Player Matchup

Merlin
Merlin
Bardock72
Merlin
Level 119
God Stats
10W - 5L
1,508 SR
Queue Stats
201W - 185L
1,478 Elo+
Solo
Thanatos
Thanatos
Losilluminati
Thanatos
Level 39
God Stats
4W - 8L
1,396 SR
Queue Stats
34W - 54L
1,360 Elo+
Party 2
Hercules
Hercules
desiredofficial
Hercules
Level 48
God Stats
4W - 5L
1,411 SR
Queue Stats
78W - 103L
1,398 Elo+
Solo
Loki
Loki
lasombrapr
Loki
Level 18
God Stats
2W - 7L
1,515 SR
Queue Stats
34W - 54L
1,360 Elo+
Party 2
Heimdallr
Heimdallr
v1llegasr
Heimdallr
Level 108
God Stats
0W - 2L
1,480 SR
Queue Stats
20W - 28L
1,421 Elo+
Solo
Team Averages
Level 66
1,462 SR
1,403 Elo+

VS

Team Averages
Level 120
1,504 SR
1,369 Elo+
Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
TheLastPetaeto
Anhur
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,217 Elo+
Party 1
Kukulkan
Kukulkan
YNGNiTrO
Kukulkan
Level 119
God Stats
5W - 11L
1,451 SR
Queue Stats
130W - 130L
1,482 Elo+
Solo
Da Ji
Da Ji
itcnagato
Da Ji
Level 231
God Stats
5W - 3L
1,570 SR
Queue Stats
222W - 243L
1,430 Elo+
Solo
Geb
Geb
l1ghtn1ngstorm
Geb
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bardock72
Merlin
15
2 / 5 / 2
9,011
474
8,743
9,765
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thanatos
Losilluminati
Thanatos
14
1 / 5 / 3
8,097
426
6,375
15,537
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
5
0 / 1 / 0
5,829
307
1,308
2,965
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 6 / 4
9,597
505
6,662
11,879
3,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heimdallr
v1llegasr
Heimdallr
13
3 / 10 / 6
8,371
441
9,416
16,303
5,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
6 / 2 / 8
11,190
589
12,748
15,853
16,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 5 / 3
11,231
591
10,777
9,761
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
YNGNiTrO
Kukulkan
18
1 / 2 / 5
11,334
597
5,793
9,128
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
itcnagato
Da Ji
19
6 / 0 / 1
11,409
600
5,367
13,687
8,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 14
10,787
568
5,882
14,490
13,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
12
Kills
27
27
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
2
8
5
L
Merlin
Bardock72
Merlin
2
5
2
0.6
L
Thanatos
Losilluminati
Thanatos
1
5
3
0.5
W
11
5
3
2.5
W
Kukulkan
YNGNiTrO
Kukulkan
1
2
5
1.75
L
Hercules
0
1
0
0
W
Da Ji
itcnagato
Da Ji
6
0
1
6.5
W
3
3
14
3.33
L
6
6
4
1.33
L
Heimdallr
v1llegasr
Heimdallr
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
40,567
56,449
Taken
62,919
18,519
Mitigated
46,022
11,588
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,748
5,145
0
2,656
15,853
16,734
0
1,429
14,424
0
79,512
L
Merlin
Bardock72
Merlin
8,743
105
0
321
9,765
3,199
0
1,980
7,494
60,743
0
L
Thanatos
Losilluminati
Thanatos
6,375
1,026
0
7,757
15,537
5,539
0
3,362
11,733
0
57,394
W
10,777
5,904
0
2,749
9,761
3,392
3,401
3,485
6,276
0
61,586
W
Kukulkan
YNGNiTrO
Kukulkan
5,793
0
0
1,714
9,128
3,532
1,028
2,395
6,733
80,652
1,272
L
Hercules
1,308
316
0
1,389
2,965
1,086
0
0
2,730
0
8,846
W
Da Ji
itcnagato
Da Ji
5,367
646
0
2,513
13,687
8,587
790
392
13,295
0
99,194
W
5,882
1,084
0
3,570
14,490
13,777
918
1,752
12,738
29,956
1,071
L
6,662
2,780
0
0
11,879
3,445
0
2,266
9,404
0
31,237
L
Heimdallr
v1llegasr
Heimdallr
9,416
3,841
135
1,986
16,303
5,250
176
3,528
12,549
0
42,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,905
Gold Earned
55,951
340
Minions Killed
543
0
Camps Cleared
0
1,452,980
Distance Traveled
2,017,144
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,190
589
123
6
0
420,685
2
L
Merlin
9,011
474
104
5
0
311,002
6
L
Thanatos
8,097
426
96
5
0
388,046
0
W
Anhur
11,231
591
103
5
0
408,747
0
W
Kukulkan
11,334
597
157
8
0
339,776
3
L
Hercules
5,829
307
21
1
0
54,038
0
W
Da Ji
11,409
600
131
7
0
387,039
7
W
Geb
10,787
568
29
2
0
460,897
2
L
Loki
9,597
505
56
3
0
354,823
0
L
Heimdallr
8,371
441
63
3
0
345,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role