Player Matchup

Kuzenbo
Kuzenbo
Diamond II
Genesis550
Kuzenbo
Diamond II
Level 79
God Stats
2W - 1L
1,696 SR
Queue Stats
37W - 18L
2,432 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
PommesPanzer-227
Kumbhakarna
Diamond IV
Level 127
God Stats
4W - 1L
1,610 SR
Queue Stats
105W - 70L
1,836 MMR
Party 1
Artemis
Artemis
Platinum IV
iEmoKid
Artemis
Platinum IV
Level 219
God Stats
8W - 7L
1,529 SR
Queue Stats
1,746W - 1,607L
1,769 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,612 SR
2,012 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,550 SR
1,536 MMR
Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Krooxn
Sun Wukong
Platinum V
Level 145
God Stats
16W - 21L
1,543 SR
Queue Stats
303W - 335L
1,647 MMR
Solo
Anubis
Anubis
Bronze III
nikushaq
Anubis
Bronze III
Level 87
God Stats
1W - 2L
1,609 SR
Queue Stats
3W - 5L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Genesis550
Kuzenbo
16
4 / 1 / 6
9,868
897
11,655
11,223
12,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
PommesPanzer-227
Kumbhakarna
16
5 / 1 / 4
9,904
900
8,980
13,906
11,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Artemis
iEmoKid
Artemis
15
1 / 0 / 9
8,887
808
11,440
5,490
2,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
SerqetAresFafnirPersephoneHou Yi

VS

Bans
RaijinDiscordiaAnhurThothXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 3 / 2
7,653
696
6,651
12,698
13,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Krooxn
Sun Wukong
14
2 / 2 / 0
8,121
738
8,143
15,245
12,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
nikushaq
Anubis
13
0 / 5 / 1
7,780
707
6,042
8,992
3,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
2
0.33
W
Kuzenbo
Genesis550
Kuzenbo
4
1
6
7
L
Sun Wukong
Krooxn
Sun Wukong
2
2
0
1
W
Kumbhakarna
PommesPanzer-227
Kumbhakarna
5
1
4
7
W
Artemis
iEmoKid
Artemis
1
0
9
5.5
L
Anubis
nikushaq
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,075
Damage
20,836
30,619
Taken
36,935
26,276
Mitigated
30,111
10,766
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,651
1,708
998
3,442
12,698
13,419
0
6,152
5,442
15,849
1,203
W
Kuzenbo
Genesis550
Kuzenbo
11,655
3,296
0
3,892
11,223
12,699
342
4,668
6,278
28,420
2,532
L
Sun Wukong
Krooxn
Sun Wukong
8,143
1,384
0
4,328
15,245
12,712
0
5,644
8,744
0
30,884
W
Kumbhakarna
PommesPanzer-227
Kumbhakarna
8,980
616
0
3,071
13,906
11,446
221
5,685
7,816
34,570
1,145
W
Artemis
iEmoKid
Artemis
11,440
5,770
0
3,803
5,490
2,131
1,554
2,064
3,163
0
33,645
L
Anubis
nikushaq
Anubis
6,042
242
0
1,945
8,992
3,980
0
4,885
3,554
26,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,659
Gold Earned
23,554
145
Minions Killed
120
0
Camps Cleared
0
655,462
Distance Traveled
498,123
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,653
696
21
2
0
152,100
0
W
Kuzenbo
9,868
897
30
3
0
215,385
1
L
Sun Wukong
8,121
738
44
4
0
181,553
0
W
Kumbhakarna
9,904
900
65
6
0
227,212
0
W
Artemis
8,887
808
50
5
0
212,865
0
L
Anubis
7,780
707
55
5
0
164,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role