Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FlatCalf9709619
Hun Batz
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,423 Elo+
Solo
Nox
Nox
RanBubbleBoo
Nox
Level 155
God Stats
1W - 3L
1,533 SR
Queue Stats
80W - 78L
1,520 Elo+
Solo
Odin
Odin
temp-30121201
Odin
Level 118
God Stats
2W - 5L
1,483 SR
Queue Stats
60W - 58L
1,501 Elo+
Solo
Bellona
Bellona
Åndy
Bellona
Level 229
God Stats
2W - 2L
1,996 SR
Queue Stats
170W - 141L
1,640 Elo+
Solo
Team Averages
Level 149
1,602 SR
1,517 Elo+

VS

Team Averages
Level 136
1,601 SR
1,519 Elo+
Merlin
Merlin
Crypto712
Merlin
Level 157
God Stats
7W - 6L
1,476 SR
Queue Stats
316W - 339L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
XxEduardoOMGxX
Sun Wukong
Level 154
God Stats
10W - 3L
1,735 SR
Queue Stats
177W - 175L
1,562 Elo+
Solo
Nemesis
Nemesis
supermexican699
Nemesis
Level 129
God Stats
6W - 1L
1,696 SR
Queue Stats
37W - 35L
1,523 Elo+
Solo
Janus
Janus
temp-8187357
Janus
Level 117
God Stats
14W - 12L
1,526 SR
Queue Stats
175W - 169L
1,531 Elo+
Solo
Izanami
Izanami
xxJoshyxx12
Izanami
Level 121
God Stats
13W - 10L
1,573 SR
Queue Stats
362W - 345L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 2 / 5
7,232
1,033
3,964
3,044
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
11
1 / 3 / 8
6,489
927
5,948
9,541
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
2 / 2 / 4
6,881
983
2,786
4,848
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 6
6,323
903
2,214
2,026
1,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Åndy
Bellona
13
5 / 2 / 3
7,500
1,071
6,168
10,637
8,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crypto712
Merlin
13
1 / 1 / 1
7,278
1,040
3,474
2,726
848
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
XxEduardoOMGxX
Sun Wukong
11
1 / 2 / 5
6,575
939
4,081
7,930
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
1 / 5 / 4
6,610
944
5,615
7,886
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 3 / 3
7,220
1,031
7,046
4,981
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xxJoshyxx12
Izanami
13
3 / 2 / 2
7,320
1,046
3,582
6,059
1,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
12
Kills
9
9
Deaths
13
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
2
5
2.25
W
Merlin
Crypto712
Merlin
1
1
1
1.5
L
Hun Batz
1
3
8
1.67
L
2
2
4
2
W
Sun Wukong
XxEduardoOMGxX
Sun Wukong
1
2
5
1.75
W
1
5
4
0.6
L
2
0
6
5
W
3
3
3
1.5
W
Izanami
xxJoshyxx12
Izanami
3
2
2
2
L
Bellona
Åndy
Bellona
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
23,798
30,096
Taken
29,582
15,273
Mitigated
13,272
3,834
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,964
459
0
0
3,044
858
0
247
2,692
19,604
0
W
Merlin
Crypto712
Merlin
3,474
115
75
529
2,726
848
43
191
2,501
22,087
235
L
Hun Batz
5,948
1,221
0
1,700
9,541
3,739
0
2,366
6,767
0
13,242
L
2,786
258
0
447
4,848
1,384
0
2,833
1,810
15,405
0
W
Sun Wukong
XxEduardoOMGxX
Sun Wukong
4,081
521
0
974
7,930
6,261
0
1,683
6,240
0
10,153
W
5,615
1,125
0
744
7,886
2,891
0
1,447
6,374
0
14,876
L
2,214
682
0
1,148
2,026
1,214
0
756
1,134
0
3,173
W
7,046
123
0
761
4,981
1,295
0
1,647
3,204
18,025
0
W
Izanami
xxJoshyxx12
Izanami
3,582
1,888
0
1,174
6,059
1,977
243
1,782
4,246
0
20,264
L
Bellona
Åndy
Bellona
6,168
1,110
0
539
10,637
8,078
0
3,552
6,649
0
20,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
35,003
123
Minions Killed
166
0
Camps Cleared
0
688,466
Distance Traveled
845,063
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,232
1,033
42
6
0
147,709
3
W
Merlin
7,278
1,040
55
8
0
166,232
0
L
Hun Batz
6,489
927
11
2
0
165,331
0
L
Nox
6,881
983
26
4
0
140,824
0
W
Sun Wukong
6,575
939
13
2
0
175,282
0
W
Nemesis
6,610
944
20
3
0
167,791
2
L
Odin
6,323
903
6
1
0
85,008
0
W
Janus
7,220
1,031
35
5
0
179,048
2
W
Izanami
7,320
1,046
43
6
0
156,710
0
L
Bellona
7,500
1,071
38
5
0
149,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role