Player Matchup

Arachne
Arachne
BappoNoHacko666
Arachne
Level 43
God Stats
1W - 1L
1,247 SR
Queue Stats
5W - 4L
1,660 Elo+
Solo
Anubis
Anubis
Gucci_potato123
Anubis
Level 43
God Stats
0W - 7L
1,317 SR
Queue Stats
34W - 42L
1,415 Elo+
Solo
Charybdis
Charybdis
LavenderJones
Charybdis
Level 103
God Stats
27W - 30L
1,545 SR
Queue Stats
239W - 247L
1,507 Elo+
Solo
Raijin
Raijin
Rangerblitz
Raijin
Level 129
God Stats
3W - 4L
1,424 SR
Queue Stats
96W - 94L
1,546 Elo+
Solo
Ymir
Ymir
una_charly
Ymir
Level 69
God Stats
0W - 2L
1,280 SR
Queue Stats
57W - 63L
1,448 Elo+
Solo
Team Averages
Level 77
1,363 SR
1,515 Elo+

VS

Team Averages
Level 122
1,621 SR
1,463 Elo+
Xbalanque
Xbalanque
BrokeRodWave
Xbalanque
Level 130
God Stats
5W - 4L
1,559 SR
Queue Stats
267W - 244L
1,497 Elo+
Party 1
Hera
Hera
CaterpillarLIPS
Hera
Level 156
God Stats
33W - 24L
1,634 SR
Queue Stats
106W - 94L
1,452 Elo+
Solo
Chaac
Chaac
MachoMan-XCVIII
Chaac
Level 125
God Stats
12W - 6L
1,562 SR
Queue Stats
205W - 192L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
elchinoRC
Cthulhu
Level 96
God Stats
21W - 16L
1,665 SR
Queue Stats
122W - 143L
1,429 Elo+
Solo
Arachne
Arachne
meji_llon
Arachne
Level 101
God Stats
2W - 1L
1,684 SR
Queue Stats
76W - 80L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,133
467
4,067
6,617
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 4 / 0
5,641
513
3,000
8,359
3,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
LavenderJones
Charybdis
10
0 / 1 / 0
5,295
481
6,371
7,355
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
11
0 / 2 / 0
5,985
544
4,037
3,840
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,946
450
1,763
10,629
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrokeRodWave
Xbalanque
10
2 / 0 / 2
5,726
521
6,664
5,280
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 0
7,313
665
5,140
3,236
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 2
5,671
516
911
6,289
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
elchinoRC
Cthulhu
10
1 / 0 / 3
6,407
582
6,104
6,736
4,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
meji_llon
Arachne
12
2 / 3 / 4
6,148
559
4,858
9,760
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Xbalanque
BrokeRodWave
Xbalanque
2
0
2
3
W
6
0
0
6
L
2
4
0
0.5
L
Charybdis
LavenderJones
Charybdis
0
1
0
0
W
0
0
2
1
L
Raijin
0
2
0
0
W
Cthulhu
elchinoRC
Cthulhu
1
0
3
2.5
W
Arachne
meji_llon
Arachne
2
3
4
1.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,238
Damage
23,677
36,800
Taken
31,301
13,813
Mitigated
13,988
10,822
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,067
3,254
0
1,765
6,617
1,819
0
1,193
5,424
0
26,069
W
Xbalanque
BrokeRodWave
Xbalanque
6,664
2,532
0
2,418
5,280
1,472
0
814
4,466
0
39,391
W
5,140
1,243
0
531
3,236
898
408
1,254
1,982
45,231
699
L
3,000
86
0
2,949
8,359
3,159
319
2,540
5,819
39,127
0
L
Charybdis
LavenderJones
Charybdis
6,371
4,144
0
3,767
7,355
1,943
0
2,836
4,519
0
43,217
W
911
82
93
4,028
6,289
4,472
0
3,989
2,300
0
21,716
L
Raijin
4,037
188
0
949
3,840
911
0
1,296
2,544
33,782
302
W
Cthulhu
elchinoRC
Cthulhu
6,104
434
1,779
1,973
6,736
4,364
0
775
5,961
29,253
0
W
Arachne
meji_llon
Arachne
4,858
3,331
0
5,050
9,760
2,782
0
1,832
7,928
0
35,361
L
1,763
332
138
1,254
10,629
5,981
0
3,268
7,361
13,387
136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,000
Gold Earned
31,265
313
Minions Killed
300
0
Camps Cleared
0
1,015,840
Distance Traveled
1,083,596
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,133
467
43
4
0
257,582
0
W
Xbalanque
5,726
521
75
7
0
190,282
1
W
Hera
7,313
665
85
8
0
203,736
1
L
Anubis
5,641
513
76
7
0
166,999
0
L
Charybdis
5,295
481
98
9
0
185,020
0
W
Chaac
5,671
516
42
4
0
226,831
4
L
Raijin
5,985
544
75
7
0
222,108
7
W
Cthulhu
6,407
582
39
4
0
202,585
0
W
Arachne
6,148
559
59
5
0
260,162
0
L
Ymir
4,946
450
21
2
0
184,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role