Player Matchup

Ne Zha
Ne Zha
Gabeethan
Ne Zha
Level 228
God Stats
24W - 1L
2,037 SR
Queue Stats
687W - 153L
2,105 Elo+
Party 1
Hercules
Hercules
HdClutch-
Hercules
Level 184
God Stats
21W - 4L
1,871 SR
Queue Stats
486W - 135L
1,856 Elo+
Party 1
Hou Yi
Hou Yi
SkibidiChild
Hou Yi
Level 105
God Stats
19W - 4L
1,850 SR
Queue Stats
513W - 159L
1,859 Elo+
Party 1
Chang'e
Chang'e
UpbeatBeau
Chang'e
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 23L
2,010 Elo+
Party 1
Maui
Maui
xConno
Maui
Level 159
God Stats
7W - 1L
1,704 SR
Queue Stats
253W - 50L
1,965 Elo+
Party 1
Team Averages
Level 175
1,793 SR
1,959 Elo+

VS

Team Averages
Level 134
1,535 SR
1,541 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Iosefka64
Jormungandr
Level 101
God Stats
3W - 3L
1,734 SR
Queue Stats
228W - 229L
1,633 Elo+
Solo
Anubis
Anubis
Playboii Pres
Anubis
Level 156
God Stats
15W - 25L
1,467 SR
Queue Stats
335W - 340L
1,570 Elo+
Solo
Artemis
Artemis
tio boris 9466
Artemis
Level 128
God Stats
8W - 11L
1,472 SR
Queue Stats
158W - 151L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gabeethan
Ne Zha
11
4 / 1 / 4
6,173
1,235
4,093
4,532
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
HdClutch-
Hercules
12
6 / 1 / 4
6,490
1,298
5,932
6,313
3,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
11
2 / 1 / 6
5,918
1,184
4,514
4,691
1,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
UpbeatBeau
Chang'e
10
1 / 2 / 7
5,894
1,179
1,980
4,905
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
xConno
Maui
11
3 / 1 / 10
6,072
1,214
5,749
6,739
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
4 / 3 / 1
5,798
1,160
6,232
4,122
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
 
Loki
8
0 / 2 / 5
4,916
983
1,744
2,482
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Iosefka64
Jormungandr
9
0 / 3 / 4
5,021
1,004
5,713
7,610
4,154
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 5
4,967
993
938
4,275
1,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
2 / 4 / 3
5,406
1,081
3,441
5,350
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
16
Kills
6
6
Deaths
16
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
3
1
1.5
L
Loki
 
Loki
0
2
5
1.25
W
Ne Zha
Gabeethan
Ne Zha
4
1
4
6
W
Hercules
HdClutch-
Hercules
6
1
4
8
L
Jormungandr
Iosefka64
Jormungandr
0
3
4
0.67
L
0
4
5
0.63
W
Hou Yi
2
1
6
5
W
Chang'e
UpbeatBeau
Chang'e
1
2
7
2.25
L
2
4
3
0.88
W
Maui
xConno
Maui
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,268
Damage
18,068
27,180
Taken
23,839
12,640
Mitigated
8,986
11,287
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,232
377
0
375
4,122
1,443
0
1,227
2,895
8,841
393
L
Loki
 
Loki
1,744
307
0
90
2,482
671
0
941
1,541
0
4,777
W
Ne Zha
Gabeethan
Ne Zha
4,093
662
0
936
4,532
1,910
0
1,068
3,304
0
18,213
W
Hercules
HdClutch-
Hercules
5,932
2,554
0
2,374
6,313
3,899
843
3,452
2,501
399
12,500
L
Jormungandr
Iosefka64
Jormungandr
5,713
1,360
0
1,794
7,610
4,154
0
2,954
4,656
10,573
814
L
938
35
0
668
4,275
1,086
0
1,020
3,255
4,459
170
W
Hou Yi
4,514
1,545
0
744
4,691
1,461
0
1,975
2,476
0
20,055
W
Chang'e
UpbeatBeau
Chang'e
1,980
319
2,703
2,100
4,905
2,691
0
1,274
3,474
6,091
0
L
3,441
1,474
0
504
5,350
1,632
0
1,986
3,364
0
8,363
W
Maui
xConno
Maui
5,749
2,923
0
2,430
6,739
2,679
0
2,853
3,552
14,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
26,108
124
Minions Killed
51
0
Camps Cleared
0
575,915
Distance Traveled
443,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,798
1,160
11
2
0
103,128
0
L
Loki
4,916
983
5
1
0
62,932
0
W
Ne Zha
6,173
1,235
29
6
0
101,988
0
W
Hercules
6,490
1,298
18
4
0
106,164
0
L
Jormungandr
5,021
1,004
14
3
0
107,173
0
L
Anubis
4,967
993
7
1
0
71,879
0
W
Hou Yi
5,918
1,184
43
9
0
107,444
0
W
Chang'e
5,894
1,179
13
3
0
123,432
0
L
Artemis
5,406
1,081
14
3
0
98,307
0
W
Maui
6,072
1,214
21
4
0
136,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role