
Cabrakan
12,476
2,149
180
4,348
14,033
13,208
0
1,860
10,852
29,927
2,258
W
Kumbhakarna
WhiteBoiChris1
Kumbhakarna
9,589
455
0
1,879
16,785
16,273
0
8,967
7,818
32,265
2,484
W
Bakasura
super_mug5
Bakasura
10,368
7,731
0
4,014
10,347
5,390
78
3,446
6,901
0
38,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
28,650
173
Minions Killed
140
0
Camps Cleared
0
722,540
Distance Traveled
596,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,687
745
47
4
0
196,608
0
W
Ah Muzen Cab
8,988
691
39
3
0
237,782
0
L
Medusa
9,503
731
40
3
0
184,684
0
L
Cabrakan
9,460
728
53
4
0
215,363
0
W
Kumbhakarna
10,380
798
57
4
0
234,857
0
W
Bakasura
11,126
856
77
6
0
249,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role