Player Matchup

Heimdallr
Heimdallr
Silver I
Arceus767
Heimdallr
Silver I
Level 99
God Stats
2W - 5L
1,368 SR
Queue Stats
37W - 43L
1,270 MMR
Solo
Hera
Hera
Gold V
Fatkidpunchrr
Hera
Gold V
Level 60
God Stats
7W - 2L
1,749 SR
Queue Stats
101W - 107L
1,335 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
HFields80
Kuzenbo
Silver I
Level 158
God Stats
54W - 23L
1,680 SR
Queue Stats
379W - 405L
1,198 MMR
Solo
Ne Zha
Ne Zha
Gold IV
YallSoft
Ne Zha
Gold IV
Level 65
God Stats
5W - 5L
1,564 SR
Queue Stats
48W - 54L
1,243 MMR
Solo
Jormungandr
Jormungandr
Gold V
foxwarrior112
Jormungandr
Gold V
Level 153
God Stats
283W - 146L
1,614 SR
Queue Stats
1,076W - 1,093L
1,328 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,595 SR
1,275 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,549 SR
1,305 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
KyySoulo
Zeus
Silver I
Level 242
God Stats
0W - 1L
1,664 SR
Queue Stats
392W - 394L
1,238 MMR
Solo
Ares
Ares
Silver V
Recoil US
Ares
Silver V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,297 MMR
Solo
Hun Batz
Hun Batz
Silver I
gAuG3rYd3R
Hun Batz
Silver I
Level 86
God Stats
54W - 39L
1,566 SR
Queue Stats
251W - 280L
1,190 MMR
Solo
Ishtar
Ishtar
Gold V
kwansu_dude
Ishtar
Gold V
Level 117
God Stats
28W - 23L
1,515 SR
Queue Stats
90W - 90L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arceus767
Heimdallr
14
2 / 1 / 1
8,047
575
7,019
7,693
2,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 1 / 4
9,339
667
6,796
5,133
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
HFields80
Kuzenbo
12
1 / 0 / 6
7,788
556
5,759
7,968
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
YallSoft
Ne Zha
13
3 / 1 / 7
8,230
588
8,745
8,747
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
foxwarrior112
Jormungandr
17
4 / 1 / 2
10,382
742
8,131
10,326
5,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
CabrakanArachneAgniAnubisCharybdis

VS

Bans
SetAthenaSurtrSusanoCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 4 / 0
7,086
506
3,975
7,891
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
12
0 / 4 / 2
6,460
461
6,677
10,983
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
8
0 / 5 / 0
5,429
388
2,273
14,070
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
gAuG3rYd3R
Hun Batz
15
2 / 2 / 1
7,581
542
3,407
10,060
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
12
0 / 1 / 2
6,711
479
6,255
8,388
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
4
4
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
0
0.5
W
Heimdallr
Arceus767
Heimdallr
2
1
1
2.5
W
6
1
4
8
W
Kuzenbo
HFields80
Kuzenbo
1
0
6
4
L
Zeus
0
4
2
0.25
L
Ares
0
5
0
0
W
Ne Zha
YallSoft
Ne Zha
3
1
7
6.5
W
Jormungandr
foxwarrior112
Jormungandr
4
1
2
5
L
Hun Batz
gAuG3rYd3R
Hun Batz
2
2
1
1.25
L
Ishtar
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
22,587
39,867
Taken
51,392
21,279
Mitigated
21,495
11,941
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,975
49
90
525
7,891
2,303
0
3,458
4,433
47,555
0
W
Heimdallr
Arceus767
Heimdallr
7,019
3,268
0
4,062
7,693
2,654
188
1,283
6,410
0
70,212
W
6,796
1,015
0
522
5,133
1,720
400
2,110
2,941
60,496
1,157
W
Kuzenbo
HFields80
Kuzenbo
5,759
2,438
0
3,705
7,968
7,807
128
2,764
5,091
20,583
1,584
L
Zeus
6,677
1,665
0
4,384
10,983
4,494
0
6,504
4,479
42,219
0
L
Ares
2,273
171
0
1,446
14,070
8,214
0
6,212
7,858
11,075
630
W
Ne Zha
YallSoft
Ne Zha
8,745
2,180
0
1,704
8,747
3,273
0
1,666
7,048
0
54,570
W
Jormungandr
foxwarrior112
Jormungandr
8,131
2,890
0
1,948
10,326
5,825
784
4,825
5,090
85,466
3,678
L
Hun Batz
gAuG3rYd3R
Hun Batz
3,407
363
0
625
10,060
3,622
0
2,744
7,316
0
65,301
L
Ishtar
6,255
3,221
0
3,922
8,388
2,862
0
1,545
6,843
0
51,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,786
Gold Earned
33,267
512
Minions Killed
386
0
Camps Cleared
0
1,441,780
Distance Traveled
1,395,779
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,086
506
99
7
0
290,307
4
W
Heimdallr
8,047
575
119
9
0
266,162
3
W
Hera
9,339
667
111
8
0
284,198
1
W
Kuzenbo
7,788
556
29
2
0
289,068
7
L
Zeus
6,460
461
74
5
0
239,131
0
L
Ares
5,429
388
9
1
0
269,717
0
W
Ne Zha
8,230
588
89
6
0
320,954
0
W
Jormungandr
10,382
742
164
12
0
281,398
4
L
Hun Batz
7,581
542
97
7
0
315,457
0
L
Ishtar
6,711
479
107
8
0
281,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role