Player Matchup

Achilles
Achilles
 
Achilles
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HITCHOU-84
Morgan Le Fay
Level 107
God Stats
2W - 2L
1,413 SR
Queue Stats
160W - 187L
1,379 Elo+
Party 3
Zeus
Zeus
SolidusDuffman
Zeus
Level 119
God Stats
8W - 6L
1,506 SR
Queue Stats
150W - 154L
1,412 Elo+
Party 3
Jormungandr
Jormungandr
hlaldun
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 169L
1,436 Elo+
Solo
Da Ji
Da Ji
slixten
Da Ji
Level 26
God Stats
2W - 1L
1,529 SR
Queue Stats
32W - 69L
1,355 Elo+
Solo
Team Averages
Level 114
1,489 SR
1,416 Elo+

VS

Team Averages
Level 89
1,427 SR
1,424 Elo+
Yu Huang
Yu Huang
HuskyX022
Yu Huang
Level 102
God Stats
1W - 3L
1,352 SR
Queue Stats
157W - 181L
1,426 Elo+
Party 1
Charon
Charon
JanusServalius
Charon
Level 89
God Stats
2W - 4L
1,449 SR
Queue Stats
114W - 136L
1,402 Elo+
Party 1
Anubis
Anubis
KALIIS175517
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,439 Elo+
Party 2
Anhur
Anhur
Ludiska1505
Anhur
Level 144
God Stats
1W - 2L
1,445 SR
Queue Stats
58W - 72L
1,424 Elo+
Party 2
Set
Set
THERiDDlleR
Set
Level 94
God Stats
1W - 3L
1,388 SR
Queue Stats
343W - 383L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
3 / 1 / 12
11,259
751
7,135
11,302
12,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
HITCHOU-84
Morgan Le Fay
16
2 / 5 / 7
10,572
705
8,565
11,647
5,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

20
13 / 3 / 7
12,821
855
20,605
9,294
4,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
hlaldun
Jormungandr
19
2 / 3 / 13
12,108
807
6,639
14,976
17,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
slixten
Da Ji
19
9 / 4 / 7
12,867
858
13,981
14,386
8,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HuskyX022
Yu Huang
17
3 / 10 / 7
9,620
641
13,380
18,565
7,281
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 4
10,569
705
13,187
21,128
22,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
3
0 / 3 / 1
4,142
276
0
2,111
219
3
0 / 4 / 1
4,142
276
0
2,442
374
19
4 / 7 / 4
9,924
662
8,949
19,779
24,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
29
Kills
13
16
Deaths
29
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
12
9
W
Morgan Le Fay
HITCHOU-84
Morgan Le Fay
2
5
7
1.1
L
Yu Huang
HuskyX022
Yu Huang
3
10
7
0.65
L
6
5
4
1.6
L
Anubis
0
3
1
0.17
L
0
4
1
0.13
W
13
3
7
5.5
L
4
7
4
0.86
W
Jormungandr
hlaldun
Jormungandr
2
3
13
2.83
W
Da Ji
slixten
Da Ji
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,925
Damage
35,516
61,605
Taken
64,025
47,733
Mitigated
55,552
18,195
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,135
688
932
4,571
11,302
12,366
872
4,892
6,208
0
17,136
W
Morgan Le Fay
HITCHOU-84
Morgan Le Fay
8,565
925
1,234
2,369
11,647
5,366
1,701
5,010
6,449
18,592
1,084
L
Yu Huang
HuskyX022
Yu Huang
13,380
987
0
537
18,565
7,281
0
10,963
7,076
20,851
386
L
13,187
2,121
3,565
4,498
21,128
22,769
0
10,558
10,121
36,141
0
L
Anubis
0
0
0
0
2,111
219
0
2,111
0
0
0
L
0
0
0
0
2,442
374
0
2,442
0
0
0
W
20,605
2,536
1,318
1,202
9,294
4,169
1,869
3,647
5,481
46,495
36
L
8,949
2,198
1,388
2,937
19,779
24,909
0
8,079
10,608
0
21,681
W
Jormungandr
hlaldun
Jormungandr
6,639
1,187
377
1,887
14,976
17,517
1,497
4,637
10,115
27,315
1,517
W
Da Ji
slixten
Da Ji
13,981
4,026
1,438
2,867
14,386
8,315
1,082
7,383
6,821
0
20,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,627
Gold Earned
38,397
168
Minions Killed
62
0
Camps Cleared
0
1,343,802
Distance Traveled
672,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,259
751
20
1
0
297,483
0
W
Morgan Le Fay
10,572
705
33
2
0
236,173
0
L
Yu Huang
9,620
641
14
1
0
205,907
0
L
Charon
10,569
705
22
1
0
238,695
0
L
Anubis
4,142
276
0
0
0
0
0
L
Anhur
4,142
276
0
0
0
95
0
W
Zeus
12,821
855
57
4
0
256,830
0
L
Set
9,924
662
26
2
0
227,662
0
W
Jormungandr
12,108
807
42
3
0
263,614
0
W
Da Ji
12,867
858
16
1
0
289,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role