Player Matchup

Mulan
Mulan
Belonus
Mulan
Level 146
God Stats
2W - 0L
1,725 SR
Queue Stats
6W - 13L
1,444 Elo+
Party 2
Artio
Artio
PHYT138
Artio
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,489 Elo+
Party 2
Ra
Ra
ichaichafan
Ra
Level 95
God Stats
6W - 1L
1,602 SR
Queue Stats
154W - 23L
1,745 Elo+
Solo
Team Averages
Level 114
1,609 SR
1,559 Elo+

VS

Team Averages
Level 89
1,424 SR
1,446 Elo+
Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Wolfifi26
Raijin
Level 64
God Stats
0W - 2L
1,478 SR
Queue Stats
52W - 68L
1,393 Elo+
Party 1
King Arthur
King Arthur
giovansyl
King Arthur
Level 64
God Stats
3W - 3L
1,293 SR
Queue Stats
107W - 103L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Belonus
Mulan
14
2 / 1 / 8
8,516
852
5,128
6,923
2,924
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
PHYT138
Artio
13
0 / 1 / 11
8,079
808
4,070
10,085
7,517
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 0 / 1
10,589
1,059
13,499
4,987
1,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 4 / 2
7,129
713
4,948
6,509
1,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Wolfifi26
Raijin
11
1 / 5 / 0
6,884
688
5,962
7,931
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
giovansyl
King Arthur
13
1 / 3 / 1
7,286
729
4,441
12,336
7,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
2
0.25
W
Mulan
Belonus
Mulan
2
1
8
6
W
Artio
PHYT138
Artio
0
1
11
5.5
L
Raijin
Wolfifi26
Raijin
1
5
0
0.2
L
King Arthur
giovansyl
King Arthur
1
3
1
0.5
W
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,697
Damage
15,351
21,995
Taken
26,776
12,320
Mitigated
11,304
8,301
Healing
2,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,948
2,909
0
53
6,509
1,615
19
4,613
1,771
0
23,008
W
Mulan
Belonus
Mulan
5,128
1,665
0
592
6,923
2,924
255
1,555
5,112
0
24,852
W
Artio
PHYT138
Artio
4,070
37
342
1,980
10,085
7,517
0
3,497
6,208
11,905
627
L
Raijin
Wolfifi26
Raijin
5,962
809
0
0
7,931
2,252
0
4,564
3,256
18,286
0
L
King Arthur
giovansyl
King Arthur
4,441
912
0
2,428
12,336
7,437
0
6,894
5,142
0
16,825
W
13,499
1,333
2,426
2,961
4,987
1,879
1,067
577
4,342
48,477
1,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,184
Gold Earned
21,299
135
Minions Killed
101
0
Camps Cleared
0
599,051
Distance Traveled
503,580
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,129
713
48
5
0
164,766
1
W
Mulan
8,516
852
39
4
0
198,015
4
W
Artio
8,079
808
18
2
0
201,129
1
L
Raijin
6,884
688
29
3
0
143,621
0
L
King Arthur
7,286
729
24
2
0
195,193
0
W
Ra
10,589
1,059
78
8
0
199,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role