Player Matchup

Zhong Kui
Zhong Kui
Bashlock2
Zhong Kui
Level 129
God Stats
3W - 0L
1,801 SR
Queue Stats
261W - 227L
1,525 Elo+
Solo
Anhur
Anhur
DJ To Nasty5260
Anhur
Level 130
God Stats
15W - 22L
1,475 SR
Queue Stats
537W - 534L
1,486 Elo+
Solo
Awilix
Awilix
Espongositodark
Awilix
Level 89
God Stats
6W - 7L
1,480 SR
Queue Stats
142W - 140L
1,528 Elo+
Solo
Ares
Ares
TheInsaneSoldier
Ares
Level 133
God Stats
22W - 15L
1,604 SR
Queue Stats
102W - 101L
1,508 Elo+
Solo
Guan Yu
Guan Yu
UwU_Tickler
Guan Yu
Level 139
God Stats
3W - 4L
1,420 SR
Queue Stats
391W - 360L
1,506 Elo+
Solo
Team Averages
Level 124
1,556 SR
1,511 Elo+

VS

Team Averages
Level 133
1,472 SR
1,486 Elo+
Skadi
Skadi
 
Skadi
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Frostee223
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,453 Elo+
Solo
Mulan
Mulan
Misty8130
Mulan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,424 Elo+
Party 1
Sobek
Sobek
captainkeke
Sobek
Level 73
God Stats
3W - 3L
1,507 SR
Queue Stats
7W - 5L
1,505 Elo+
Party 1
Janus
Janus
fortylulz
Janus
Level 191
God Stats
5W - 10L
1,356 SR
Queue Stats
527W - 479L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bashlock2
Zhong Kui
15
4 / 0 / 4
9,180
612
9,773
9,377
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 4
9,377
625
7,933
11,383
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 7
9,192
613
10,771
12,987
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 2 / 8
8,470
565
6,558
13,755
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
UwU_Tickler
Guan Yu
15
5 / 2 / 6
9,838
656
9,568
13,900
14,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 4 / 0
7,790
519
12,549
11,112
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
Frostee223
Merlin
10
0 / 4 / 0
6,123
408
2,940
7,431
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Misty8130
Mulan
12
2 / 6 / 1
7,670
511
8,982
17,099
9,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 2 / 3
6,227
415
4,702
13,885
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
fortylulz
Janus
14
2 / 3 / 2
7,344
490
6,795
9,413
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
7
8
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
4
0
0.75
W
Zhong Kui
Bashlock2
Zhong Kui
4
0
4
6
W
3
2
4
2.5
W
5
2
7
4.25
L
Merlin
Frostee223
Merlin
0
4
0
0
L
Mulan
Misty8130
Mulan
2
6
1
0.42
W
2
2
8
3
W
Guan Yu
UwU_Tickler
Guan Yu
5
2
6
4
L
0
2
3
0.75
L
Janus
fortylulz
Janus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,603
Damage
35,968
61,402
Taken
58,940
41,529
Mitigated
28,609
26,020
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,549
5,034
0
1,295
11,112
3,045
0
2,455
8,657
0
72,187
W
Zhong Kui
Bashlock2
Zhong Kui
9,773
1,003
0
6,472
9,377
6,427
132
4,123
5,254
60,810
2,731
W
7,933
4,020
0
6,524
11,383
4,129
762
612
10,771
0
80,411
W
10,771
4,329
616
1,919
12,987
5,783
0
4,510
8,477
0
74,103
L
Merlin
Frostee223
Merlin
2,940
348
0
1,887
7,431
2,112
0
2,021
5,410
33,386
0
L
Mulan
Misty8130
Mulan
8,982
1,594
0
1,772
17,099
9,577
0
4,393
11,864
0
46,404
W
6,558
1,104
0
3,974
13,755
10,599
196
6,108
7,647
29,457
0
W
Guan Yu
UwU_Tickler
Guan Yu
9,568
1,387
1,282
5,233
13,900
14,591
351
2,082
11,818
2,058
53,304
L
4,702
168
297
3,934
13,885
10,907
0
6,227
7,525
13,545
680
L
Janus
fortylulz
Janus
6,795
449
0
4,226
9,413
2,968
0
2,322
7,052
60,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,057
Gold Earned
35,154
428
Minions Killed
358
0
Camps Cleared
0
1,643,712
Distance Traveled
1,411,150
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,790
519
103
7
0
277,764
3
W
Zhong Kui
9,180
612
106
7
0
330,416
0
W
Anhur
9,377
625
115
8
0
274,683
0
W
Awilix
9,192
613
89
6
0
374,577
0
L
Merlin
6,123
408
60
4
0
215,775
5
L
Mulan
7,670
511
73
5
0
251,314
2
W
Ares
8,470
565
30
2
0
323,928
2
W
Guan Yu
9,838
656
88
6
0
340,108
2
L
Sobek
6,227
415
19
1
0
327,317
1
L
Janus
7,344
490
103
7
0
338,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role