Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dark_Sprinter87
Vulcan
Level 45
God Stats
4W - 2L
1,487 SR
Queue Stats
21W - 44L
1,330 Elo+
Solo
Fenrir
Fenrir
Embalmedloki
Fenrir
Level 121
God Stats
2W - 11L
1,140 SR
Queue Stats
106W - 183L
1,323 Elo+
Solo
Loki
Loki
NOSLlNOEL
Loki
Level 163
God Stats
13W - 18L
1,439 SR
Queue Stats
160W - 148L
1,498 Elo+
Solo
Olorun
Olorun
NxtGenShtShow
Olorun
Level 88
God Stats
9W - 6L
1,652 SR
Queue Stats
405W - 412L
1,420 Elo+
Solo
Team Averages
Level 113
1,444 SR
1,414 Elo+

VS

Team Averages
Level 80
1,504 SR
1,443 Elo+
Susano
Susano
Alexsander1234
Susano
Level 110
God Stats
2W - 2L
1,359 SR
Queue Stats
35W - 29L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Brackling41
Baron Samedi
Level 69
God Stats
8W - 10L
1,402 SR
Queue Stats
93W - 96L
1,441 Elo+
Solo
Danzaburou
Danzaburou
ButterSniper14
Danzaburou
Level 68
God Stats
3W - 1L
1,814 SR
Queue Stats
20W - 21L
1,423 Elo+
Party 1
Athena
Athena
SoloisticSiren
Athena
Level 107
God Stats
1W - 1L
1,256 SR
Queue Stats
20W - 22L
1,418 Elo+
Party 1
Hades
Hades
keyboardmosh
Hades
Level 45
God Stats
8W - 2L
1,691 SR
Queue Stats
57W - 63L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 0
5,611
561
2,552
5,080
3,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 6 / 0
4,875
488
5,220
5,608
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
1 / 5 / 0
5,097
510
1,310
8,306
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
10
1 / 2 / 2
5,575
558
2,756
7,647
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 3 / 0
5,597
560
5,585
6,733
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
5,966
597
2,529
7,354
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
Brackling41
Baron Samedi
10
5 / 2 / 5
6,232
623
7,287
5,283
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ButterSniper14
Danzaburou
11
5 / 0 / 0
6,494
649
4,065
3,342
987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 7
5,283
528
3,967
10,258
8,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 1
5,317
532
2,819
5,448
1,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
17
17
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
W
6
0
1
6.5
W
Baron Samedi
Brackling41
Baron Samedi
5
2
5
3.75
W
Danzaburou
ButterSniper14
Danzaburou
5
0
0
5
L
0
6
0
0
L
Fenrir
1
5
0
0.2
L
Loki
1
2
2
1
L
2
3
0
0.67
W
1
2
7
2.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
20,667
33,374
Taken
31,685
12,542
Mitigated
15,787
6,300
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,552
149
0
1,167
5,080
3,721
0
2,819
2,261
25,727
1,575
W
2,529
517
0
4,737
7,354
2,115
0
671
6,683
0
34,290
W
Baron Samedi
Brackling41
Baron Samedi
7,287
858
152
1,326
5,283
1,952
49
2,882
2,401
35,053
558
W
Danzaburou
ButterSniper14
Danzaburou
4,065
2,091
0
1,439
3,342
987
268
1,053
2,289
0
34,735
L
5,220
788
0
0
5,608
1,740
0
4,005
1,603
24,976
749
L
Fenrir
1,310
256
0
370
8,306
2,853
0
4,020
4,286
0
19,609
L
Loki
2,756
581
0
2,058
7,647
1,937
0
1,903
5,744
0
33,101
L
5,585
3,062
100
2,605
6,733
2,291
0
1,254
5,479
30,954
702
W
3,967
1,863
192
995
10,258
8,761
0
6,067
4,191
15,913
0
W
2,819
0
65
1,676
5,448
1,972
0
2,388
3,060
27,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,755
Gold Earned
29,292
254
Minions Killed
268
0
Camps Cleared
0
899,299
Distance Traveled
985,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,611
561
73
7
0
142,479
0
W
Susano
5,966
597
62
6
0
224,471
0
W
Baron Samedi
6,232
623
53
5
0
171,555
0
W
Danzaburou
6,494
649
69
7
0
178,015
0
L
Vulcan
4,875
488
38
4
0
202,843
0
L
Fenrir
5,097
510
35
4
0
161,199
0
L
Loki
5,575
558
60
6
0
220,652
0
L
Olorun
5,597
560
48
5
0
172,126
0
W
Athena
5,283
528
20
2
0
221,278
0
W
Hades
5,317
532
64
6
0
190,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role