Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SpartanB292Tomy
Zhong Kui
Level 159
God Stats
1W - 1L
1,673 SR
Queue Stats
162W - 146L
1,565 Elo+
Solo
Chiron
Chiron
Zannath
Chiron
Level 104
God Stats
2W - 2L
1,583 SR
Queue Stats
198W - 191L
1,617 Elo+
Solo
Chaac
Chaac
jzrobot
Chaac
Level 159
God Stats
1W - 2L
1,496 SR
Queue Stats
155W - 152L
1,598 Elo+
Solo
Team Averages
Level 159
1,550 SR
1,556 Elo+

VS

Team Averages
Level 156
1,543 SR
1,589 Elo+
Atlas
Atlas
 
Atlas
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bambino218
Anhur
Level 106
God Stats
2W - 1L
1,357 SR
Queue Stats
93W - 88L
1,575 Elo+
Solo
Chang'e
Chang'e
Brawnybroseidon
Chang'e
Level 158
God Stats
4W - 1L
1,756 SR
Queue Stats
297W - 283L
1,594 Elo+
Solo
Cerberus
Cerberus
Ssavage
Cerberus
Level 159
God Stats
7W - 3L
1,393 SR
Queue Stats
338W - 221L
1,655 Elo+
Party 2
Medusa
Medusa
npkeller
Medusa
Level 156
God Stats
6W - 1L
1,708 SR
Queue Stats
295W - 174L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 0 / 2
5,729
955
3,051
3,658
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Horus
 
Horus
7
1 / 1 / 0
5,289
882
1,750
4,157
2,393
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
SpartanB292Tomy
Zhong Kui
9
1 / 3 / 0
5,304
884
5,537
4,559
2,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
Zannath
Chiron
14
1 / 0 / 4
6,642
1,107
9,043
2,657
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
jzrobot
Chaac
12
2 / 3 / 3
6,247
1,041
10,328
7,639
6,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 4
6,753
1,126
4,344
11,713
4,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
11
2 / 2 / 3
6,731
1,122
3,773
6,387
1,965
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 5
6,231
1,039
2,206
6,625
4,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cerberus
Ssavage
Cerberus
10
0 / 1 / 6
5,902
984
2,760
7,610
4,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
npkeller
Medusa
11
1 / 1 / 5
6,605
1,101
6,022
6,598
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
6
7
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
2
1
L
Horus
 
Horus
1
1
0
1
W
Atlas
 
Atlas
2
0
4
4
W
Anhur
2
2
3
1.75
W
1
1
5
3.5
L
Zhong Kui
SpartanB292Tomy
Zhong Kui
1
3
0
0.33
W
Cerberus
Ssavage
Cerberus
0
1
6
3
L
Chiron
Zannath
Chiron
1
0
4
3
L
Chaac
jzrobot
Chaac
2
3
3
1.17
W
Medusa
npkeller
Medusa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,709
Damage
19,105
22,670
Taken
38,933
16,278
Mitigated
17,996
8,441
Healing
25,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,051
820
0
1,171
3,658
3,876
0
1,674
1,897
3,948
0
L
Horus
 
Horus
1,750
887
1,217
1,317
4,157
2,393
0
1,751
2,406
0
1,844
W
Atlas
 
Atlas
4,344
1,019
224
4,176
11,713
4,886
159
1,869
9,844
13,249
400
W
Anhur
3,773
1,887
0
937
6,387
1,965
1,294
1,797
4,590
0
12,902
W
2,206
175
12,022
4,569
6,625
4,244
371
1,972
4,653
5,547
0
L
Zhong Kui
SpartanB292Tomy
Zhong Kui
5,537
508
510
1,135
4,559
2,531
0
1,579
2,980
7,389
0
W
Cerberus
Ssavage
Cerberus
2,760
148
591
1,750
7,610
4,692
0
1,406
6,204
3,402
121
L
Chiron
Zannath
Chiron
9,043
1,766
429
722
2,657
939
0
1,011
1,535
0
23,502
L
Chaac
jzrobot
Chaac
10,328
406
65
1,875
7,639
6,539
66
2,782
4,813
0
21,166
W
Medusa
npkeller
Medusa
6,022
2,073
84
1,113
6,598
2,209
760
1,544
5,054
0
17,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
32,222
62
Minions Killed
90
0
Camps Cleared
0
596,120
Distance Traveled
626,468
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,729
955
1
0
0
123,595
0
L
Horus
5,289
882
0
0
0
84,891
0
W
Atlas
6,753
1,126
16
3
0
135,019
0
W
Anhur
6,731
1,122
28
5
0
108,647
0
W
Chang'e
6,231
1,039
7
1
0
135,396
0
L
Zhong Kui
5,304
884
9
2
0
92,524
0
W
Cerberus
5,902
984
7
1
0
121,898
0
L
Chiron
6,642
1,107
34
6
0
130,537
0
L
Chaac
6,247
1,041
18
3
0
164,573
4
W
Medusa
6,605
1,101
32
5
0
125,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role