Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ALLkimi15
Hercules
Level 125
God Stats
1W - 0L
1,447 SR
Queue Stats
26W - 26L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DieZslow
Ah Muzen Cab
Level 67
God Stats
4W - 2L
1,531 SR
Queue Stats
40W - 30L
1,512 Elo+
Solo
Team Averages
Level 98
1,493 SR
1,488 Elo+

VS

Team Averages
Level 122
1,648 SR
1,494 Elo+
Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ReignHeshen
Chiron
Level 127
God Stats
7W - 5L
1,916 SR
Queue Stats
248W - 257L
1,493 Elo+
Solo
Janus
Janus
RektdYourLyfe
Janus
Level 86
God Stats
30W - 28L
1,527 SR
Queue Stats
48W - 51L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 0
7,020
878
3,206
4,557
1,294
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hercules
ALLkimi15
Hercules
12
0 / 0 / 2
6,756
845
3,691
8,541
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
DieZslow
Ah Muzen Cab
12
0 / 1 / 2
6,566
821
3,102
7,108
2,534
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 0 / 0
6,736
842
6,639
8,218
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
13
0 / 1 / 1
6,314
789
5,057
4,746
1,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 1 / 1
5,709
714
1,217
1,621
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
1
1
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Odin
 
Odin
1
0
0
1
W
Hercules
ALLkimi15
Hercules
0
0
2
1
W
Ah Muzen Cab
DieZslow
Ah Muzen Cab
0
1
2
1
L
Chiron
0
1
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,999
Damage
12,913
20,206
Taken
14,585
12,152
Mitigated
7,857
6,973
Healing
2,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,206
613
0
2,075
4,557
1,294
373
0
4,557
24,860
3,096
L
Odin
 
Odin
6,639
690
0
657
8,218
5,726
0
1,336
6,659
975
18,051
W
Hercules
ALLkimi15
Hercules
3,691
869
0
4,132
8,541
8,324
0
824
7,717
0
18,545
W
Ah Muzen Cab
DieZslow
Ah Muzen Cab
3,102
876
268
498
7,108
2,534
41
998
6,110
0
16,093
L
Chiron
5,057
1,263
253
1,281
4,746
1,645
0
1,344
3,275
0
20,383
L
1,217
201
0
0
1,621
486
0
401
1,208
9,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,342
Gold Earned
18,759
126
Minions Killed
91
0
Camps Cleared
0
510,145
Distance Traveled
420,603
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,020
878
54
7
0
164,146
2
L
Odin
6,736
842
28
4
0
186,251
1
W
Hercules
6,756
845
33
4
0
172,277
0
W
Ah Muzen Cab
6,566
821
39
5
0
173,722
0
L
Chiron
6,314
789
40
5
0
162,281
0
L
Janus
5,709
714
23
3
0
72,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role