Player Matchup

Ne Zha
Ne Zha
IrishSoap
Ne Zha
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,284 Elo+
Party 2
Neith
Neith
Paul_senn
Neith
Level 102
God Stats
4W - 5L
1,555 SR
Queue Stats
36W - 46L
1,491 Elo+
Solo
Ganesha
Ganesha
ihavealotofkinks
Ganesha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,284 Elo+
Party 2
Team Averages
Level 115
1,518 SR
1,353 Elo+

VS

Team Averages
Level 87
1,520 SR
1,466 Elo+
Danzaburou
Danzaburou
Jokef4ce
Danzaburou
Level 109
God Stats
22W - 20L
1,582 SR
Queue Stats
414W - 445L
1,468 Elo+
Party 1
He Bo
He Bo
Totenkopfbrecher
He Bo
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 70L
1,433 Elo+
Party 1
Olorun
Olorun
n8tex
Olorun
Level 105
God Stats
9W - 8L
1,479 SR
Queue Stats
252W - 258L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IrishSoap
Ne Zha
12
0 / 7 / 0
7,298
663
4,819
8,828
3,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Paul_senn
Neith
15
2 / 4 / 0
8,805
800
4,507
10,157
3,539
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 2
7,913
719
3,055
13,610
11,635
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jokef4ce
Danzaburou
16
2 / 0 / 8
9,836
894
8,192
5,615
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
6 / 1 / 4
10,015
910
9,875
5,006
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Olorun
n8tex
Olorun
16
5 / 1 / 8
10,387
944
10,853
6,812
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
13
13
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
IrishSoap
Ne Zha
0
7
0
0
W
Danzaburou
Jokef4ce
Danzaburou
2
0
8
6
L
Neith
Paul_senn
Neith
2
4
0
0.5
W
6
1
4
8
L
0
2
2
0.5
W
Olorun
n8tex
Olorun
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,381
Damage
28,920
32,595
Taken
17,433
18,335
Mitigated
6,411
6,484
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
IrishSoap
Ne Zha
4,819
261
0
766
8,828
3,161
0
5,114
3,464
0
16,253
W
Danzaburou
Jokef4ce
Danzaburou
8,192
1,677
0
844
5,615
2,111
1,179
1,274
4,341
0
36,601
L
Neith
Paul_senn
Neith
4,507
951
0
2,241
10,157
3,539
0
6,507
3,392
0
30,716
W
9,875
344
0
0
5,006
1,625
524
425
4,572
28,070
558
L
3,055
50
112
3,365
13,610
11,635
0
7,456
5,642
14,908
0
W
Olorun
n8tex
Olorun
10,853
5,047
225
4,303
6,812
2,675
2,575
1,384
5,420
31,534
5,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,016
Gold Earned
30,238
100
Minions Killed
156
0
Camps Cleared
0
580,247
Distance Traveled
679,026
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,298
663
29
3
0
183,887
0
W
Danzaburou
9,836
894
52
5
0
234,171
1
L
Neith
8,805
800
69
6
0
194,470
0
W
He Bo
10,015
910
48
4
0
242,060
2
L
Ganesha
7,913
719
2
0
0
201,890
1
W
Olorun
10,387
944
56
5
0
202,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role