Player Matchup

Lancelot
Lancelot
CringeN
Lancelot
Level 43
God Stats
4W - 7L
1,216 SR
Queue Stats
39W - 47L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
Daddyparm420
Kuzenbo
Level 141
God Stats
1W - 1L
1,377 SR
Queue Stats
13W - 22L
1,333 Elo+
Party 2
Izanami
Izanami
ManiacReborn447
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,295 Elo+
Party 2
Vulcan
Vulcan
Vicanjel
Vulcan
Level 89
God Stats
14W - 8L
1,625 SR
Queue Stats
113W - 90L
1,510 Elo+
Solo
Shiva
Shiva
badriguix
Shiva
Level 110
God Stats
34W - 61L
1,358 SR
Queue Stats
422W - 420L
1,444 Elo+
Solo
Team Averages
Level 84
1,415 SR
1,406 Elo+

VS

Team Averages
Level 65
1,448 SR
1,426 Elo+
Sobek
Sobek
AntonioTv3960
Sobek
Level 102
God Stats
3W - 6L
1,433 SR
Queue Stats
62W - 74L
1,395 Elo+
Solo
Cernunnos
Cernunnos
KidGoinPlacZ
Cernunnos
Level 16
God Stats
12W - 14L
1,413 SR
Queue Stats
19W - 19L
1,456 Elo+
Party 1
Arachne
Arachne
LilGN74
Arachne
Level 88
God Stats
13W - 5L
1,591 SR
Queue Stats
49W - 44L
1,491 Elo+
Party 1
King Arthur
King Arthur
Stepan9999
King Arthur
Level 61
God Stats
4W - 5L
1,301 SR
Queue Stats
23W - 30L
1,329 Elo+
Solo
Sol
Sol
vvTropic
Sol
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CringeN
Lancelot
14
5 / 5 / 2
8,882
444
15,596
17,228
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
Daddyparm420
Kuzenbo
13
1 / 2 / 2
8,875
444
9,784
21,091
27,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
0 / 4 / 1
7,870
394
5,518
7,593
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Vicanjel
Vulcan
14
1 / 6 / 3
9,025
451
8,028
10,873
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
badriguix
Shiva
14
0 / 3 / 0
8,130
407
7,330
14,112
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,653
433
8,501
16,091
17,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
KidGoinPlacZ
Cernunnos
15
1 / 1 / 1
9,027
451
8,916
13,927
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
LilGN74
Arachne
18
12 / 3 / 2
11,356
568
15,233
20,585
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Stepan9999
King Arthur
18
0 / 0 / 4
10,837
542
8,580
13,505
13,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 2 / 5
10,913
546
12,607
12,089
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
20
20
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Lancelot
CringeN
Lancelot
5
5
2
1.2
L
Kuzenbo
Daddyparm420
Kuzenbo
1
2
2
1
W
Cernunnos
KidGoinPlacZ
Cernunnos
1
1
1
1.5
W
Arachne
LilGN74
Arachne
12
3
2
4.33
L
0
4
1
0.13
W
King Arthur
Stepan9999
King Arthur
0
0
4
2
L
Vulcan
Vicanjel
Vulcan
1
6
3
0.42
L
Shiva
badriguix
Shiva
0
3
0
0
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,256
Damage
53,837
70,897
Taken
76,197
46,438
Mitigated
48,099
14,789
Healing
31,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,501
384
0
5,170
16,091
17,544
0
4,859
11,186
32,549
0
L
Lancelot
CringeN
Lancelot
15,596
2,271
0
3,638
17,228
5,276
0
7,303
9,925
0
49,038
L
Kuzenbo
Daddyparm420
Kuzenbo
9,784
2,638
0
4,286
21,091
27,014
0
4,701
16,390
32,405
1,557
W
Cernunnos
KidGoinPlacZ
Cernunnos
8,916
5,032
88
7,049
13,927
5,338
635
3,790
10,137
0
74,072
W
Arachne
LilGN74
Arachne
15,233
11,348
0
12,405
20,585
8,021
396
4,655
15,850
0
98,387
L
5,518
4,275
0
1,354
7,593
2,145
0
1,961
5,632
0
59,717
W
King Arthur
Stepan9999
King Arthur
8,580
622
0
3,582
13,505
13,574
58
1,281
11,506
0
91,854
L
Vulcan
Vicanjel
Vulcan
8,028
164
38
1,264
10,873
3,348
0
5,931
4,942
51,664
2,569
L
Shiva
badriguix
Shiva
7,330
1,684
0
4,209
14,112
8,655
0
1,595
12,517
0
50,784
W
12,607
2,987
0
3,449
12,089
3,622
1,003
3,282
8,725
77,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,782
Gold Earned
50,786
434
Minions Killed
550
0
Camps Cleared
0
1,931,818
Distance Traveled
1,935,316
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,653
433
38
2
0
386,646
0
L
Lancelot
8,882
444
67
3
0
438,011
2
L
Kuzenbo
8,875
444
47
2
0
377,135
0
W
Cernunnos
9,027
451
120
6
0
336,191
0
W
Arachne
11,356
568
123
6
0
433,121
0
L
Izanami
7,870
394
110
6
0
362,268
0
W
King Arthur
10,837
542
137
7
0
408,027
7
L
Vulcan
9,025
451
109
5
0
352,044
4
L
Shiva
8,130
407
101
5
0
402,360
2
W
Sol
10,913
546
132
7
0
371,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role