Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
L0YALXZ
Chaac
Level 149
God Stats
8W - 11L
1,441 SR
Queue Stats
97W - 112L
1,426 Elo+
Solo
Charon
Charon
MagillaGilla
Charon
Level 166
God Stats
0W - 3L
1,591 SR
Queue Stats
4W - 14L
1,284 Elo+
Solo
Ra
Ra
RamadonSteve
Ra
Level 121
God Stats
31W - 19L
1,664 SR
Queue Stats
258W - 262L
1,544 Elo+
Solo
Mercury
Mercury
jaime500165
Mercury
Level 61
God Stats
11W - 16L
1,413 SR
Queue Stats
325W - 322L
1,478 Elo+
Solo
Team Averages
Level 128
1,522 SR
1,446 Elo+

VS

Team Averages
Level 103
1,474 SR
1,508 Elo+
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BustaBrown713
Jormungandr
Level 84
God Stats
7W - 13L
1,416 SR
Queue Stats
120W - 117L
1,529 Elo+
Solo
Arachne
Arachne
Duckwarrior12
Arachne
Level 120
God Stats
6W - 7L
1,449 SR
Queue Stats
149W - 150L
1,536 Elo+
Solo
Yu Huang
Yu Huang
SooEnvy
Yu Huang
Level 106
God Stats
21W - 21L
1,503 SR
Queue Stats
117W - 107L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
WydinStepGod
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 2
6,822
853
5,029
4,494
1,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
L0YALXZ
Chaac
11
0 / 1 / 0
6,421
803
2,926
4,525
3,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon
12
1 / 3 / 1
6,783
848
3,199
8,018
4,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
6,213
777
1,384
3,790
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
jaime500165
Mercury
13
3 / 4 / 0
7,203
900
4,844
6,621
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 1 / 5
7,719
965
6,152
8,426
6,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
BustaBrown713
Jormungandr
12
1 / 2 / 5
6,983
873
3,654
8,788
6,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Arachne
13
2 / 0 / 2
7,684
961
1,927
4,811
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Yu Huang
SooEnvy
Yu Huang
14
3 / 0 / 3
7,791
974
6,236
5,840
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
WydinStepGod
Baron Samedi
14
1 / 1 / 3
7,568
946
5,106
4,562
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
10
10
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
2
1
W
King Arthur
 
King Arthur
3
1
5
5.5
W
Jormungandr
BustaBrown713
Jormungandr
1
2
5
1.75
W
Arachne
2
0
2
3
L
Chaac
L0YALXZ
Chaac
0
1
0
0
L
Charon
1
3
1
0.5
L
0
2
0
0
W
Yu Huang
SooEnvy
Yu Huang
3
0
3
4.5
W
Baron Samedi
WydinStepGod
Baron Samedi
1
1
3
2.5
L
Mercury
jaime500165
Mercury
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,382
Damage
23,075
27,448
Taken
32,427
12,097
Mitigated
19,204
6,641
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,029
1,947
0
1,552
4,494
1,358
0
1,536
2,808
0
22,611
W
King Arthur
 
King Arthur
6,152
506
0
650
8,426
6,192
411
716
7,472
0
19,948
W
Jormungandr
BustaBrown713
Jormungandr
3,654
507
170
781
8,788
6,709
668
1,331
7,324
11,619
0
W
Arachne
1,927
1,308
0
1,393
4,811
2,018
2,065
805
3,977
0
12,495
L
Chaac
L0YALXZ
Chaac
2,926
258
0
1,490
4,525
3,081
0
1,756
2,628
0
10,539
L
Charon
3,199
523
0
669
8,018
4,510
0
5,134
2,606
10,055
577
L
1,384
0
840
1,566
3,790
1,260
0
2,313
1,279
7,294
0
W
Yu Huang
SooEnvy
Yu Huang
6,236
173
0
1,615
5,840
2,077
1,658
241
5,461
23,596
0
W
Baron Samedi
WydinStepGod
Baron Samedi
5,106
588
684
1,213
4,562
2,208
1,172
861
3,479
22,223
0
L
Mercury
jaime500165
Mercury
4,844
1,253
0
524
6,621
1,888
0
3,394
3,131
0
15,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,442
Gold Earned
37,745
136
Minions Killed
176
0
Camps Cleared
0
638,148
Distance Traveled
853,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,822
853
44
6
0
118,429
0
W
King Arthur
7,719
965
35
4
0
182,584
0
W
Jormungandr
6,983
873
25
3
0
166,961
0
W
Arachne
7,684
961
28
4
0
179,668
0
L
Chaac
6,421
803
24
3
0
80,868
0
L
Charon
6,783
848
22
3
0
158,605
0
L
Ra
6,213
777
20
3
0
117,270
0
W
Yu Huang
7,791
974
47
6
0
157,357
0
W
Baron Samedi
7,568
946
41
5
0
167,032
0
L
Mercury
7,203
900
26
3
0
162,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role