Player Matchup

Chaac
Chaac
Katorasa
Chaac
Level 106
God Stats
23W - 11L
1,633 SR
Queue Stats
69W - 56L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
seja_placa
Nu Wa
Level 91
God Stats
14W - 16L
1,415 SR
Queue Stats
273W - 278L
1,410 Elo+
Solo
Hercules
Hercules
szren
Hercules
Level 109
God Stats
2W - 1L
1,614 SR
Queue Stats
69W - 56L
1,602 Elo+
Party 2
Team Averages
Level 102
1,554 SR
1,536 Elo+

VS

Team Averages
Level 102
1,646 SR
1,501 Elo+
Zeus
Zeus
Klanton97
Zeus
Level 117
God Stats
0W - 1L
1,961 SR
Queue Stats
102W - 108L
1,502 Elo+
Party 1
Ares
Ares
Pentinta
Ares
Level 95
God Stats
87W - 68L
1,537 SR
Queue Stats
390W - 378L
1,513 Elo+
Solo
Charybdis
Charybdis
Stosseboll
Charybdis
Level 94
God Stats
17W - 18L
1,441 SR
Queue Stats
57W - 59L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Katorasa
Chaac
14
1 / 1 / 7
8,288
829
6,392
6,898
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Nu Wa
14
3 / 1 / 4
8,464
846
6,815
4,584
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
szren
Hercules
15
7 / 0 / 4
9,353
935
7,009
6,233
4,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 4 / 1
6,766
677
3,486
6,383
1,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
11
0 / 4 / 2
6,681
668
2,333
11,246
10,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Stosseboll
Charybdis
13
1 / 3 / 0
7,356
736
2,864
5,176
1,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
1
2
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Katorasa
Chaac
1
1
7
4.5
L
Zeus
0
4
1
0.13
L
Ares
0
4
2
0.25
L
Charybdis
Stosseboll
Charybdis
1
3
0
0.33
W
Nu Wa
3
1
4
5
W
Hercules
szren
Hercules
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,216
Damage
8,683
17,715
Taken
22,805
13,935
Mitigated
13,616
5,100
Healing
1,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Katorasa
Chaac
6,392
781
0
2,012
6,898
7,607
0
2,628
4,270
0
35,598
L
Zeus
3,486
188
0
220
6,383
1,791
0
1,242
4,703
21,270
0
L
Ares
2,333
77
0
732
11,246
10,055
0
4,179
6,179
11,352
0
L
Charybdis
Stosseboll
Charybdis
2,864
1,370
0
500
5,176
1,770
103
795
3,963
0
27,721
W
Nu Wa
6,815
3,177
0
1,216
4,584
1,379
1,588
1,657
2,927
21,862
0
W
Hercules
szren
Hercules
7,009
1,236
0
1,872
6,233
4,949
1,218
1,634
4,599
188
28,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,105
Gold Earned
20,803
144
Minions Killed
112
0
Camps Cleared
0
592,462
Distance Traveled
477,137
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,288
829
41
4
0
212,637
0
L
Zeus
6,766
677
56
6
0
163,582
0
L
Ares
6,681
668
7
1
0
145,483
0
L
Charybdis
7,356
736
49
5
0
168,072
2
W
Nu Wa
8,464
846
46
5
0
171,908
0
W
Hercules
9,353
935
57
6
0
207,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role