Player Matchup

Vulcan
Vulcan
ByNiighT_
Vulcan
Level 126
God Stats
7W - 4L
1,599 SR
Queue Stats
285W - 370L
1,475 Elo+
Party 3
Zeus
Zeus
BySuns_
Zeus
Level 120
God Stats
5W - 7L
1,560 SR
Queue Stats
91W - 152L
1,452 Elo+
Party 3
Artio
Artio
MickDeBouwer
Artio
Level 114
God Stats
1W - 3L
1,331 SR
Queue Stats
160W - 132L
1,541 Elo+
Party 2
Anhur
Anhur
Skharry
Anhur
Level 140
God Stats
6W - 4L
1,720 SR
Queue Stats
194W - 160L
1,536 Elo+
Party 2
Arachne
Arachne
lildck
Arachne
Level 117
God Stats
2W - 1L
1,820 SR
Queue Stats
352W - 330L
1,473 Elo+
Solo
Team Averages
Level 123
1,606 SR
1,495 Elo+

VS

Team Averages
Level 163
1,435 SR
1,508 Elo+
Charon
Charon
 
Charon
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Fensebo
Ratatoskr
Level 153
God Stats
2W - 2L
1,327 SR
Queue Stats
439W - 411L
1,560 Elo+
Party 1
Nike
Nike
SoloMePlz
Nike
Level 155
God Stats
2W - 2L
1,347 SR
Queue Stats
317W - 306L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ByNiighT_
Vulcan
12
1 / 5 / 1
6,948
534
4,235
6,898
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Zeus
BySuns_
Zeus
13
1 / 5 / 0
7,047
542
2,726
6,630
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 1
5,905
454
2,957
16,817
7,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Skharry
Anhur
13
1 / 5 / 1
7,271
559
5,326
10,731
2,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
lildck
Arachne
12
2 / 5 / 1
7,024
540
3,385
11,510
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
5 / 1 / 6
8,401
646
8,896
6,222
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
 
Zhong Kui
14
3 / 1 / 4
8,196
630
9,626
8,528
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ne Zha
 
Ne Zha
12
5 / 2 / 5
7,808
601
5,942
9,332
4,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Fensebo
Ratatoskr
13
6 / 1 / 11
7,870
605
8,319
9,671
2,976
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
7 / 0 / 1
9,404
723
3,898
9,306
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
26
26
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
5
1
6
8
W
Zhong Kui
 
Zhong Kui
3
1
4
5
W
Ne Zha
 
Ne Zha
5
2
5
3.75
L
Vulcan
ByNiighT_
Vulcan
1
5
1
0.3
L
Zeus
BySuns_
Zeus
1
5
0
0.2
W
Ratatoskr
Fensebo
Ratatoskr
6
1
11
11.5
L
0
6
1
0.08
L
Anhur
Skharry
Anhur
1
5
1
0.3
W
Nike
7
0
1
7.5
L
Arachne
lildck
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,629
Damage
36,681
52,586
Taken
43,059
17,131
Mitigated
19,903
11,865
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,896
1,197
0
1,343
6,222
2,620
0
2,224
3,816
54,328
3,719
W
Zhong Kui
 
Zhong Kui
9,626
4,272
0
4,290
8,528
4,933
734
1,008
7,520
60,189
12,630
W
Ne Zha
 
Ne Zha
5,942
1,536
0
2,406
9,332
4,143
0
2,582
6,678
0
34,587
L
Vulcan
ByNiighT_
Vulcan
4,235
43
0
823
6,898
1,736
0
3,761
2,693
37,783
0
L
Zeus
BySuns_
Zeus
2,726
0
0
1,273
6,630
1,407
0
779
5,469
39,514
642
W
Ratatoskr
Fensebo
Ratatoskr
8,319
982
0
5,065
9,671
2,976
0
2,507
6,932
0
53,014
L
2,957
410
1,342
3,847
16,817
7,115
0
5,932
10,703
16,027
0
L
Anhur
Skharry
Anhur
5,326
3,256
0
2,604
10,731
2,998
0
4,854
5,877
0
57,851
W
Nike
3,898
371
0
2,926
9,306
5,231
0
1,657
7,649
0
64,276
L
Arachne
lildck
Arachne
3,385
2,280
0
1,976
11,510
3,875
0
1,642
9,681
0
41,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
41,679
377
Minions Killed
485
0
Camps Cleared
0
1,221,460
Distance Traveled
1,394,203
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,401
646
119
9
0
246,867
1
W
Zhong Kui
8,196
630
118
9
0
250,814
4
W
Ne Zha
7,808
601
49
4
0
305,687
2
L
Vulcan
6,948
534
74
6
0
277,882
0
L
Zeus
7,047
542
87
7
0
192,517
3
W
Ratatoskr
7,870
605
75
6
0
336,375
0
L
Artio
5,905
454
27
2
0
261,563
2
L
Anhur
7,271
559
110
8
0
238,985
0
W
Nike
9,404
723
124
10
0
254,460
3
L
Arachne
7,024
540
79
6
0
250,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role