Player Matchup

Hera
Hera
Bigblack768087
Hera
Level 106
God Stats
6W - 4L
1,624 SR
Queue Stats
110W - 108L
1,522 Elo+
Solo
Ymir
Ymir
CHEF CLAPPIN
Ymir
Level 155
God Stats
6W - 1L
1,854 SR
Queue Stats
70W - 64L
1,523 Elo+
Party 1
Hel
Hel
IceyRyann
Hel
Level 155
God Stats
1W - 1L
1,592 SR
Queue Stats
14W - 6L
1,672 Elo+
Party 1
Arachne
Arachne
KrypticWrath
Arachne
Level 141
God Stats
25W - 21L
1,573 SR
Queue Stats
45W - 43L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
PantherLily3714
Cernunnos
Level 157
God Stats
34W - 18L
1,684 SR
Queue Stats
415W - 393L
1,449 Elo+
Solo
Team Averages
Level 143
1,665 SR
1,532 Elo+

VS

Team Averages
Level 160
1,535 SR
1,500 Elo+
Sol
Sol
Alexonism
Sol
Level 171
God Stats
47W - 45L
1,521 SR
Queue Stats
744W - 692L
1,530 Elo+
Solo
Nox
Nox
Alher
Nox
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 141L
1,450 Elo+
Party 2
Fafnir
Fafnir
Deathdeal94
Fafnir
Level 144
God Stats
5W - 11L
1,416 SR
Queue Stats
180W - 174L
1,487 Elo+
Solo
Loki
Loki
JesusCuco99
Loki
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 28L
1,540 Elo+
Solo
Hercules
Hercules
TsD Alex S
Hercules
Level 208
God Stats
0W - 1L
1,521 SR
Queue Stats
39W - 41L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 11
7,798
459
7,136
10,542
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
3 / 0 / 8
10,530
619
11,472
13,528
13,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 0 / 9
11,168
657
18,244
13,420
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
KrypticWrath
Arachne
16
9 / 1 / 5
10,455
615
8,073
12,091
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
PantherLily3714
Cernunnos
14
4 / 1 / 6
8,862
521
8,433
10,179
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,129
478
11,547
12,748
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nox
Alher
Nox
14
0 / 5 / 2
8,376
493
3,534
11,794
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
12
2 / 3 / 2
8,131
478
5,721
16,243
19,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 6 / 0
8,086
476
3,530
14,499
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
TsD Alex S
Hercules
14
0 / 4 / 0
8,094
476
6,186
18,151
13,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
22
Kills
4
4
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Nox
Alher
Nox
0
5
2
0.2
W
0
2
11
2.75
W
3
0
8
7
L
Fafnir
2
3
2
1
W
6
0
9
10.5
L
0
6
0
0
W
Arachne
KrypticWrath
Arachne
9
1
5
11.5
W
Cernunnos
PantherLily3714
Cernunnos
4
1
6
7
L
Hercules
TsD Alex S
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,358
Damage
30,518
59,760
Taken
73,435
37,606
Mitigated
45,152
25,586
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,547
4,728
0
5,833
12,748
3,982
0
4,670
7,992
68,307
10,550
L
Nox
Alher
Nox
3,534
636
0
500
11,794
3,712
70
8,473
3,321
58,701
1,568
W
7,136
1,266
0
1,602
10,542
7,058
579
7,063
3,433
32,641
0
W
11,472
1,967
0
3,101
13,528
13,648
108
1,792
11,354
68,620
4,823
L
Fafnir
5,721
1,154
0
3,127
16,243
19,112
382
6,825
9,354
20,623
0
W
18,244
1,112
6,636
7,638
13,420
7,002
75
3,151
10,190
104,806
560
L
3,530
217
0
5,122
14,499
4,743
0
4,816
9,645
0
71,028
W
Arachne
KrypticWrath
Arachne
8,073
4,894
0
3,992
12,091
5,809
511
2,410
9,641
0
61,932
W
Cernunnos
PantherLily3714
Cernunnos
8,433
3,200
0
2,617
10,179
4,089
793
6,206
3,927
0
56,523
L
Hercules
TsD Alex S
Hercules
6,186
1,630
0
4,696
18,151
13,603
0
10,131
7,208
0
49,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,813
Gold Earned
40,816
535
Minions Killed
521
0
Camps Cleared
0
1,802,805
Distance Traveled
1,705,372
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,129
478
134
8
0
311,113
1
L
Nox
8,376
493
124
7
0
337,149
3
W
Hera
7,798
459
45
3
0
341,377
0
W
Ymir
10,530
619
134
8
0
311,235
4
L
Fafnir
8,131
478
28
2
0
333,325
4
W
Hel
11,168
657
158
9
0
379,830
4
L
Loki
8,086
476
140
8
0
388,067
0
W
Arachne
10,455
615
97
6
0
428,696
1
W
Cernunnos
8,862
521
101
6
0
341,667
8
L
Hercules
8,094
476
95
6
0
335,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role