Player Matchup

Chaac
Chaac
BuzzKiller115
Chaac
Level 68
God Stats
3W - 2L
1,688 SR
Queue Stats
22W - 9L
1,666 Elo+
Party 2
Erlang Shen
Erlang Shen
EvilMelvin
Erlang Shen
Level 142
God Stats
1W - 2L
1,448 SR
Queue Stats
13W - 6L
1,579 Elo+
Party 2
Ra
Ra
WOLVEZZZ0
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,622 Elo+
Party 2
Team Averages
Level 79
1,545 SR
1,622 Elo+

VS

Team Averages
Level 106
1,481 SR
1,546 Elo+
Ymir
Ymir
BenIkBen
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,567 Elo+
Party 1
Anubis
Anubis
biotic_bolt7
Anubis
Level 86
God Stats
35W - 31L
1,521 SR
Queue Stats
172W - 161L
1,472 Elo+
Solo
Ullr
Ullr
Ѕurtr
Ullr
Level 85
God Stats
2W - 4L
1,423 SR
Queue Stats
46W - 39L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,888
689
5,290
11,161
7,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
EvilMelvin
Erlang Shen
13
2 / 4 / 3
7,461
746
7,622
10,897
9,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 5 / 2
7,608
761
5,758
8,935
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 0 / 9
9,009
901
8,987
7,391
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
12
1 / 5 / 5
7,971
797
5,017
6,682
2,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
Ѕurtr
Ullr
16
9 / 0 / 3
9,766
977
13,220
8,563
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
13
13
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
9
7.5
L
1
4
3
0.63
L
Erlang Shen
EvilMelvin
Erlang Shen
2
4
3
0.88
L
2
5
2
0.6
W
Anubis
1
5
5
0.7
W
Ullr
Ѕurtr
Ullr
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,670
Damage
27,224
30,993
Taken
22,636
20,010
Mitigated
15,174
7,143
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,987
2,492
0
426
7,391
8,849
222
1,485
5,606
22,541
1,321
L
5,290
1,302
0
1,954
11,161
7,566
218
6,131
4,668
0
13,394
L
Erlang Shen
EvilMelvin
Erlang Shen
7,622
4,287
0
2,523
10,897
9,463
253
3,365
7,184
0
17,454
L
5,758
885
930
1,736
8,935
2,981
266
3,104
5,763
27,378
0
W
Anubis
5,017
55
0
692
6,682
2,819
252
1,821
4,592
31,196
1,266
W
Ullr
Ѕurtr
Ullr
13,220
6,556
0
3,538
8,563
3,506
0
2,308
6,036
0
41,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,957
Gold Earned
26,746
92
Minions Killed
157
0
Camps Cleared
0
510,437
Distance Traveled
564,351
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,009
901
39
4
0
210,422
4
L
Chaac
6,888
689
7
1
0
166,686
0
L
Erlang Shen
7,461
746
22
2
0
175,337
3
L
Ra
7,608
761
63
6
0
168,414
0
W
Anubis
7,971
797
58
6
0
154,783
0
W
Ullr
9,766
977
60
6
0
199,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role