Player Matchup

Zhong Kui
Zhong Kui
JayTerrel
Zhong Kui
Level 134
God Stats
13W - 16L
1,483 SR
Queue Stats
596W - 622L
1,532 Elo+
Solo
Atlas
Atlas
Pizza087
Atlas
Level 155
God Stats
3W - 1L
1,645 SR
Queue Stats
214W - 197L
1,583 Elo+
Solo
Nemesis
Nemesis
RemoteDarrt
Nemesis
Level 127
God Stats
2W - 1L
1,516 SR
Queue Stats
176W - 166L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Sil3n7xAssassin
Kukulkan
Level 124
God Stats
3W - 2L
1,201 SR
Queue Stats
175W - 162L
1,468 Elo+
Solo
Vulcan
Vulcan
WindowTree
Vulcan
Level 105
God Stats
2W - 2L
1,470 SR
Queue Stats
110W - 110L
1,494 Elo+
Solo
Team Averages
Level 129
1,463 SR
1,509 Elo+

VS

Team Averages
Level 94
1,542 SR
1,410 Elo+
Bastet
Bastet
Broke Legacy
Bastet
Level 146
God Stats
2W - 3L
1,457 SR
Queue Stats
417W - 419L
1,548 Elo+
Solo
Bacchus
Bacchus
EvilCylinder46
Bacchus
Level 153
God Stats
1W - 1L
1,519 SR
Queue Stats
37W - 51L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
Terroah
Erlang Shen
Level 107
God Stats
1W - 1L
1,735 SR
Queue Stats
178W - 171L
1,559 Elo+
Solo
Anubis
Anubis
Zigg_Steeninee
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 1
Sobek
Sobek
kiritowafflesxD
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JayTerrel
Zhong Kui
14
7 / 2 / 8
8,930
992
8,279
7,024
5,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Atlas
Pizza087
Atlas
16
6 / 3 / 13
10,054
1,117
8,779
10,531
12,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
RemoteDarrt
Nemesis
15
3 / 2 / 12
8,658
962
7,513
7,980
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
1 / 2 / 13
8,060
896
7,490
4,693
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
WindowTree
Vulcan
15
5 / 0 / 14
9,230
1,026
15,542
4,906
2,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 2 / 4
7,365
818
6,171
7,504
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 2 / 7
7,129
792
4,194
10,662
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
Terroah
Erlang Shen
13
2 / 5 / 3
7,239
804
5,185
13,734
13,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 7 / 2
7,151
795
3,101
8,835
3,700
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 6 / 0
7,636
848
3,182
12,618
12,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
22
Kills
9
9
Deaths
22
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
2
4
2.5
L
0
2
7
1.75
W
Zhong Kui
JayTerrel
Zhong Kui
7
2
8
5.5
W
Atlas
Pizza087
Atlas
6
3
13
4.17
W
Nemesis
RemoteDarrt
Nemesis
3
2
12
4.5
W
Kukulkan
1
2
13
3.75
L
Erlang Shen
Terroah
Erlang Shen
2
5
3
0.7
W
Vulcan
WindowTree
Vulcan
5
0
14
12
L
2
7
2
0.43
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,603
Damage
21,833
35,134
Taken
53,353
29,582
Mitigated
44,818
10,159
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,171
1,327
616
1,537
7,504
2,758
0
5,483
1,845
0
15,692
L
4,194
49
598
3,332
10,662
11,866
0
7,582
2,790
10,864
0
W
Zhong Kui
JayTerrel
Zhong Kui
8,279
1,741
85
1,246
7,024
5,645
3,110
2,415
4,453
14,796
658
W
Atlas
Pizza087
Atlas
8,779
3,412
291
1,233
10,531
12,896
371
3,445
7,001
18,017
2,365
W
Nemesis
RemoteDarrt
Nemesis
7,513
2,367
406
1,963
7,980
6,842
1,220
1,712
6,128
0
13,540
W
Kukulkan
7,490
405
760
1,242
4,693
1,988
1,143
1,001
3,616
18,290
764
L
Erlang Shen
Terroah
Erlang Shen
5,185
1,577
391
3,509
13,734
13,896
0
10,143
3,474
0
15,181
W
Vulcan
WindowTree
Vulcan
15,542
594
1,475
1,458
4,906
2,211
1,774
1,904
2,839
33,894
184
L
3,101
378
0
815
8,835
3,700
0
7,155
1,567
7,851
0
L
3,182
202
145
1,550
12,618
12,598
0
8,135
4,326
8,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
36,520
125
Minions Killed
71
0
Camps Cleared
0
912,493
Distance Traveled
845,868
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,365
818
22
2
0
159,898
0
L
Bacchus
7,129
792
9
1
0
196,833
0
W
Zhong Kui
8,930
992
20
2
0
174,338
0
W
Atlas
10,054
1,117
14
2
0
171,134
0
W
Nemesis
8,658
962
24
3
0
190,387
0
W
Kukulkan
8,060
896
24
3
0
175,374
0
L
Erlang Shen
7,239
804
17
2
0
182,645
1
W
Vulcan
9,230
1,026
43
5
0
201,260
0
L
Anubis
7,151
795
13
1
0
139,135
0
L
Sobek
7,636
848
10
1
0
167,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role